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filesystem: zip: remove 'big' block
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@ -830,8 +830,8 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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search = FS_FindFile( path, &index, gamedironly );
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if( search && search->zip )
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{
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if( !search || !search->zip )
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return NULL;
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file = &search->zip->files[index];
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@ -943,7 +943,6 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : file compressed with unknown algorithm.\n", file->name );
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return NULL;
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}
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}
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return NULL;
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}
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