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@ -611,7 +611,7 @@ qboolean R_Init( void )
@@ -611,7 +611,7 @@ qboolean R_Init( void )
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// cvars that are expected to exist by client.dll
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// refdll should just get pointer to them
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Cvar_Get( "r_lighting_modulate", "1", 0, "compatibility cvar, does nothing" ); |
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Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" ); |
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Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" ); |
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Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" ); |
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