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/*
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imagelib.h - engine image lib
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Copyright (C) 2008 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef IMAGELIB_H
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#define IMAGELIB_H
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#include "common.h"
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// skyorder_q2[6] = { 2, 3, 1, 0, 4, 5, }; // Quake, Half-Life skybox ordering
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// skyorder_ms[6] = { 4, 5, 1, 0, 2, 3 }; // Microsoft DDS ordering (reverse)
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// cubemap hints
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typedef enum
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{
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CB_HINT_NO = 0,
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// dds cubemap hints ( Microsoft sides order )
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CB_HINT_POSX,
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CB_HINT_NEGX,
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CB_HINT_POSZ,
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CB_HINT_NEGZ,
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CB_HINT_POSY,
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CB_HINT_NEGY,
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CB_FACECOUNT,
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} side_hint_t;
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typedef enum
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{
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IL_HINT_NO = 0,
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IL_HINT_Q1, // palette choosing
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IL_HINT_HL,
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} image_hint_t;
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typedef struct loadformat_s
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{
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const char *formatstring;
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const char *ext;
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qboolean (*loadfunc)( const char *name, const byte *buffer, size_t filesize );
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image_hint_t hint;
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} loadpixformat_t;
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typedef struct saveformat_s
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{
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const char *formatstring;
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const char *ext;
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qboolean (*savefunc)( const char *name, rgbdata_t *pix );
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} savepixformat_t;
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typedef struct imglib_s
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{
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const loadpixformat_t *loadformats;
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const savepixformat_t *saveformats;
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// current 2d image state
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word width;
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word height;
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word depth;
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byte num_mips; // mipmap count
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word encode; // custom encode type
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uint type; // main type switcher
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uint flags; // additional image flags
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size_t size; // image rgba size (for bounds checking)
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uint ptr; // safe image pointer
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int bpp; // PFDesc[type].bpp
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byte *rgba; // image pointer (see image_type for details)
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// current cubemap state
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int source_width; // locked cubemap dims (all wrong sides will be automatically resampled)
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int source_height;
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uint source_type; // shared image type for all mipmaps or cubemap sides
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int num_sides; // how much sides is loaded
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byte *cubemap; // cubemap pack
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// indexed images state
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uint *d_currentpal; // installed version of internal palette
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int d_rendermode; // palette rendermode
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byte *palette; // palette pointer
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// global parms
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rgba_t fogParams; // some water textures has info about underwater fog
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image_hint_t hint; // hint for some loaders
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byte *tempbuffer; // for convert operations
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int cmd_flags; // global imglib flags
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int force_flags; // override cmd_flags
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} imglib_t;
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/*
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========================================================================
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.BMP image format
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========================================================================
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*/
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#pragma pack( 1 )
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typedef struct
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{
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char id[2]; // bmfh.bfType
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dword fileSize; // bmfh.bfSize
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dword reserved0; // bmfh.bfReserved1 + bmfh.bfReserved2
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dword bitmapDataOffset; // bmfh.bfOffBits
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dword bitmapHeaderSize; // bmih.biSize
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int width; // bmih.biWidth
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int height; // bmih.biHeight
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word planes; // bmih.biPlanes
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word bitsPerPixel; // bmih.biBitCount
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dword compression; // bmih.biCompression
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dword bitmapDataSize; // bmih.biSizeImage
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dword hRes; // bmih.biXPelsPerMeter
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dword vRes; // bmih.biYPelsPerMeter
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dword colors; // bmih.biClrUsed
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dword importantColors; // bmih.biClrImportant
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} bmp_t;
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#pragma pack( )
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/*
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========================================================================
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.TGA image format (Truevision Targa)
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========================================================================
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*/
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#pragma pack( 1 )
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typedef struct tga_s
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{
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byte id_length;
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byte colormap_type;
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byte image_type;
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word colormap_index;
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word colormap_length;
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byte colormap_size;
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word x_origin;
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word y_origin;
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word width;
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word height;
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byte pixel_size;
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byte attributes;
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} tga_t;
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#pragma pack( )
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/*
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========================================================================
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.DDS image format
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========================================================================
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*/
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#define DDSHEADER ((' '<<24)+('S'<<16)+('D'<<8)+'D') // little-endian "DDS "
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// various four-cc types
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#define TYPE_DXT1 (('1'<<24)+('T'<<16)+('X'<<8)+'D') // little-endian "DXT1"
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#define TYPE_DXT2 (('2'<<24)+('T'<<16)+('X'<<8)+'D') // little-endian "DXT2"
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#define TYPE_DXT3 (('3'<<24)+('T'<<16)+('X'<<8)+'D') // little-endian "DXT3"
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#define TYPE_DXT4 (('4'<<24)+('T'<<16)+('X'<<8)+'D') // little-endian "DXT4"
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#define TYPE_DXT5 (('5'<<24)+('T'<<16)+('X'<<8)+'D') // little-endian "DXT5"
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#define TYPE_ATI1 (('1'<<24)+('I'<<16)+('T'<<8)+'A') // little-endian "ATI1"
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#define TYPE_ATI2 (('2'<<24)+('I'<<16)+('T'<<8)+'A') // little-endian "ATI2"
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#define TYPE_RXGB (('B'<<24)+('G'<<16)+('X'<<8)+'R') // little-endian "RXGB" doom3 normalmaps
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#define TYPE_$ (('\0'<<24)+('\0'<<16)+('\0'<<8)+'$') // little-endian "$"
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#define TYPE_o (('\0'<<24)+('\0'<<16)+('\0'<<8)+'o') // little-endian "o"
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#define TYPE_p (('\0'<<24)+('\0'<<16)+('\0'<<8)+'p') // little-endian "p"
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#define TYPE_q (('\0'<<24)+('\0'<<16)+('\0'<<8)+'q') // little-endian "q"
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#define TYPE_r (('\0'<<24)+('\0'<<16)+('\0'<<8)+'r') // little-endian "r"
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#define TYPE_s (('\0'<<24)+('\0'<<16)+('\0'<<8)+'s') // little-endian "s"
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#define TYPE_t (('\0'<<24)+('\0'<<16)+('\0'<<8)+'t') // little-endian "t"
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// dwFlags1
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#define DDS_CAPS 0x00000001L
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#define DDS_HEIGHT 0x00000002L
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#define DDS_WIDTH 0x00000004L
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#define DDS_PITCH 0x00000008L
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#define DDS_PIXELFORMAT 0x00001000L
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#define DDS_MIPMAPCOUNT 0x00020000L
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#define DDS_LINEARSIZE 0x00080000L
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#define DDS_DEPTH 0x00800000L
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// dwFlags2
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#define DDS_ALPHAPIXELS 0x00000001L
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#define DDS_ALPHA 0x00000002L
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#define DDS_FOURCC 0x00000004L
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#define DDS_RGB 0x00000040L
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#define DDS_RGBA 0x00000041L // (DDS_RGB|DDS_ALPHAPIXELS)
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#define DDS_LUMINANCE 0x00020000L
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#define DDS_DUDV 0x00080000L
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// dwCaps1
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#define DDS_COMPLEX 0x00000008L
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#define DDS_TEXTURE 0x00001000L
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#define DDS_MIPMAP 0x00400000L
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// dwCaps2
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#define DDS_CUBEMAP 0x00000200L
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#define DDS_CUBEMAP_POSITIVEX 0x00000400L
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#define DDS_CUBEMAP_NEGATIVEX 0x00000800L
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#define DDS_CUBEMAP_POSITIVEY 0x00001000L
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#define DDS_CUBEMAP_NEGATIVEY 0x00002000L
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#define DDS_CUBEMAP_POSITIVEZ 0x00004000L
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#define DDS_CUBEMAP_NEGATIVEZ 0x00008000L
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#define DDS_CUBEMAP_ALL_SIDES 0x0000FC00L
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#define DDS_VOLUME 0x00200000L
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typedef struct dds_pf_s
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{
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uint dwSize;
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uint dwFlags;
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uint dwFourCC;
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uint dwRGBBitCount;
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uint dwRBitMask;
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uint dwGBitMask;
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uint dwBBitMask;
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uint dwABitMask;
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} dds_pixf_t;
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// DDCAPS2
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typedef struct dds_caps_s
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{
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uint dwCaps1;
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uint dwCaps2;
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uint dwCaps3; // currently unused
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uint dwCaps4; // currently unused
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} dds_caps_t;
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typedef struct dds_s
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{
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uint dwIdent; // must matched with DDSHEADER
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uint dwSize;
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uint dwFlags; // determines what fields are valid
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uint dwHeight;
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uint dwWidth;
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uint dwLinearSize; // Formless late-allocated optimized surface size
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uint dwDepth; // depth if a volume texture
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uint dwMipMapCount; // number of mip-map levels requested
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uint dwAlphaBitDepth; // depth of alpha buffer requested
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uint dwReserved1[10]; // reserved for future expansions
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dds_pixf_t dsPixelFormat;
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dds_caps_t dsCaps;
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uint dwTextureStage;
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} dds_t;
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// imagelib definitions
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#define IMAGE_MAXWIDTH 8192
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#define IMAGE_MAXHEIGHT 8192
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#define LUMP_MAXWIDTH 1024 // WorldCraft limits
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#define LUMP_MAXHEIGHT 1024
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enum
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{
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LUMP_NORMAL = 0, // no alpha
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LUMP_MASKED, // 1-bit alpha channel masked texture
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LUMP_GRADIENT, // gradient image (decals)
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LUMP_EXTENDED, // bmp images have extened palette with alpha-channel
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LUMP_HALFLIFE, // get predefined half-life palette
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LUMP_QUAKE1 // get predefined quake palette
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};
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enum
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{
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PAL_INVALID = -1,
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PAL_CUSTOM = 0,
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PAL_QUAKE1,
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PAL_HALFLIFE
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};
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extern imglib_t image;
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byte *Image_ResampleInternal( const void *indata, int in_w, int in_h, int out_w, int out_h, int intype, qboolean *done );
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byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int type, int flags );
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rgbdata_t *Image_Load(const char *filename, const byte *buffer, size_t buffsize );
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qboolean Image_Copy8bitRGBA( const byte *in, byte *out, int pixels );
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qboolean Image_AddIndexedImageToPack( const byte *in, int width, int height );
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qboolean Image_AddRGBAImageToPack( uint imageSize, const void* data );
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void Image_Save( const char *filename, rgbdata_t *pix );
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void Image_GetPaletteLMP( const byte *pal, int rendermode );
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void Image_GetPaletteBMP( const byte *pal );
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int Image_ComparePalette( const byte *pal );
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void Image_FreeImage( rgbdata_t *pack );
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void Image_CopyPalette24bit( void );
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void Image_CopyPalette32bit( void );
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void Image_SetPixelFormat( void );
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void Image_GetPaletteQ1( void );
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void Image_GetPaletteHL( void );
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//
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// formats load
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//
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qboolean Image_LoadMIP( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadMDL( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadSPR( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadTGA( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadBMP( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadDDS( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadFNT( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadLMP( const char *name, const byte *buffer, size_t filesize );
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qboolean Image_LoadPAL( const char *name, const byte *buffer, size_t filesize );
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//
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// formats save
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//
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qboolean Image_SaveTGA( const char *name, rgbdata_t *pix );
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qboolean Image_SaveBMP( const char *name, rgbdata_t *pix );
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//
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// img_quant.c
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//
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rgbdata_t *Image_Quantize( rgbdata_t *pic );
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//
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// img_utils.c
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//
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void Image_Reset( void );
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rgbdata_t *ImagePack( void );
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byte *Image_Copy( size_t size );
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void Image_CopyParms( rgbdata_t *src );
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qboolean Image_ValidSize( const char *name );
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qboolean Image_LumpValidSize( const char *name );
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qboolean Image_CheckFlag( int bit );
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#endif//IMAGELIB_H
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