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Fix crash on broken model

pull/2/head
mittorn 6 years ago
parent
commit
1e5f12a0ae
  1. 2
      engine/client/gl_rlight.c

2
engine/client/gl_rlight.c

@ -104,7 +104,7 @@ void R_MarkLights( dlight_t *light, int bit, mnode_t *node )
msurface_t *surf; msurface_t *surf;
int i; int i;
if( node->contents < 0 ) if( !node || node->contents < 0 )
return; return;
dist = PlaneDiff( light->origin, node->plane ); dist = PlaneDiff( light->origin, node->plane );

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