mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-12 08:08:02 +00:00
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
This commit is contained in:
parent
b3d8fb03bf
commit
0b24810927
@ -438,7 +438,7 @@ CL_StopRecord
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finish recording demo
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finish recording demo
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=================
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=================
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*/
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*/
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void CL_StopRecord( void )
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static void CL_StopRecord( void )
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{
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{
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int i, curpos;
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int i, curpos;
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float stoptime;
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float stoptime;
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@ -350,7 +350,7 @@ CL_QueueEvent
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=============
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=============
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*/
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*/
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void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
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static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
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{
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{
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event_info_t *ei;
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event_info_t *ei;
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@ -585,7 +585,7 @@ CL_ProcessPlayerState
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process player states after the new packet has received
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process player states after the new packet has received
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=================
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=================
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*/
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*/
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void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
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static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
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{
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{
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entity_state_t *ps;
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entity_state_t *ps;
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@ -1599,7 +1599,7 @@ CL_FillRGBA
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=============
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=============
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*/
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*/
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void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
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static void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
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{
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{
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float _x = x, _y = y, _w = w, _h = h;
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float _x = x, _y = y, _w = w, _h = h;
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@ -2127,7 +2127,7 @@ pfnGetViewModel
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=============
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=============
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*/
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*/
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cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
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static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
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{
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{
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return &clgame.viewent;
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return &clgame.viewent;
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}
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}
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@ -2476,6 +2476,36 @@ static physent_t *pfnGetVisent( int idx )
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return NULL;
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return NULL;
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}
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}
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static int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
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{
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return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
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}
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/*
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=============
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CL_PushTraceBounds
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=============
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*/
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static void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
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{
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hullnum = bound( 0, hullnum, 3 );
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VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
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VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
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}
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/*
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=============
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CL_PopTraceBounds
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=============
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*/
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static void GAME_EXPORT CL_PopTraceBounds( void )
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{
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memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
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memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
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}
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/*
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/*
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=============
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=============
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pfnSetTraceHull
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pfnSetTraceHull
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@ -542,7 +542,7 @@ pfnPIC_Set
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=========
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=========
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*/
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*/
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void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
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static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
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{
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{
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gameui.ds.gl_texturenum = hPic;
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gameui.ds.gl_texturenum = hPic;
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r = bound( 0, r, 255 );
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r = bound( 0, r, 255 );
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@ -558,7 +558,7 @@ pfnPIC_Draw
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=========
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=========
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*/
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*/
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void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
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static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
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{
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{
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ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
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ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
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PIC_DrawGeneric( x, y, width, height, prc );
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PIC_DrawGeneric( x, y, width, height, prc );
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@ -570,7 +570,7 @@ pfnPIC_DrawTrans
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=========
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=========
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*/
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*/
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void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
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static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
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{
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{
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ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
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ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
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PIC_DrawGeneric( x, y, width, height, prc );
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PIC_DrawGeneric( x, y, width, height, prc );
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@ -582,7 +582,7 @@ pfnPIC_DrawHoles
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=========
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=========
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*/
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*/
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void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
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static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
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{
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{
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ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
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ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
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PIC_DrawGeneric( x, y, width, height, prc );
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PIC_DrawGeneric( x, y, width, height, prc );
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@ -594,7 +594,7 @@ pfnPIC_DrawAdditive
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=========
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=========
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*/
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*/
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void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
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static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
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{
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{
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ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
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ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
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PIC_DrawGeneric( x, y, width, height, prc );
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PIC_DrawGeneric( x, y, width, height, prc );
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@ -879,7 +879,7 @@ CL_SendCommand
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Called every frame to builds and sends a command packet to the server.
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Called every frame to builds and sends a command packet to the server.
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=================
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=================
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*/
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*/
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void CL_SendCommand( void )
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static void CL_SendCommand( void )
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{
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{
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// we create commands even if a demo is playing,
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// we create commands even if a demo is playing,
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CL_CreateCmd();
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CL_CreateCmd();
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@ -54,31 +54,6 @@ void GAME_EXPORT CL_PopPMStates( void )
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clgame.pushed = false;
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clgame.pushed = false;
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}
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}
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/*
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=============
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CL_PushTraceBounds
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=============
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*/
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void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
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{
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hullnum = bound( 0, hullnum, 3 );
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VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
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VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
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}
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/*
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=============
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CL_PopTraceBounds
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=============
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*/
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void GAME_EXPORT CL_PopTraceBounds( void )
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{
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memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
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memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
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}
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/*
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/*
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===============
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===============
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CL_IsPredicted
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CL_IsPredicted
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@ -687,11 +662,6 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
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return CL_GetEntityByIndex( entnum );
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return CL_GetEntityByIndex( entnum );
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}
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}
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int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
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{
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return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
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}
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static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
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static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
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{
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{
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return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
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return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
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@ -415,7 +415,7 @@ void SCR_EndLoadingPlaque( void )
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SCR_AddDirtyPoint
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SCR_AddDirtyPoint
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=================
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=================
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*/
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*/
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void SCR_AddDirtyPoint( int x, int y )
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static void SCR_AddDirtyPoint( int x, int y )
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{
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{
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if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
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if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
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if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
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if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
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@ -602,7 +602,7 @@ SCR_InstallParticlePalette
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INTERNAL RESOURCE
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INTERNAL RESOURCE
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================
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================
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*/
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*/
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void SCR_InstallParticlePalette( void )
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static void SCR_InstallParticlePalette( void )
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{
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{
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rgbdata_t *pic;
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rgbdata_t *pic;
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int i;
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int i;
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@ -87,6 +87,8 @@ const char *cl_explode_sounds[] =
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"weapons/explode5.wav",
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"weapons/explode5.wav",
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};
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};
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static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
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/*
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/*
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================
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================
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CL_LoadClientSprites
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CL_LoadClientSprites
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@ -2919,7 +2921,7 @@ CL_PlayerDecal
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spray custom colored decal (clan logo etc)
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spray custom colored decal (clan logo etc)
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===============
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===============
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*/
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*/
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void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
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static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
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{
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{
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int textureIndex = 0;
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int textureIndex = 0;
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customization_t *pCust = NULL;
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customization_t *pCust = NULL;
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@ -737,8 +737,6 @@ void CL_ClearResourceLists( void );
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void CL_Parse_Debug( qboolean enable );
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void CL_Parse_Debug( qboolean enable );
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void CL_Parse_RecordCommand( int cmd, int startoffset );
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void CL_Parse_RecordCommand( int cmd, int startoffset );
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void CL_ResetFrame( frame_t *frame );
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void CL_ResetFrame( frame_t *frame );
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void CL_WriteMessageHistory( void );
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const char *CL_MsgInfo( int cmd );
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//
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//
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// cl_efx.c
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// cl_efx.c
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@ -749,7 +747,6 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
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// cl_main.c
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// cl_main.c
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//
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//
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void CL_Init( void );
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void CL_Init( void );
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void CL_SendCommand( void );
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void CL_Disconnect_f( void );
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void CL_Disconnect_f( void );
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void CL_ProcessFile( qboolean successfully_received, const char *filename );
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void CL_ProcessFile( qboolean successfully_received, const char *filename );
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void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
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void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
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@ -758,7 +755,6 @@ qboolean CL_PrecacheResources( void );
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void CL_SetupOverviewParams( void );
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void CL_SetupOverviewParams( void );
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void CL_UpdateFrameLerp( void );
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void CL_UpdateFrameLerp( void );
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int CL_IsDevOverviewMode( void );
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int CL_IsDevOverviewMode( void );
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void CL_PingServers_f( void );
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void CL_SignonReply( void );
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void CL_SignonReply( void );
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void CL_ClearState( void );
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void CL_ClearState( void );
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@ -776,8 +772,6 @@ void CL_CheckStartupDemos( void );
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void CL_WriteDemoJumpTime( void );
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void CL_WriteDemoJumpTime( void );
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void CL_CloseDemoHeader( void );
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void CL_CloseDemoHeader( void );
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void CL_DemoCompleted( void );
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void CL_DemoCompleted( void );
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void CL_StopPlayback( void );
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void CL_StopRecord( void );
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void CL_PlayDemo_f( void );
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void CL_PlayDemo_f( void );
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void CL_TimeDemo_f( void );
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void CL_TimeDemo_f( void );
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void CL_StartDemos_f( void );
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void CL_StartDemos_f( void );
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@ -793,12 +787,9 @@ int CL_GetDemoComment( const char *demoname, char *comment );
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void CL_ParseEvent( sizebuf_t *msg );
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void CL_ParseEvent( sizebuf_t *msg );
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void CL_ParseReliableEvent( sizebuf_t *msg );
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void CL_ParseReliableEvent( sizebuf_t *msg );
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void CL_SetEventIndex( const char *szEvName, int ev_index );
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void CL_SetEventIndex( const char *szEvName, int ev_index );
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void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
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void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
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void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
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float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
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void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
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void CL_BatchResourceRequest( qboolean initialize );
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int CL_EstimateNeededResources( void );
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void CL_ResetEvent( event_info_t *ei );
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void CL_ResetEvent( event_info_t *ei );
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word CL_EventIndex( const char *name );
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word CL_EventIndex( const char *name );
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void CL_FireEvents( void );
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void CL_FireEvents( void );
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@ -822,10 +813,7 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
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//
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//
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void CL_UnloadProgs( void );
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void CL_UnloadProgs( void );
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qboolean CL_LoadProgs( const char *name );
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qboolean CL_LoadProgs( const char *name );
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void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
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void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
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void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
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void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
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void CL_ParseTextMessage( sizebuf_t *msg );
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void CL_DrawHUD( int state );
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void CL_DrawHUD( int state );
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void CL_InitEdicts( int maxclients );
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void CL_InitEdicts( int maxclients );
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void CL_FreeEdicts( void );
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void CL_FreeEdicts( void );
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@ -843,12 +831,9 @@ model_t *CL_LoadModel( const char *modelname, int *index );
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HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
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HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
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void SPR_AdjustSize( float *x, float *y, float *w, float *h );
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void SPR_AdjustSize( float *x, float *y, float *w, float *h );
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int CL_GetScreenInfo( SCREENINFO *pscrinfo );
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int CL_GetScreenInfo( SCREENINFO *pscrinfo );
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void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
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pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
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pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
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const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
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const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
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int PM_CL_PointContents( const float *p, int *truecontents );
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int PM_CL_PointContents( const float *p, int *truecontents );
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void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
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cl_entity_t* CL_GetViewModel( void );
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physent_t *pfnGetPhysent( int idx );
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physent_t *pfnGetPhysent( int idx );
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struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
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struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
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movevars_t *pfnGetMoveVars( void );
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movevars_t *pfnGetMoveVars( void );
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@ -907,6 +892,11 @@ qboolean CL_RequestMissingResources( void );
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void CL_RegisterResources ( sizebuf_t *msg );
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void CL_RegisterResources ( sizebuf_t *msg );
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void CL_ParseViewEntity( sizebuf_t *msg );
|
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||||
void CL_ParseServerTime( sizebuf_t *msg );
|
void CL_ParseServerTime( sizebuf_t *msg );
|
||||||
|
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||||
|
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||||
|
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||||
|
void CL_BatchResourceRequest( qboolean initialize );
|
||||||
|
int CL_EstimateNeededResources( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_parse_48.c
|
// cl_parse_48.c
|
||||||
@ -920,8 +910,6 @@ void CL_LegacyPrecache_f( void );
|
|||||||
void SCR_VidInit( void );
|
void SCR_VidInit( void );
|
||||||
void SCR_TileClear( void );
|
void SCR_TileClear( void );
|
||||||
void SCR_DirtyScreen( void );
|
void SCR_DirtyScreen( void );
|
||||||
void SCR_AddDirtyPoint( int x, int y );
|
|
||||||
void SCR_InstallParticlePalette( void );
|
|
||||||
void SCR_EndLoadingPlaque( void );
|
void SCR_EndLoadingPlaque( void );
|
||||||
void SCR_RegisterTextures( void );
|
void SCR_RegisterTextures( void );
|
||||||
void SCR_LoadCreditsFont( void );
|
void SCR_LoadCreditsFont( void );
|
||||||
@ -957,20 +945,17 @@ void CL_InitClientMove( void );
|
|||||||
void CL_PredictMovement( qboolean repredicting );
|
void CL_PredictMovement( qboolean repredicting );
|
||||||
void CL_CheckPredictionError( void );
|
void CL_CheckPredictionError( void );
|
||||||
qboolean CL_IsPredicted( void );
|
qboolean CL_IsPredicted( void );
|
||||||
int CL_TruePointContents( const vec3_t p );
|
|
||||||
int CL_WaterEntity( const float *rgflPos );
|
int CL_WaterEntity( const float *rgflPos );
|
||||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
|
||||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
|
||||||
void CL_PopTraceBounds( void );
|
|
||||||
void CL_MoveSpectatorCamera( void );
|
void CL_MoveSpectatorCamera( void );
|
||||||
void CL_SetLastUpdate( void );
|
void CL_SetLastUpdate( void );
|
||||||
void CL_RedoPrediction( void );
|
void CL_RedoPrediction( void );
|
||||||
void CL_PushPMStates( void );
|
void CL_PushPMStates( void );
|
||||||
void CL_PopPMStates( void );
|
void CL_PopPMStates( void );
|
||||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||||
|
void CL_SetIdealPitch( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_qparse.c
|
// cl_qparse.c
|
||||||
@ -987,12 +972,10 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
|||||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||||
void CL_ProcessPacket( frame_t *frame );
|
void CL_ProcessPacket( frame_t *frame );
|
||||||
void CL_MoveThirdpersonCamera( void );
|
void CL_MoveThirdpersonCamera( void );
|
||||||
qboolean CL_IsPlayerIndex( int idx );
|
qboolean CL_IsPlayerIndex( int idx );
|
||||||
void CL_SetIdealPitch( void );
|
|
||||||
void CL_EmitEntities( void );
|
void CL_EmitEntities( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@ -1016,6 +999,7 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
|||||||
//
|
//
|
||||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||||
void R_AddEfrags( cl_entity_t *ent );
|
void R_AddEfrags( cl_entity_t *ent );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_tent.c
|
// cl_tent.c
|
||||||
//
|
//
|
||||||
@ -1026,7 +1010,6 @@ void CL_ClearEfrags( void );
|
|||||||
void CL_TestLights( void );
|
void CL_TestLights( void );
|
||||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
|
||||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||||
void CL_AddClientResource( const char *filename, int type );
|
void CL_AddClientResource( const char *filename, int type );
|
||||||
void CL_AddClientResources( void );
|
void CL_AddClientResources( void );
|
||||||
@ -1048,7 +1031,6 @@ void CL_ReadPointFile_f( void );
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans );
|
void CL_DrawEFX( float time, qboolean fTrans );
|
||||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||||
void CL_ReadLineFile_f( void );
|
void CL_ReadLineFile_f( void );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// console.c
|
// console.c
|
||||||
@ -1069,26 +1051,22 @@ int Con_UtfProcessCharForce( int in );
|
|||||||
int Con_UtfMoveLeft( char *str, int pos );
|
int Con_UtfMoveLeft( char *str, int pos );
|
||||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||||
void Con_InvalidateFonts( void );
|
|
||||||
cl_font_t *Con_GetCurFont( void );
|
cl_font_t *Con_GetCurFont( void );
|
||||||
cl_font_t *Con_GetFont( int num );
|
cl_font_t *Con_GetFont( int num );
|
||||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
void Con_DrawCharacterLen( int number, int *width, int *height );
|
||||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||||
void Con_CharEvent( int key );
|
void Con_CharEvent( int key );
|
||||||
void Con_RestoreFont( void );
|
|
||||||
void Key_Console( int key );
|
void Key_Console( int key );
|
||||||
void Key_Message( int key );
|
void Key_Message( int key );
|
||||||
void Con_FastClose( void );
|
void Con_FastClose( void );
|
||||||
void Con_Bottom( void );
|
void Con_Bottom( void );
|
||||||
void Con_Top( void );
|
|
||||||
void Con_PageDown( int lines );
|
void Con_PageDown( int lines );
|
||||||
void Con_PageUp( int lines );
|
void Con_PageUp( int lines );
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_main.c
|
// s_main.c
|
||||||
//
|
//
|
||||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
|
||||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||||
void S_StopBackgroundTrack( void );
|
void S_StopBackgroundTrack( void );
|
||||||
@ -1135,11 +1113,6 @@ void UI_ConnectionProgress_Precache( void );
|
|||||||
void UI_ConnectionProgress_Connect( const char *server );
|
void UI_ConnectionProgress_Connect( const char *server );
|
||||||
void UI_ConnectionProgress_ChangeLevel( void );
|
void UI_ConnectionProgress_ChangeLevel( void );
|
||||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
|
||||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_mobile.c
|
// cl_mobile.c
|
||||||
|
@ -140,8 +140,9 @@ typedef struct
|
|||||||
|
|
||||||
static console_t con;
|
static console_t con;
|
||||||
|
|
||||||
void Con_ClearField( field_t *edit );
|
static void Con_ClearField( field_t *edit );
|
||||||
void Field_CharEvent( field_t *edit, int ch );
|
static void Field_CharEvent( field_t *edit, int ch );
|
||||||
|
static void Con_InvalidateFonts( void );
|
||||||
|
|
||||||
static void Con_LoadHistory( con_history_t *self );
|
static void Con_LoadHistory( con_history_t *self );
|
||||||
static void Con_SaveHistory( con_history_t *self );
|
static void Con_SaveHistory( con_history_t *self );
|
||||||
@ -493,7 +494,7 @@ void Con_PageDown( int lines )
|
|||||||
Con_Top
|
Con_Top
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_Top( void )
|
static void Con_Top( void )
|
||||||
{
|
{
|
||||||
con.backscroll = CON_MAXLINES;
|
con.backscroll = CON_MAXLINES;
|
||||||
}
|
}
|
||||||
@ -1120,7 +1121,7 @@ EDIT FIELDS
|
|||||||
Con_ClearField
|
Con_ClearField
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_ClearField( field_t *edit )
|
static void Con_ClearField( field_t *edit )
|
||||||
{
|
{
|
||||||
memset( edit->buffer, 0, MAX_STRING );
|
memset( edit->buffer, 0, MAX_STRING );
|
||||||
edit->cursor = 0;
|
edit->cursor = 0;
|
||||||
@ -1250,7 +1251,7 @@ static void Field_KeyDownEvent( field_t *edit, int key )
|
|||||||
Field_CharEvent
|
Field_CharEvent
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void Field_CharEvent( field_t *edit, int ch )
|
static void Field_CharEvent( field_t *edit, int ch )
|
||||||
{
|
{
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user