diff --git a/README.md b/README.md index 8cb341ce..7ce3bc67 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ # Xash3D FWGS Engine [![Build Status](https://api.travis-ci.org/FWGS/xash3d-fwgs.svg?branch=master)](https://travis-ci.org/FWGS/xash3d-fwgs) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=FreeBSD%20builds)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](https://discord.gg/TbnHcVb) +[![Download Stable](https://img.shields.io/badge/Download-Stable-yellow)](https://github.com/FWGS/xash3d-fwgs/releases/latest) [![Download Testing](https://img.shields.io/badge/Downloads-Testing-orange)](https://github.com/FWGS/xash3d-deploy/tree/anewengine-master) + Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform. ``` @@ -9,10 +11,6 @@ as well as to give game developers well known workflow and extend it. Read more about Xash3D on ModDB: https://www.moddb.com/engines/xash3d-engine ``` -Latest release build: https://github.com/FWGS/xash3d-fwgs/releases/latest - -Latest development build: https://github.com/FWGS/xash3d-deploy/tree/newengine-master - ## Fork features * HLSDK 2.4 support. * Crossplatform: officially supported x86 and ARM on Windows/Linux/BSD/Android. (see Documentation/ports.md for more info)