mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-11 07:37:52 +00:00
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
This commit is contained in:
parent
a641488b98
commit
0db1a7743d
@ -57,7 +57,7 @@ void SCR_DrawFPS( int height )
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int offset;
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int offset;
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if( cls.state != ca_active || !cl_showfps->value || cl.background )
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if( cls.state != ca_active || !cl_showfps->value || cl.background )
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return;
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return;
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switch( cls.scrshot_action )
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switch( cls.scrshot_action )
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{
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{
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@ -203,7 +203,7 @@ void SCR_RSpeeds( void )
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y += height;
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y += height;
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// handle '\n\n'
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// handle '\n\n'
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if( *p == '\n' )
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if( *p == '\n' )
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y += height;
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y += height;
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if( end ) p = end + 1;
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if( end ) p = end + 1;
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else break;
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else break;
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@ -306,7 +306,7 @@ void SCR_MakeScreenShot( void )
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// report
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// report
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if( iRet )
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if( iRet )
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{
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{
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// snapshots don't writes message about image
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// snapshots don't writes message about image
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if( cls.scrshot_action != scrshot_snapshot )
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if( cls.scrshot_action != scrshot_snapshot )
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Con_Reportf( "Write %s\n", cls.shotname );
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Con_Reportf( "Write %s\n", cls.shotname );
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}
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}
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@ -342,7 +342,7 @@ SCR_BeginLoadingPlaque
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*/
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*/
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void SCR_BeginLoadingPlaque( qboolean is_background )
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void SCR_BeginLoadingPlaque( qboolean is_background )
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{
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{
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float oldclear;
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float oldclear = 0;;
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S_StopAllSounds( true );
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S_StopAllSounds( true );
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cl.audio_prepped = false; // don't play ambients
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cl.audio_prepped = false; // don't play ambients
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cl.video_prepped = false;
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cl.video_prepped = false;
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@ -461,7 +461,7 @@ void SCR_TileClear( void )
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right = left + clgame.viewport[2] - 1;
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right = left + clgame.viewport[2] - 1;
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if( clear.y1 < top )
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if( clear.y1 < top )
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{
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{
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// clear above view screen
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// clear above view screen
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i = clear.y2 < top-1 ? clear.y2 : top - 1;
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i = clear.y2 < top-1 ? clear.y2 : top - 1;
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, clear.x1, clear.y1, clear.x2 - clear.x1 + 1, i - clear.y1 + 1 );
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, clear.x1, clear.y1, clear.x2 - clear.x1 + 1, i - clear.y1 + 1 );
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@ -469,7 +469,7 @@ void SCR_TileClear( void )
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}
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}
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if( clear.y2 > bottom )
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if( clear.y2 > bottom )
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{
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{
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// clear below view screen
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// clear below view screen
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i = clear.y1 > bottom + 1 ? clear.y1 : bottom + 1;
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i = clear.y1 > bottom + 1 ? clear.y1 : bottom + 1;
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, clear.x1, i, clear.x2 - clear.x1 + 1, clear.y2 - i + 1 );
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, clear.x1, i, clear.x2 - clear.x1 + 1, clear.y2 - i + 1 );
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@ -485,7 +485,7 @@ void SCR_TileClear( void )
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}
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}
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if( clear.x2 > right )
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if( clear.x2 > right )
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{
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{
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// clear left of view screen
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// clear left of view screen
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i = clear.x1 > right + 1 ? clear.x1 : right + 1;
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i = clear.x1 > right + 1 ? clear.x1 : right + 1;
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, i, clear.y1, clear.x2 - i + 1, clear.y2 - clear.y1 + 1 );
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ref.dllFuncs.R_DrawTileClear( cls.tileImage, i, clear.y1, clear.x2 - i + 1, clear.y2 - clear.y1 + 1 );
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@ -578,7 +578,7 @@ qboolean SCR_LoadVariableWidthFont( const char *fontname )
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// half-life font with variable chars witdh
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// half-life font with variable chars witdh
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buffer = FS_LoadFile( fontname, &length, false );
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buffer = FS_LoadFile( fontname, &length, false );
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// setup creditsfont
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// setup creditsfont
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if( buffer && length >= sizeof( qfont_t ))
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if( buffer && length >= sizeof( qfont_t ))
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{
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{
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src = (qfont_t *)buffer;
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src = (qfont_t *)buffer;
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@ -697,7 +697,7 @@ void SCR_RegisterTextures( void )
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cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
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cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
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else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
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else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
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}
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}
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cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
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cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
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}
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}
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@ -750,7 +750,7 @@ void SCR_VidInit( void )
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VGui_Startup( NULL, refState.width, refState.height ); // initialized already, so pass NULL
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VGui_Startup( NULL, refState.width, refState.height ); // initialized already, so pass NULL
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CL_ClearSpriteTextures(); // now all hud sprites are invalid
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CL_ClearSpriteTextures(); // now all hud sprites are invalid
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// vid_state has changed
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// vid_state has changed
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if( gameui.hInstance ) gameui.dllFuncs.pfnVidInit();
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if( gameui.hInstance ) gameui.dllFuncs.pfnVidInit();
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if( clgame.hInstance ) clgame.dllFuncs.pfnVidInit();
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if( clgame.hInstance ) clgame.dllFuncs.pfnVidInit();
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@ -777,7 +777,7 @@ void SCR_Init( void )
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cl_envshot_size = Cvar_Get( "cl_envshot_size", "256", FCVAR_ARCHIVE, "envshot size of cube side" );
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cl_envshot_size = Cvar_Get( "cl_envshot_size", "256", FCVAR_ARCHIVE, "envshot size of cube side" );
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v_dark = Cvar_Get( "v_dark", "0", 0, "starts level from dark screen" );
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v_dark = Cvar_Get( "v_dark", "0", 0, "starts level from dark screen" );
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scr_viewsize = Cvar_Get( "viewsize", "120", FCVAR_ARCHIVE, "screen size" );
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scr_viewsize = Cvar_Get( "viewsize", "120", FCVAR_ARCHIVE, "screen size" );
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// register our commands
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// register our commands
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Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
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Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
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Cmd_AddCommand( "loadsky", CL_SetSky_f, "set new skybox by basename" );
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Cmd_AddCommand( "loadsky", CL_SetSky_f, "set new skybox by basename" );
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@ -106,7 +106,7 @@ typedef struct
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// console fonts
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// console fonts
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cl_font_t chars[CON_NUMFONTS];// fonts.wad/font1.fnt
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cl_font_t chars[CON_NUMFONTS];// fonts.wad/font1.fnt
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cl_font_t *curFont, *lastUsedFont;
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cl_font_t *curFont, *lastUsedFont;
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// console input
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// console input
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field_t input;
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field_t input;
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@ -171,7 +171,7 @@ void Con_SetColor_f( void )
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break;
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break;
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}
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}
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}
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}
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/*
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/*
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================
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================
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Con_ClearNotify
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Con_ClearNotify
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@ -180,7 +180,7 @@ Con_ClearNotify
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void Con_ClearNotify( void )
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void Con_ClearNotify( void )
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{
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{
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int i;
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int i;
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for( i = 0; i < CON_LINES_COUNT; i++ )
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for( i = 0; i < CON_LINES_COUNT; i++ )
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CON_LINES( i ).addtime = 0.0;
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CON_LINES( i ).addtime = 0.0;
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}
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}
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@ -1599,7 +1599,7 @@ void Field_CharEvent( field_t *edit, int ch )
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if( ch < 32 ) return;
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if( ch < 32 ) return;
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if( host.key_overstrike )
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if( host.key_overstrike )
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{
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{
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if ( edit->cursor == MAX_STRING - 1 ) return;
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if ( edit->cursor == MAX_STRING - 1 ) return;
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edit->buffer[edit->cursor] = ch;
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edit->buffer[edit->cursor] = ch;
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edit->cursor++;
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edit->cursor++;
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@ -1664,7 +1664,7 @@ void Field_DrawInputLine( int x, int y, field_t *edit )
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if( host.key_overstrike && cursorChar && !((int)( host.realtime * 4 ) & 1 ))
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if( host.key_overstrike && cursorChar && !((int)( host.realtime * 4 ) & 1 ))
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hideChar = edit->cursor - prestep; // skip this char
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hideChar = edit->cursor - prestep; // skip this char
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// draw it
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// draw it
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Con_DrawGenericString( x, y, str, colorDefault, false, hideChar );
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Con_DrawGenericString( x, y, str, colorDefault, false, hideChar );
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@ -1809,7 +1809,7 @@ void Key_Console( int key )
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}
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}
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if( key == K_MWHEELDOWN )
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if( key == K_MWHEELDOWN )
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{
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{
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if( Key_IsDown( K_CTRL ))
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if( Key_IsDown( K_CTRL ))
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Con_PageDown( 8 );
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Con_PageDown( 8 );
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else Con_PageDown( 2 );
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else Con_PageDown( 2 );
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@ -1909,13 +1909,13 @@ int Con_DrawDebugLines( void )
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int y = 20;
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int y = 20;
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defaultX = refState.width / 4;
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defaultX = refState.width / 4;
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for( i = 0; i < MAX_DBG_NOTIFY; i++ )
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for( i = 0; i < MAX_DBG_NOTIFY; i++ )
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{
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{
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if( host.realtime < con.notify[i].expire && con.notify[i].key_dest == cls.key_dest )
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if( host.realtime < con.notify[i].expire && con.notify[i].key_dest == cls.key_dest )
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{
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{
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int x, len;
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int x, len;
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int fontTall;
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int fontTall = 0;
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Con_DrawStringLen( con.notify[i].szNotify, &len, &fontTall );
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Con_DrawStringLen( con.notify[i].szNotify, &len, &fontTall );
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x = refState.width - Q_max( defaultX, len ) - 10;
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x = refState.width - Q_max( defaultX, len ) - 10;
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@ -1949,7 +1949,7 @@ void Con_DrawDebug( void )
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if( scr_download->value != -1.0f )
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if( scr_download->value != -1.0f )
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{
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{
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Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
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Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
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host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart );
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host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart );
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x = refState.width - 500;
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x = refState.width - 500;
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y = con.curFont->charHeight * 1.05f;
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y = con.curFont->charHeight * 1.05f;
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Con_DrawString( x, y, dlstring, g_color_table[7] );
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Con_DrawString( x, y, dlstring, g_color_table[7] );
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@ -1998,7 +1998,7 @@ void Con_DrawNotify( void )
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y += con.curFont->charHeight;
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y += con.curFont->charHeight;
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}
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}
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}
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}
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if( cls.key_dest == key_message )
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if( cls.key_dest == key_message )
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{
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{
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string buf;
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string buf;
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@ -2204,14 +2204,14 @@ void Con_DrawConsole( void )
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case ca_connecting:
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case ca_connecting:
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case ca_connected:
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case ca_connected:
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case ca_validate:
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case ca_validate:
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// force to show console always for -dev 3 and higher
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// force to show console always for -dev 3 and higher
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Con_DrawSolidConsole( con.vislines );
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Con_DrawSolidConsole( con.vislines );
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break;
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break;
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case ca_active:
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case ca_active:
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case ca_cinematic:
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case ca_cinematic:
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if( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" ))
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if( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" ))
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{
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{
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if( cls.key_dest == key_console )
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if( cls.key_dest == key_console )
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Con_DrawSolidConsole( refState.height );
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Con_DrawSolidConsole( refState.height );
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}
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}
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else
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else
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@ -2238,7 +2238,7 @@ void Con_DrawVersion( void )
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{
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{
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// draws the current build
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// draws the current build
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byte *color = g_color_table[7];
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byte *color = g_color_table[7];
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int i, stringLen, width = 0, charH;
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int i, stringLen, width = 0, charH = 0;
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int start, height = refState.height;
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int start, height = refState.height;
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qboolean draw_version = false;
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qboolean draw_version = false;
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string curbuild;
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string curbuild;
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@ -41,7 +41,7 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
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int ret;
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int ret;
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short p, a, b, c, pa, pb, pc;
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short p, a, b, c, pa, pb, pc;
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byte *buf_p, *pixbuf, *raw, *prior, *idat_buf = NULL, *uncompressed_buffer = NULL, *rowend;
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byte *buf_p, *pixbuf, *raw, *prior, *idat_buf = NULL, *uncompressed_buffer = NULL, *rowend;
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uint chunk_len, crc32, crc32_check, oldsize = 0, newsize, rowsize;
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uint chunk_len, crc32, crc32_check, oldsize = 0, newsize = 0, rowsize;
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uint uncompressed_size, pixel_size, i, y, filter_type, chunk_sign;
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uint uncompressed_size, pixel_size, i, y, filter_type, chunk_sign;
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qboolean has_iend_chunk = false;
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qboolean has_iend_chunk = false;
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z_stream stream = {0};
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z_stream stream = {0};
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@ -180,7 +180,7 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
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buf_p += chunk_len;
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buf_p += chunk_len;
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// get real chunk CRC
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// get real chunk CRC
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memcpy( &crc32, buf_p, sizeof( crc32 ) );
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memcpy( &crc32, buf_p, sizeof( crc32 ) );
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// check chunk CRC
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// check chunk CRC
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if( ntohl( crc32 ) != crc32_check )
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if( ntohl( crc32 ) != crc32_check )
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@ -304,7 +304,7 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
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Con_DPrintf( S_ERROR "Image_LoadPNG: Found unknown filter type (%s)\n", name );
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Con_DPrintf( S_ERROR "Image_LoadPNG: Found unknown filter type (%s)\n", name );
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Mem_Free( uncompressed_buffer );
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Mem_Free( uncompressed_buffer );
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Mem_Free( image.rgba );
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Mem_Free( image.rgba );
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return false;
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return false;
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}
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}
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for( y = 1; y < image.height; y++ )
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for( y = 1; y < image.height; y++ )
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@ -563,7 +563,7 @@ qboolean Image_SavePNG( const char *name, rgbdata_t *pix )
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png_ftr.idat_crc32 = htonl( crc32 );
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png_ftr.idat_crc32 = htonl( crc32 );
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// write IEND chunk length
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// write IEND chunk length
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png_ftr.iend_len = 0;
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png_ftr.iend_len = 0;
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// write IEND chunk signature
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// write IEND chunk signature
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memcpy( png_ftr.iend_sign, iend_sign, sizeof( iend_sign ) );
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memcpy( png_ftr.iend_sign, iend_sign, sizeof( iend_sign ) );
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@ -74,7 +74,7 @@ static const dframetype_t *R_SpriteLoadFrame( model_t *mod, const void *pin, msp
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{
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{
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Q_snprintf( texname, sizeof( texname ), "#%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
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Q_snprintf( texname, sizeof( texname ), "#%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
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gl_texturenum = GL_LoadTexture( texname, pin, pinframe.width * pinframe.height * bytes, r_texFlags );
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gl_texturenum = GL_LoadTexture( texname, pin, pinframe.width * pinframe.height * bytes, r_texFlags );
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}
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}
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// setup frame description
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// setup frame description
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pspriteframe = Mem_Malloc( mod->mempool, sizeof( mspriteframe_t ));
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pspriteframe = Mem_Malloc( mod->mempool, sizeof( mspriteframe_t ));
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@ -167,7 +167,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
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if( numi == NULL )
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if( numi == NULL )
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{
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{
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rgbdata_t *pal;
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rgbdata_t *pal;
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pal = gEngfuncs.FS_LoadImage( "#id.pal", (byte *)&i, 768 );
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pal = gEngfuncs.FS_LoadImage( "#id.pal", (byte *)&i, 768 );
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pframetype = (const dframetype_t *)((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
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pframetype = (const dframetype_t *)((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
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gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
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gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
||||||
@ -194,7 +194,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
|
|||||||
pframetype = (const dframetype_t *)(src + 768);
|
pframetype = (const dframetype_t *)(src + 768);
|
||||||
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gEngfuncs.Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be 256)\n", mod->name, *numi );
|
gEngfuncs.Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be 256)\n", mod->name, *numi );
|
||||||
return;
|
return;
|
||||||
@ -360,7 +360,7 @@ release sprite model and frames
|
|||||||
void Mod_SpriteUnloadTextures( void *data )
|
void Mod_SpriteUnloadTextures( void *data )
|
||||||
{
|
{
|
||||||
msprite_t *psprite;
|
msprite_t *psprite;
|
||||||
mspritegroup_t *pspritegroup;
|
mspritegroup_t *pspritegroup;
|
||||||
mspriteframe_t *pspriteframe;
|
mspriteframe_t *pspriteframe;
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
||||||
@ -424,7 +424,7 @@ mspriteframe_t *R_GetSpriteFrame( const model_t *pModel, int frame, float yaw )
|
|||||||
{
|
{
|
||||||
pspriteframe = psprite->frames[frame].frameptr;
|
pspriteframe = psprite->frames[frame].frameptr;
|
||||||
}
|
}
|
||||||
else if( psprite->frames[frame].type == SPR_GROUP )
|
else if( psprite->frames[frame].type == SPR_GROUP )
|
||||||
{
|
{
|
||||||
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
||||||
pintervals = pspritegroup->intervals;
|
pintervals = pspritegroup->intervals;
|
||||||
@ -537,7 +537,7 @@ float R_GetSpriteFrameInterpolant( cl_entity_t *ent, mspriteframe_t **oldframe,
|
|||||||
if( oldframe ) *oldframe = psprite->frames[ent->latched.prevblending[0]].frameptr;
|
if( oldframe ) *oldframe = psprite->frames[ent->latched.prevblending[0]].frameptr;
|
||||||
if( curframe ) *curframe = psprite->frames[frame].frameptr;
|
if( curframe ) *curframe = psprite->frames[frame].frameptr;
|
||||||
}
|
}
|
||||||
else if( psprite->frames[frame].type == FRAME_GROUP )
|
else if( psprite->frames[frame].type == FRAME_GROUP )
|
||||||
{
|
{
|
||||||
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
||||||
pintervals = pspritegroup->intervals;
|
pintervals = pspritegroup->intervals;
|
||||||
@ -718,7 +718,7 @@ qboolean R_SpriteOccluded( cl_entity_t *e, vec3_t origin, float *pscale )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -756,7 +756,7 @@ static qboolean R_SpriteHasLightmap( cl_entity_t *e, int texFormat )
|
|||||||
{
|
{
|
||||||
if( !r_sprite_lighting->value )
|
if( !r_sprite_lighting->value )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( texFormat != SPR_ALPHTEST )
|
if( texFormat != SPR_ALPHTEST )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
@ -815,7 +815,7 @@ void R_DrawSpriteModel( cl_entity_t *e )
|
|||||||
float angle, dot, sr, cr;
|
float angle, dot, sr, cr;
|
||||||
float lerp = 1.0f, ilerp, scale;
|
float lerp = 1.0f, ilerp, scale;
|
||||||
vec3_t v_forward, v_right, v_up;
|
vec3_t v_forward, v_right, v_up;
|
||||||
vec3_t origin, color, color2;
|
vec3_t origin, color, color2 = { 0.0f };
|
||||||
|
|
||||||
if( RI.params & RP_ENVVIEW )
|
if( RI.params & RP_ENVVIEW )
|
||||||
return;
|
return;
|
||||||
@ -828,7 +828,7 @@ void R_DrawSpriteModel( cl_entity_t *e )
|
|||||||
if( e->curstate.aiment > 0 && e->curstate.movetype == MOVETYPE_FOLLOW )
|
if( e->curstate.aiment > 0 && e->curstate.movetype == MOVETYPE_FOLLOW )
|
||||||
{
|
{
|
||||||
cl_entity_t *parent;
|
cl_entity_t *parent;
|
||||||
|
|
||||||
parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
||||||
|
|
||||||
if( parent && parent->model )
|
if( parent && parent->model )
|
||||||
@ -948,14 +948,14 @@ void R_DrawSpriteModel( cl_entity_t *e )
|
|||||||
break;
|
break;
|
||||||
case SPR_FWD_PARALLEL: // normal sprite
|
case SPR_FWD_PARALLEL: // normal sprite
|
||||||
default:
|
default:
|
||||||
VectorCopy( RI.vright, v_right );
|
VectorCopy( RI.vright, v_right );
|
||||||
VectorCopy( RI.vup, v_up );
|
VectorCopy( RI.vup, v_up );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( psprite->facecull == SPR_CULL_NONE )
|
if( psprite->facecull == SPR_CULL_NONE )
|
||||||
GL_Cull( GL_NONE );
|
GL_Cull( GL_NONE );
|
||||||
|
|
||||||
if( oldframe == frame )
|
if( oldframe == frame )
|
||||||
{
|
{
|
||||||
// draw the single non-lerped frame
|
// draw the single non-lerped frame
|
||||||
|
@ -198,7 +198,7 @@ static void R_DrawSegs( vec3_t source, vec3_t delta, float width, float scale, f
|
|||||||
int i, total_segs, segs_drawn;
|
int i, total_segs, segs_drawn;
|
||||||
float div, length, fraction, factor;
|
float div, length, fraction, factor;
|
||||||
float flMaxWidth, vLast, vStep, brightness;
|
float flMaxWidth, vLast, vStep, brightness;
|
||||||
vec3_t perp1, vLastNormal;
|
vec3_t perp1, vLastNormal = { 0.0f };
|
||||||
beamseg_t curSeg;
|
beamseg_t curSeg;
|
||||||
|
|
||||||
if( segments < 2 ) return;
|
if( segments < 2 ) return;
|
||||||
|
Loading…
Reference in New Issue
Block a user