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https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-30 16:54:29 +00:00
engine: fix -Wmaybe-uninitialized
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parent
d0dbd185ad
commit
0fe18ae6dc
@ -217,6 +217,10 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
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case PNG_CT_RGBA:
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case PNG_CT_RGBA:
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pixel_size = 4;
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pixel_size = 4;
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break;
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break;
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default:
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pixel_size = 0; // make compiler happy
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ASSERT( false );
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break;
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}
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}
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image.type = PF_RGBA_32; // always exctracted to 32-bit buffer
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image.type = PF_RGBA_32; // always exctracted to 32-bit buffer
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@ -1975,7 +1975,7 @@ static void Mod_LoadTextures( dbspmodel_t *bmod )
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if( mt->offsets[0] > 0 )
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if( mt->offsets[0] > 0 )
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{
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{
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int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
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int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
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int next_dataofs, remaining;
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int next_dataofs = 0, remaining;
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// compute next dataofset to determine allocated miptex space
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// compute next dataofset to determine allocated miptex space
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for( j = i + 1; j < loadmodel->numtextures; j++ )
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for( j = i + 1; j < loadmodel->numtextures; j++ )
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@ -80,7 +80,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
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mod->mins[2] = -pinq1->bounds[1] * 0.5f;
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mod->mins[2] = -pinq1->bounds[1] * 0.5f;
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mod->maxs[2] = pinq1->bounds[1] * 0.5f;
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mod->maxs[2] = pinq1->bounds[1] * 0.5f;
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}
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}
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else if( i == SPRITE_VERSION_HL )
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else // if( i == SPRITE_VERSION_HL )
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{
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{
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pinhl = (dsprite_hl_t *)buffer;
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pinhl = (dsprite_hl_t *)buffer;
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size = sizeof( msprite_t ) + ( pinhl->numframes - 1 ) * sizeof( psprite->frames );
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size = sizeof( msprite_t ) + ( pinhl->numframes - 1 ) * sizeof( psprite->frames );
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@ -104,7 +104,6 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
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if( Host_IsDedicated() )
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if( Host_IsDedicated() )
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{
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{
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// skip frames loading
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// skip frames loading
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psprite->numframes = 0;
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psprite->numframes = 0;
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return;
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return;
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}
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}
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@ -320,19 +320,19 @@ static void Mod_StudioCalcBoneAdj( float *adj, const byte *pcontroller )
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if( i == STUDIO_MOUTH )
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if( i == STUDIO_MOUTH )
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continue; // ignore mouth
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continue; // ignore mouth
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if( i <= MAXSTUDIOCONTROLLERS )
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if( i >= MAXSTUDIOCONTROLLERS )
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continue;
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// check for 360% wrapping
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if( pbonecontroller[j].type & STUDIO_RLOOP )
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{
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{
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// check for 360% wrapping
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value = pcontroller[i] * (360.0f / 256.0f) + pbonecontroller[j].start;
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if( pbonecontroller[j].type & STUDIO_RLOOP )
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}
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{
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else
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value = pcontroller[i] * (360.0f / 256.0f) + pbonecontroller[j].start;
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{
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}
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value = pcontroller[i] / 255.0f;
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else
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value = bound( 0.0f, value, 1.0f );
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{
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value = (1.0f - value) * pbonecontroller[j].start + value * pbonecontroller[j].end;
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value = pcontroller[i] / 255.0f;
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value = bound( 0.0f, value, 1.0f );
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value = (1.0f - value) * pbonecontroller[j].start + value * pbonecontroller[j].end;
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}
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}
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}
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switch( pbonecontroller[j].type & STUDIO_TYPES )
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switch( pbonecontroller[j].type & STUDIO_TYPES )
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@ -68,7 +68,7 @@ void Sys_Print( const char *pMsg );
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void Sys_PrintLog( const char *pMsg );
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void Sys_PrintLog( const char *pMsg );
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void Sys_InitLog( void );
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void Sys_InitLog( void );
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void Sys_CloseLog( void );
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void Sys_CloseLog( void );
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void Sys_Quit( void );
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void Sys_Quit( void ) NORETURN;
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//
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//
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// sys_con.c
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// sys_con.c
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@ -1296,7 +1296,7 @@ void pfnSetModel( edict_t *e, const char *m )
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char name[MAX_QPATH];
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char name[MAX_QPATH];
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qboolean found = false;
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qboolean found = false;
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model_t *mod;
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model_t *mod;
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int i;
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int i = 1;
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if( !SV_IsValidEdict( e ))
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if( !SV_IsValidEdict( e ))
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return;
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return;
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@ -1308,7 +1308,7 @@ void pfnSetModel( edict_t *e, const char *m )
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if( COM_CheckString( name ))
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if( COM_CheckString( name ))
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{
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{
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// check to see if model was properly precached
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// check to see if model was properly precached
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for( i = 1; i < MAX_MODELS && sv.model_precache[i][0]; i++ )
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for( ; i < MAX_MODELS && sv.model_precache[i][0]; i++ )
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{
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{
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if( !Q_stricmp( sv.model_precache[i], name ))
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if( !Q_stricmp( sv.model_precache[i], name ))
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{
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{
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2
mainui
2
mainui
@ -1 +1 @@
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Subproject commit 095661b44b5ef3bff4fe887de92bbe8cfc2fc6fd
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Subproject commit f197117dacd1938fe3afca34716e4b7b60b6f837
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@ -21,8 +21,10 @@ GNU General Public License for more details.
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#ifdef __GNUC__
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#ifdef __GNUC__
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#define _format(x) __attribute__((format(printf, x, x+1)))
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#define _format(x) __attribute__((format(printf, x, x+1)))
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#define NORETURN __attribute__((noreturn))
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#else
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#else
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#define _format(x)
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#define _format(x)
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#define NORETURN
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#endif
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#endif
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// timestamp modes
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// timestamp modes
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@ -227,7 +227,7 @@ for the model, which holds for all frames
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*/
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*/
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void BuildTris( void )
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void BuildTris( void )
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{
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{
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int len, bestlen, besttype;
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int len, bestlen, besttype = 0;
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int bestverts[1024];
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int bestverts[1024];
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int besttris[1024];
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int besttris[1024];
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int type, startv;
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int type, startv;
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@ -481,7 +481,7 @@ static size_t GL_CalcTextureSize( GLenum format, int width, int height, int dept
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return size;
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return size;
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}
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}
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static int GL_CalcMipmapCount( gl_texture_t *tex, qboolean haveBuffer )
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static int GL_CalcMipmapCount( gl_texture_t *tex, qboolean haveBuffer )
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{
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{
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int width, height;
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int width, height;
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int mipcount;
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int mipcount;
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@ -494,7 +494,7 @@ static int GL_CalcMipmapCount( gl_texture_t *tex, qboolean haveBuffer )
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// generate mip-levels by user request
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// generate mip-levels by user request
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if( FBitSet( tex->flags, TF_NOMIPMAP ))
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if( FBitSet( tex->flags, TF_NOMIPMAP ))
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return 1;
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return 1;
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// mip-maps can't exceeds 16
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// mip-maps can't exceeds 16
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for( mipcount = 0; mipcount < 16; mipcount++ )
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for( mipcount = 0; mipcount < 16; mipcount++ )
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{
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{
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@ -514,7 +514,7 @@ GL_SetTextureDimensions
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*/
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*/
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static void GL_SetTextureDimensions( gl_texture_t *tex, int width, int height, int depth )
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static void GL_SetTextureDimensions( gl_texture_t *tex, int width, int height, int depth )
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{
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{
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int maxTextureSize;
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int maxTextureSize = 0;
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int maxDepthSize = 1;
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int maxDepthSize = 1;
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Assert( tex != NULL );
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Assert( tex != NULL );
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@ -539,6 +539,8 @@ static void GL_SetTextureDimensions( gl_texture_t *tex, int width, int height, i
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maxDepthSize = glConfig.max_3d_texture_size;
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maxDepthSize = glConfig.max_3d_texture_size;
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maxTextureSize = glConfig.max_3d_texture_size;
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maxTextureSize = glConfig.max_3d_texture_size;
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break;
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break;
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default:
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Assert( false );
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}
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}
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// store original sizes
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// store original sizes
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@ -717,7 +719,7 @@ static void GL_SetTextureFormat( gl_texture_t *tex, pixformat_t format, int chan
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switch( GL_CalcTextureSamples( channelMask ))
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switch( GL_CalcTextureSamples( channelMask ))
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{
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{
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case 1:
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case 1:
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if( FBitSet( tex->flags, TF_ALPHACONTRAST ))
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if( FBitSet( tex->flags, TF_ALPHACONTRAST ))
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tex->format = GL_INTENSITY8;
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tex->format = GL_INTENSITY8;
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else tex->format = GL_LUMINANCE8;
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else tex->format = GL_LUMINANCE8;
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@ -730,7 +732,7 @@ static void GL_SetTextureFormat( gl_texture_t *tex, pixformat_t format, int chan
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case 32: tex->format = GL_RGB8; break;
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case 32: tex->format = GL_RGB8; break;
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default: tex->format = GL_RGB; break;
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default: tex->format = GL_RGB; break;
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}
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}
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break;
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break;
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case 4:
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case 4:
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default:
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default:
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switch( bits )
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switch( bits )
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@ -1233,7 +1235,7 @@ do specified actions on pixels
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static void GL_ProcessImage( gl_texture_t *tex, rgbdata_t *pic )
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static void GL_ProcessImage( gl_texture_t *tex, rgbdata_t *pic )
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{
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{
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float emboss_scale = 0.0f;
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float emboss_scale = 0.0f;
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uint img_flags = 0;
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uint img_flags = 0;
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// force upload texture as RGB or RGBA (detail textures requires this)
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// force upload texture as RGB or RGBA (detail textures requires this)
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if( tex->flags & TF_FORCE_COLOR ) pic->flags |= IMAGE_HAS_COLOR;
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if( tex->flags & TF_FORCE_COLOR ) pic->flags |= IMAGE_HAS_COLOR;
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@ -1472,7 +1474,7 @@ int GL_LoadTexture( const char *name, const byte *buf, size_t size, int flags )
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SetBits( picFlags, IL_DONTFLIP_TGA );
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SetBits( picFlags, IL_DONTFLIP_TGA );
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if( FBitSet( flags, TF_KEEP_SOURCE ) && !FBitSet( flags, TF_EXPAND_SOURCE ))
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if( FBitSet( flags, TF_KEEP_SOURCE ) && !FBitSet( flags, TF_EXPAND_SOURCE ))
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SetBits( picFlags, IL_KEEP_8BIT );
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SetBits( picFlags, IL_KEEP_8BIT );
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// set some image flags
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// set some image flags
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gEngfuncs.Image_SetForceFlags( picFlags );
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gEngfuncs.Image_SetForceFlags( picFlags );
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@ -1615,7 +1617,7 @@ int GL_LoadTextureArray( const char **names, int flags )
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gEngfuncs.Con_Printf( S_ERROR "GL_LoadTextureArray: not all layers were loaded. Texture array is not created\n" );
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gEngfuncs.Con_Printf( S_ERROR "GL_LoadTextureArray: not all layers were loaded. Texture array is not created\n" );
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if( pic ) gEngfuncs.FS_FreeImage( pic );
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if( pic ) gEngfuncs.FS_FreeImage( pic );
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return 0;
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return 0;
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}
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}
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// it's multilayer image!
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// it's multilayer image!
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SetBits( pic->flags, IMAGE_MULTILAYER );
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SetBits( pic->flags, IMAGE_MULTILAYER );
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@ -1923,7 +1925,7 @@ void R_InitDlightTexture( void )
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return; // already initialized
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return; // already initialized
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memset( &r_image, 0, sizeof( r_image ));
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memset( &r_image, 0, sizeof( r_image ));
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r_image.width = BLOCK_SIZE;
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r_image.width = BLOCK_SIZE;
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r_image.height = BLOCK_SIZE;
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r_image.height = BLOCK_SIZE;
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r_image.flags = IMAGE_HAS_COLOR;
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r_image.flags = IMAGE_HAS_COLOR;
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r_image.type = PF_RGBA_32;
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r_image.type = PF_RGBA_32;
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@ -2100,7 +2102,7 @@ void R_TextureList_f( void )
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case GL_DEPTH_COMPONENT:
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case GL_DEPTH_COMPONENT:
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case GL_DEPTH_COMPONENT24:
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case GL_DEPTH_COMPONENT24:
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gEngfuncs.Con_Printf( "DPTH24" );
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gEngfuncs.Con_Printf( "DPTH24" );
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break;
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break;
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case GL_DEPTH_COMPONENT32F:
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case GL_DEPTH_COMPONENT32F:
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gEngfuncs.Con_Printf( "DPTH32" );
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gEngfuncs.Con_Printf( "DPTH32" );
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break;
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break;
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1
wscript
1
wscript
@ -237,6 +237,7 @@ def configure(conf):
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'-Werror=bool-compare',
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'-Werror=bool-compare',
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'-Werror=bool-operation',
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'-Werror=bool-operation',
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'-Werror=uninitialized',
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'-Werror=uninitialized',
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'-Werror=init-self',
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'-Werror=implicit-fallthrough=2', # clang incompatible without "=2"
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'-Werror=implicit-fallthrough=2', # clang incompatible without "=2"
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# '-Wdouble-promotion', # disable warning flood
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# '-Wdouble-promotion', # disable warning flood
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'-Wstrict-aliasing',
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'-Wstrict-aliasing',
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