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ref: soft: fix -Wsequence-point
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@ -119,7 +119,7 @@ void GAME_EXPORT TriBegin( int mode1 )
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if( mode1 == TRI_QUADS )
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if( mode1 == TRI_QUADS )
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mode1 = TRI_TRIANGLE_FAN;
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mode1 = TRI_TRIANGLE_FAN;
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mode = mode1;
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mode = mode1;
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vertcount = n = vertcount = 0;
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n = vertcount = 0;
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}
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}
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/*
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/*
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