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engine: use appropriate path array length

pull/2/head
Alibek Omarov 5 years ago
parent
commit
23fe1c0985
  1. 4
      engine/common/common.h

4
engine/common/common.h

@ -441,8 +441,8 @@ typedef struct host_parm_s
qboolean movevars_changed; qboolean movevars_changed;
qboolean renderinfo_changed; qboolean renderinfo_changed;
char rootdir[256]; // member root directory char rootdir[MAX_OSPATH]; // member root directory
char rodir[256]; // readonly root char rodir[MAX_OSPATH]; // readonly root
char gamefolder[MAX_QPATH]; // it's a default gamefolder char gamefolder[MAX_QPATH]; // it's a default gamefolder
byte *imagepool; // imagelib mempool byte *imagepool; // imagelib mempool
byte *soundpool; // soundlib mempool byte *soundpool; // soundlib mempool

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