Xash3D FWGS engine.
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#if 0
#include "build.h"
#if XASH_LINUX
#include <sys/inotify.h>
#include <errno.h>
#include <string.h>
#endif
#include "filesystem_internal.h"
#include "common/com_strings.h"
#define MAX_FS_WATCHES 256
struct
{
#if XASH_LINUX
int fd;
int count;
struct
{
fs_event_callback_t callback;
int fd;
} watch[MAX_FS_WATCHES];
#endif // XASH_LINUX
} fsnotify;
#if XASH_LINUX
static qboolean FS_InotifyInit( void )
{
int fd;
if(( fd = inotify_init1( IN_NONBLOCK )) < 0 )
{
Con_Printf( S_ERROR "inotify_init1 failed: %s", strerror( errno ));
return false;
}
fsnotify.fd = fd;
return true;
}
static qboolean FS_InotifyWasInit( void )
{
return fsnotify.fd >= 0;
}
#endif
/*
===============
FS_AddWatch
Adds on-disk path to filesystem watcher list
Every file modification will call back
===============
*/
int FS_AddWatch( const char *path, fs_event_callback_t callback )
{
#if XASH_LINUX
int fd;
const uint mask = IN_CREATE | IN_DELETE | IN_MODIFY;
if( !FS_InotifyWasInit() && !FS_InotifyInit())
return false;
if(( fd = inotify_add_watch( fsnotify.fd, path, mask )) < 0 )
{
Con_Printf( S_ERROR "inotify_add_watch failed: %s", strerror( errno ));
return false;
}
fsnotify.watch[fsnotify.count].fd = fd;
fsnotify.watch[fsnotify.count].callback = callback;
return true;
#else
return false;
#endif
}
/*
===============
FS_WatchFrame
Polls any changes and runs call backs
===============
*/
void FS_WatchFrame( void )
{
#if XASH_LINUX
int i;
for( i = 0; i < fsnotify.count; i++ )
{
struct inotify_event events;
}
#endif
}
/*
===============
FS_WatchInitialize
initializes filesystem watcher subsystem
===============
*/
qboolean FS_WatchInitialize( void )
{
#if XASH_LINUX
fsnotify.fd = -1; // only call inotify init when requested
fsnotify.count = 0;
return true;
#else
return false;
#endif
}
#endif // 0