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@ -830,8 +830,8 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
@@ -830,8 +830,8 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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search = FS_FindFile( path, &index, gamedironly ); |
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if( search && search->zip ) |
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{ |
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if( !search || !search->zip ) |
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return NULL; |
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file = &search->zip->files[index]; |
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@ -943,7 +943,6 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
@@ -943,7 +943,6 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : file compressed with unknown algorithm.\n", file->name ); |
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return NULL; |
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} |
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} |
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return NULL; |
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} |
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