utils: mdldec: smd.c: linear movement loss fix.

This commit is contained in:
Andrey Akhmichin 2023-10-13 02:48:39 +05:00 committed by Alibek Omarov
parent 33be1b7591
commit 26ef3e274c

View File

@ -383,6 +383,7 @@ WriteFrameInfo
static void WriteFrameInfo( FILE *fp, mstudioanim_t *anim, mstudioseqdesc_t *seqdesc, int frame )
{
int i, j;
float scale;
vec_t motion[6]; // x, y, z, xr, yr, zr
mstudiobone_t *bone;
@ -396,8 +397,10 @@ static void WriteFrameInfo( FILE *fp, mstudioanim_t *anim, mstudioseqdesc_t *seq
if( bone->parent == -1 )
{
scale = frame / (float)( seqdesc->numframes - 1 );
for( j = 0; j < 3; j++ )
motion[j] += frame * 1.0f / seqdesc->numframes * seqdesc->linearmovement[j];
motion[j] += scale * seqdesc->linearmovement[j];
ProperBoneRotationZ( motion, 270.0f );
}