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waf: add linkflags before filtering cflags

pull/2/head
mittorn 5 years ago
parent
commit
03c73f56d2
  1. 5
      wscript

5
wscript

@ -191,6 +191,9 @@ def configure(conf): @@ -191,6 +191,9 @@ def configure(conf):
'-Werror=parentheses',
]
conf.env.append_unique('LINKFLAGS', conf.get_flags_by_type(
linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
cflags = conf.get_flags_by_type(compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)
if conf.env.COMPILER_CC == 'msvc':
conf.env.append_unique('CFLAGS', cflags)
@ -202,8 +205,6 @@ def configure(conf): @@ -202,8 +205,6 @@ def configure(conf):
conf.env.append_unique('CFLAGS', cflags + filter_cflags(conf, compiler_optional_flags, cflags, False))
conf.env.append_unique('CXXFLAGS', cflags + filter_cflags(conf, compiler_optional_flags, cflags, True))
conf.env.append_unique('LINKFLAGS', conf.get_flags_by_type(
linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
conf.env.DEDICATED = conf.options.DEDICATED
# we don't need game launcher on dedicated

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