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engine: client: unused variables cleanup
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@ -202,7 +202,6 @@ SCR_PlayCinematic
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*/
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*/
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qboolean SCR_PlayCinematic( const char *arg )
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qboolean SCR_PlayCinematic( const char *arg )
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{
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{
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string path;
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const char *fullpath;
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const char *fullpath;
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fullpath = FS_GetDiskPath( arg, false );
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fullpath = FS_GetDiskPath( arg, false );
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