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engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl
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@ -422,15 +422,11 @@ GL_GetProcAddress
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*/
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*/
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void *GL_GetProcAddress( const char *name )
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void *GL_GetProcAddress( const char *name )
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{
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{
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#if defined( XASH_NANOGL )
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void *func = nanoGL_GetProcAddress( name );
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#else
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void *func = SDL_GL_GetProcAddress( name );
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void *func = SDL_GL_GetProcAddress( name );
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#endif
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if( !func )
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if( !func )
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{
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{
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Con_Reportf( S_ERROR "Error: GL_GetProcAddress failed for %s\n", name );
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Con_Reportf( S_ERROR "GL_GetProcAddress failed for %s\n", name );
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}
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}
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return func;
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return func;
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