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@ -317,11 +317,6 @@ static void GAME_EXPORT R_ShowTextures( void ) |
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// textures undone too
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// textures undone too
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} |
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} |
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static void GAME_EXPORT R_ShowTree( void ) |
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{ |
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// do we really need this here???
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} |
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void GAME_EXPORT R_SetupSky(const char *skyboxname) |
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void GAME_EXPORT R_SetupSky(const char *skyboxname) |
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{ |
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{ |
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@ -378,11 +373,6 @@ static void GAME_EXPORT GL_TextureTarget(uint target) |
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} |
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} |
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static void GAME_EXPORT GL_BuildLightmaps( void ) |
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{ |
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CL_RunLightStyles(); |
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} |
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void GAME_EXPORT Mod_SetOrthoBounds(const float *mins, const float *maxs) |
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void GAME_EXPORT Mod_SetOrthoBounds(const float *mins, const float *maxs) |
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{ |
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{ |
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