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https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-17 18:40:02 +00:00
engine: always read and set vid_fullscreen value directly with it's object
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81c752da2b
commit
05560c7607
@ -204,7 +204,7 @@ Default build-depended cvar and constant values
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#endif // DEFAULT_ALLOWCONSOLE
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#endif // DEFAULT_ALLOWCONSOLE
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#ifndef DEFAULT_FULLSCREEN
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#ifndef DEFAULT_FULLSCREEN
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#define DEFAULT_FULLSCREEN 1
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#define DEFAULT_FULLSCREEN "1" // must be a string
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#endif // DEFAULT_FULLSCREEN
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#endif // DEFAULT_FULLSCREEN
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#endif // DEFAULTS_H
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#endif // DEFAULTS_H
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@ -36,7 +36,6 @@ static struct inputstate_s
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float lastpitch, lastyaw;
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float lastpitch, lastyaw;
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} inputstate;
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} inputstate;
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extern convar_t *vid_fullscreen;
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convar_t *m_pitch;
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convar_t *m_pitch;
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convar_t *m_yaw;
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convar_t *m_yaw;
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@ -557,11 +557,11 @@ static void SetFullscreenModeFromCommandLine( void )
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#if !XASH_MOBILE_PLATFORM
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#if !XASH_MOBILE_PLATFORM
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if( Sys_CheckParm( "-fullscreen" ))
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if( Sys_CheckParm( "-fullscreen" ))
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{
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{
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Cvar_Set( "fullscreen", "1" );
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Cvar_DirectSet( vid_fullscreen, "1" );
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}
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}
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else if( Sys_CheckParm( "-windowed" ))
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else if( Sys_CheckParm( "-windowed" ))
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{
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{
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Cvar_Set( "fullscreen", "0" );
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Cvar_DirectSet( vid_fullscreen, "0" );
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}
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}
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#endif
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#endif
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}
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}
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@ -596,7 +596,7 @@ static qboolean VID_SetScreenResolution( int width, int height )
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void VID_RestoreScreenResolution( void )
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void VID_RestoreScreenResolution( void )
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{
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{
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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if( !Cvar_VariableInteger("fullscreen") )
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if( !vid_fullscreen->value )
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{
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{
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SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
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SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
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}
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}
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@ -1117,7 +1117,6 @@ Set the described video mode
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*/
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*/
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qboolean VID_SetMode( void )
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qboolean VID_SetMode( void )
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{
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{
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qboolean fullscreen = false;
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int iScreenWidth, iScreenHeight;
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int iScreenWidth, iScreenHeight;
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rserr_t err;
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rserr_t err;
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@ -1146,14 +1145,13 @@ qboolean VID_SetMode( void )
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}
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}
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if( !FBitSet( vid_fullscreen->flags, FCVAR_CHANGED ) )
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if( !FBitSet( vid_fullscreen->flags, FCVAR_CHANGED ) )
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Cvar_SetValue( "fullscreen", DEFAULT_FULLSCREEN );
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Cvar_DirectSet( vid_fullscreen, DEFAULT_FULLSCREEN );
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else
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else
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ClearBits( vid_fullscreen->flags, FCVAR_CHANGED );
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ClearBits( vid_fullscreen->flags, FCVAR_CHANGED );
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SetBits( gl_vsync->flags, FCVAR_CHANGED );
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SetBits( gl_vsync->flags, FCVAR_CHANGED );
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fullscreen = Cvar_VariableInteger("fullscreen") != 0;
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if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, fullscreen )) == rserr_ok )
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if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, vid_fullscreen->value )) == rserr_ok )
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{
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{
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sdlState.prev_width = iScreenWidth;
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sdlState.prev_width = iScreenWidth;
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sdlState.prev_height = iScreenHeight;
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sdlState.prev_height = iScreenHeight;
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@ -1162,7 +1160,7 @@ qboolean VID_SetMode( void )
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{
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{
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if( err == rserr_invalid_fullscreen )
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if( err == rserr_invalid_fullscreen )
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{
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{
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Cvar_SetValue( "fullscreen", 0 );
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Cvar_DirectSet( vid_fullscreen, "0" );
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Con_Reportf( S_ERROR "VID_SetMode: fullscreen unavailable in this mode\n" );
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Con_Reportf( S_ERROR "VID_SetMode: fullscreen unavailable in this mode\n" );
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Sys_Warn("fullscreen unavailable in this mode!");
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Sys_Warn("fullscreen unavailable in this mode!");
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if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, false )) == rserr_ok )
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if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, false )) == rserr_ok )
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