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@ -648,15 +648,15 @@ qboolean R_Init( void ) |
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r_refdll = Cvar_Get( "r_refdll", "", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "choose renderer implementation, if supported" ); |
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r_refdll = Cvar_Get( "r_refdll", "", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "choose renderer implementation, if supported" ); |
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// cvars that are expected to exist
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// cvars that are expected to exist
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gEngfuncs.Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" ); |
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Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" ); |
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gEngfuncs.Cvar_Get( "r_fullbright", "0", FCVAR_CHEAT, "disable lightmaps, get fullbright for entities" ); |
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Cvar_Get( "r_fullbright", "0", FCVAR_CHEAT, "disable lightmaps, get fullbright for entities" ); |
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gEngfuncs.Cvar_Get( "r_norefresh", "0", 0, "disable 3D rendering (use with caution)" ); |
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Cvar_Get( "r_norefresh", "0", 0, "disable 3D rendering (use with caution)" ); |
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gEngfuncs.Cvar_Get( "r_dynamic", "1", FCVAR_ARCHIVE, "allow dynamic lighting (dlights, lightstyles)" ); |
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Cvar_Get( "r_dynamic", "1", FCVAR_ARCHIVE, "allow dynamic lighting (dlights, lightstyles)" ); |
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gEngfuncs.Cvar_Get( "r_lightmap", "0", FCVAR_CHEAT, "lightmap debugging tool" ); |
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Cvar_Get( "r_lightmap", "0", FCVAR_CHEAT, "lightmap debugging tool" ); |
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gEngfuncs.Cvar_Get( "tracerred", "0.8", 0, "tracer red component weight ( 0 - 1.0 )" ); |
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Cvar_Get( "tracerred", "0.8", 0, "tracer red component weight ( 0 - 1.0 )" ); |
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gEngfuncs.Cvar_Get( "tracergreen", "0.8", 0, "tracer green component weight ( 0 - 1.0 )" ); |
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Cvar_Get( "tracergreen", "0.8", 0, "tracer green component weight ( 0 - 1.0 )" ); |
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gEngfuncs.Cvar_Get( "tracerblue", "0.4", 0, "tracer blue component weight ( 0 - 1.0 )" ); |
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Cvar_Get( "tracerblue", "0.4", 0, "tracer blue component weight ( 0 - 1.0 )" ); |
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gEngfuncs.Cvar_Get( "traceralpha", "0.5", 0, "tracer alpha amount ( 0 - 1.0 )" ); |
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Cvar_Get( "traceralpha", "0.5", 0, "tracer alpha amount ( 0 - 1.0 )" ); |
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// cvars that are expected to exist by client.dll
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// cvars that are expected to exist by client.dll
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// refdll should just get pointer to them
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// refdll should just get pointer to them
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