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engine: server: unused variables cleanup
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@ -36,7 +36,7 @@ static void SV_SourceQuery_Details( netadr_t from )
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{
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sizebuf_t buf;
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char answer[2048];
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int i, bot_count, client_count;
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int bot_count, client_count;
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int is_private = 0;
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SV_GetPlayerCount( &client_count, &bot_count );
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@ -1475,7 +1475,6 @@ static qboolean SV_RecursiveLightPoint( model_t *model, mnode_t *node, const vec
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float ds, dt, s, t;
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int sample_size;
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msurface_t *surf;
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mtexinfo_t *tex;
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mextrasurf_t *info;
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color24 *lm;
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vec3_t mid;
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@ -1510,7 +1509,6 @@ static qboolean SV_RecursiveLightPoint( model_t *model, mnode_t *node, const vec
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{
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int smax, tmax;
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tex = surf->texinfo;
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info = surf->info;
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if( FBitSet( surf->flags, SURF_DRAWTILED ))
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