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/*
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sys_win.c - platform dependent code
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Copyright (C) 2011 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "mathlib.h"
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#include <time.h>
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#include <stdlib.h>
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#ifdef XASH_SDL
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#include <SDL.h>
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#endif
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#ifndef _WIN32
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#include <unistd.h>
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#include <signal.h>
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#include <dlfcn.h>
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#ifndef __ANDROID__
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extern char **environ;
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#include <pwd.h>
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#endif
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#endif
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#include "menu_int.h" // _UPDATE_PAGE macro
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qboolean error_on_exit = false; // arg for exit();
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#define DEBUG_BREAK
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#if defined _WIN32 && !defined XASH_SDL
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#include <winbase.h>
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#endif
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/*
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================
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Sys_DoubleTime
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================
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*/
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double GAME_EXPORT Sys_DoubleTime( void )
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{
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#if XASH_TIMER == TIMER_WIN32
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static LARGE_INTEGER g_PerformanceFrequency;
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static LARGE_INTEGER g_ClockStart;
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LARGE_INTEGER CurrentTime;
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if( !g_PerformanceFrequency.QuadPart )
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{
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QueryPerformanceFrequency( &g_PerformanceFrequency );
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QueryPerformanceCounter( &g_ClockStart );
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}
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QueryPerformanceCounter( &CurrentTime );
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return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
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#elif XASH_TIMER == TIMER_SDL
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static longtime_t g_PerformanceFrequency;
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static longtime_t g_ClockStart;
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longtime_t CurrentTime;
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if( !g_PerformanceFrequency )
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{
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g_PerformanceFrequency = SDL_GetPerformanceFrequency();
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g_ClockStart = SDL_GetPerformanceCounter();
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}
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CurrentTime = SDL_GetPerformanceCounter();
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return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
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#elif XASH_TIMER == TIMER_LINUX
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static longtime_t g_PerformanceFrequency;
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static longtime_t g_ClockStart;
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longtime_t CurrentTime;
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struct timespec ts;
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if( !g_PerformanceFrequency )
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{
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struct timespec res;
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if( !clock_getres(CLOCK_MONOTONIC, &res) )
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g_PerformanceFrequency = 1000000000LL/res.tv_nsec;
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}
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
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#endif
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}
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#ifdef GDB_BREAK
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#include <fcntl.h>
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qboolean Sys_DebuggerPresent( void )
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{
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char buf[1024];
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int status_fd = open( "/proc/self/status", O_RDONLY );
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if ( status_fd == -1 )
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return 0;
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ssize_t num_read = read( status_fd, buf, sizeof( buf ) );
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if ( num_read > 0 )
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{
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static const char TracerPid[] = "TracerPid:";
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const byte *tracer_pid;
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buf[num_read] = 0;
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tracer_pid = (const byte*)Q_strstr( buf, TracerPid );
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if( !tracer_pid )
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return false;
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//printf( "%s\n", tracer_pid );
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while( *tracer_pid < '0' || *tracer_pid > '9' )
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if( *tracer_pid++ == '\n' )
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return false;
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//printf( "%s\n", tracer_pid );
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return !!Q_atoi( (const char*)tracer_pid );
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}
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return false;
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}
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#undef DEBUG_BREAK
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#ifdef __i386__
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#define DEBUG_BREAK \
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if( Sys_DebuggerPresent() ) \
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asm volatile("int $3;")
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#else
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#define DEBUG_BREAK \
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if( Sys_DebuggerPresent() ) \
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raise( SIGINT )
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#endif
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#endif
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#if defined _WIN32 && !defined XASH_64BIT
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#ifdef _MSC_VER
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BOOL WINAPI IsDebuggerPresent(void);
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#define DEBUG_BREAK if( IsDebuggerPresent() ) \
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_asm{ int 3 }
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#else
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#define DEBUG_BREAK if( IsDebuggerPresent() ) \
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asm volatile("int $3;")
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#endif
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#endif
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/*
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================
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Sys_GetClipboardData
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create buffer, that contain clipboard
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================
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*/
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char *Sys_GetClipboardData( void )
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{
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static char data[1024];
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char *cliptext;
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data[0] = '\0';
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#ifdef XASH_SDL
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cliptext = SDL_GetClipboardText();
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if( cliptext )
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{
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Q_strncpy( data, cliptext, sizeof( data ) );
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SDL_free( cliptext );
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}
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#endif // XASH_SDL
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return data;
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}
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/*
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================
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Sys_SetClipboardData
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write screenshot into clipboard
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================
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*/
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void Sys_SetClipboardData( const byte *buffer, size_t size )
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{
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#ifdef XASH_SDL
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SDL_SetClipboardText((char *)buffer);
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#endif
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}
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/*
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================
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Sys_Sleep
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freeze application for some time
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================
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*/
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void Sys_Sleep( int msec )
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{
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if( !msec )
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return;
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msec = min( msec, 1000 );
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#if XASH_TIMER == TIMER_WIN32
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Sleep( msec );
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#elif XASH_TIMER == TIMER_SDL
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SDL_Delay( msec );
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#elif XASH_TIEMR == TIMER_LINUX
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usleep( msec * 1000 );
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#endif
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}
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/*
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================
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Sys_GetCurrentUser
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returns username for current profile
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================
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*/
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char *Sys_GetCurrentUser( void )
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{
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#if defined(_WIN32)
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static string s_userName;
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unsigned long size = sizeof( s_userName );
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if( GetUserName( s_userName, &size ))
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return s_userName;
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#elif !defined(__ANDROID__)
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uid_t uid = geteuid();
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struct passwd *pw = getpwuid( uid );
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if( pw )
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return pw->pw_name;
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#endif
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return "Player";
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}
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#if (defined(__linux__) && !defined(__ANDROID__)) || defined (__FreeBSD__) || defined (__NetBSD__) || defined(__OpenBSD__) || defined(__APPLE__)
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static qboolean Sys_FindExecutable( const char *baseName, char *buf, size_t size )
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{
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char *envPath;
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char *part;
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size_t length;
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size_t baseNameLength;
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size_t needTrailingSlash;
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if( !baseName || !baseName[0] )
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return false;
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envPath = getenv( "PATH" );
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if( !envPath )
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return false;
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baseNameLength = Q_strlen( baseName );
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while( *envPath )
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{
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part = Q_strchr( envPath, ':' );
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if( part )
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length = part - envPath;
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else
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length = Q_strlen( envPath );
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if( length > 0 )
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{
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needTrailingSlash = ( envPath[length - 1] == '/' ) ? 0 : 1;
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if( length + baseNameLength + needTrailingSlash < size )
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{
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Q_strncpy( buf, envPath, length + 1 );
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if( needTrailingSlash )
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Q_strcpy( buf + length, "/" );
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Q_strcpy( buf + length + needTrailingSlash, baseName );
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buf[length + needTrailingSlash + baseNameLength] = '\0';
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if( access( buf, X_OK ) == 0 )
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return true;
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}
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}
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envPath += length;
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if( *envPath == ':' )
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envPath++;
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}
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return false;
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}
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#endif
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/*
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=================
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Sys_ShellExecute
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=================
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*/
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void Sys_ShellExecute( const char *path, const char *parms, int shouldExit )
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{
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#ifdef _WIN32
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if( !Q_strcmp( path, GENERIC_UPDATE_PAGE ) || !Q_strcmp( path, PLATFORM_UPDATE_PAGE ))
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path = DEFAULT_UPDATE_PAGE;
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ShellExecute( NULL, "open", path, parms, NULL, SW_SHOW );
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#elif (defined(__linux__) && !defined (__ANDROID__)) || defined (__FreeBSD__) || defined (__NetBSD__) || defined(__OpenBSD__) || defined(__APPLE__)
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if( !Q_strcmp( path, GENERIC_UPDATE_PAGE ) || !Q_strcmp( path, PLATFORM_UPDATE_PAGE ))
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path = DEFAULT_UPDATE_PAGE;
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char xdgOpen[128];
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if( Sys_FindExecutable( OPEN_COMMAND, xdgOpen, sizeof( xdgOpen ) ) )
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{
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const char *argv[] = {xdgOpen, path, NULL};
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pid_t id = fork( );
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if( id == 0 )
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{
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execve( xdgOpen, (char **)argv, environ );
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fprintf( stderr, "error opening %s %s", xdgOpen, path );
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_exit( 1 );
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}
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}
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else MsgDev( D_WARN, "Could not find "OPEN_COMMAND" utility\n" );
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#elif defined(__ANDROID__) && !defined(XASH_DEDICATED)
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Android_ShellExecute( path, parms );
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#endif
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if( shouldExit )
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Sys_Quit();
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}
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/*
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==================
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Sys_ParseCommandLine
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==================
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*/
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void Sys_ParseCommandLine( int argc, char** argv )
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{
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const char *blank = "censored";
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int i;
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host.argc = argc;
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host.argv = argv;
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if( !host.change_game ) return;
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for( i = 0; i < host.argc; i++ )
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{
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// we don't want to return to first game
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if( !Q_stricmp( "-game", host.argv[i] )) host.argv[i] = (char *)blank;
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// probably it's timewaster, because engine rejected second change
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else if( !Q_stricmp( "+game", host.argv[i] )) host.argv[i] = (char *)blank;
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// you sure that map exists in new game?
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else if( !Q_stricmp( "+map", host.argv[i] )) host.argv[i] = (char *)blank;
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// just stupid action
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else if( !Q_stricmp( "+load", host.argv[i] )) host.argv[i] = (char *)blank;
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// changelevel beetwen games? wow it's great idea!
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else if( !Q_stricmp( "+changelevel", host.argv[i] )) host.argv[i] = (char *)blank;
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}
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}
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/*
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==================
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Sys_MergeCommandLine
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==================
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*/
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void Sys_MergeCommandLine( void )
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{
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const char *blank = "censored";
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int i;
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if( !host.change_game ) return;
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for( i = 0; i < host.argc; i++ )
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{
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// second call
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if( Host_IsDedicated() && !Q_strnicmp( "+menu_", host.argv[i], 6 ))
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host.argv[i] = (char *)blank;
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}
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}
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/*
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================
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Sys_CheckParm
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Returns the position (1 to argc-1) in the program's argument list
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where the given parameter apears, or 0 if not present
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================
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*/
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int Sys_CheckParm( const char *parm )
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{
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int i;
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for( i = 1; i < host.argc; i++ )
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{
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if( !host.argv[i] )
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continue;
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if( !Q_stricmp( parm, host.argv[i] ))
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return i;
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}
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return 0;
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}
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/*
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================
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Sys_GetParmFromCmdLine
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Returns the argument for specified parm
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================
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*/
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|
|
qboolean _Sys_GetParmFromCmdLine( const char *parm, char *out, size_t size )
|
|
|
|
{
|
|
|
|
int argc = Sys_CheckParm( parm );
|
|
|
|
|
|
|
|
if( !argc || !out || !host.argv[argc + 1] )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
Q_strncpy( out, host.argv[argc+1], size );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Sys_GetIntFromCmdLine( const char* argName, int *out )
|
|
|
|
{
|
|
|
|
int argIndex = Sys_CheckParm( argName );
|
|
|
|
|
|
|
|
if( argIndex < 1 || argIndex + 1 >= host.argc || !host.argv[argIndex + 1] )
|
|
|
|
{
|
|
|
|
*out = 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
*out = Q_atoi( host.argv[argIndex + 1] );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Sys_SendKeyEvents( void )
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
MSG msg;
|
|
|
|
|
|
|
|
while( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ))
|
|
|
|
{
|
|
|
|
if( !GetMessage( &msg, NULL, 0, 0 ))
|
|
|
|
Sys_Quit ();
|
|
|
|
|
|
|
|
TranslateMessage( &msg );
|
|
|
|
DispatchMessage( &msg );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
//=======================================================================
|
|
|
|
// DLL'S MANAGER SYSTEM
|
|
|
|
//=======================================================================
|
|
|
|
qboolean Sys_LoadLibrary( dll_info_t *dll )
|
|
|
|
{
|
|
|
|
const dllfunc_t *func;
|
|
|
|
string errorstring;
|
|
|
|
|
|
|
|
// check errors
|
|
|
|
if( !dll ) return false; // invalid desc
|
|
|
|
if( dll->link ) return true; // already loaded
|
|
|
|
|
|
|
|
if( !dll->name || !*dll->name )
|
|
|
|
return false; // nothing to load
|
|
|
|
|
|
|
|
MsgDev( D_NOTE, "Sys_LoadLibrary: Loading %s", dll->name );
|
|
|
|
|
|
|
|
if( dll->fcts )
|
|
|
|
{
|
|
|
|
// lookup export table
|
|
|
|
for( func = dll->fcts; func && func->name != NULL; func++ )
|
|
|
|
*func->func = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !dll->link ) dll->link = LoadLibrary ( dll->name ); // environment pathes
|
|
|
|
|
|
|
|
// no DLL found
|
|
|
|
if( !dll->link )
|
|
|
|
{
|
|
|
|
Q_snprintf( errorstring, sizeof( errorstring ), "Sys_LoadLibrary: couldn't load %s\n", dll->name );
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the function adresses
|
|
|
|
for( func = dll->fcts; func && func->name != NULL; func++ )
|
|
|
|
{
|
|
|
|
if( !( *func->func = Sys_GetProcAddress( dll, func->name )))
|
|
|
|
{
|
|
|
|
Q_snprintf( errorstring, sizeof( errorstring ), "Sys_LoadLibrary: %s missing or invalid function (%s)\n", dll->name, func->name );
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
MsgDev( D_NOTE, " - ok\n" );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
error:
|
|
|
|
MsgDev( D_NOTE, " - failed\n" );
|
|
|
|
Sys_FreeLibrary( dll ); // trying to free
|
|
|
|
if( dll->crash ) Sys_Error( "%s", errorstring );
|
|
|
|
else MsgDev( D_ERROR, "%s", errorstring );
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void* Sys_GetProcAddress( dll_info_t *dll, const char* name )
|
|
|
|
{
|
|
|
|
if( !dll || !dll->link ) // invalid desc
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return (void *)GetProcAddress( dll->link, name );
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Sys_FreeLibrary( dll_info_t *dll )
|
|
|
|
{
|
|
|
|
// invalid desc or alredy freed
|
|
|
|
if( !dll || !dll->link )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( host.status == HOST_CRASHED )
|
|
|
|
{
|
|
|
|
// we need to hold down all modules, while MSVC can find error
|
|
|
|
MsgDev( D_NOTE, "Sys_FreeLibrary: hold %s for debugging\n", dll->name );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else MsgDev( D_NOTE, "Sys_FreeLibrary: Unloading %s\n", dll->name );
|
|
|
|
|
|
|
|
FreeLibrary( dll->link );
|
|
|
|
dll->link = NULL;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Sys_WaitForQuit
|
|
|
|
|
|
|
|
wait for 'Esc' key will be hit
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Sys_WaitForQuit( void )
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
MSG msg;
|
|
|
|
|
|
|
|
Con_RegisterHotkeys();
|
|
|
|
|
|
|
|
msg.message = 0;
|
|
|
|
|
|
|
|
// wait for the user to quit
|
|
|
|
while( msg.message != WM_QUIT )
|
|
|
|
{
|
|
|
|
if( PeekMessage( &msg, 0, 0, 0, PM_REMOVE ))
|
|
|
|
{
|
|
|
|
TranslateMessage( &msg );
|
|
|
|
DispatchMessage( &msg );
|
|
|
|
}
|
|
|
|
else Sys_Sleep( 20 );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Sys_Warn
|
|
|
|
|
|
|
|
Just messagebox
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Sys_Warn( const char *format, ... )
|
|
|
|
{
|
|
|
|
va_list argptr;
|
|
|
|
char text[MAX_SYSPATH];
|
|
|
|
|
|
|
|
DEBUG_BREAK;
|
|
|
|
|
|
|
|
va_start( argptr, format );
|
|
|
|
Q_vsnprintf( text, MAX_SYSPATH, format, argptr );
|
|
|
|
va_end( argptr );
|
|
|
|
Msg( "Sys_Warn: %s\n", text );
|
|
|
|
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
|
|
|
|
MSGBOX(text);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Sys_Error
|
|
|
|
|
|
|
|
NOTE: we must prepare engine to shutdown
|
|
|
|
before call this
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Sys_Error( const char *error, ... )
|
|
|
|
{
|
|
|
|
va_list argptr;
|
|
|
|
char text[MAX_SYSPATH];
|
|
|
|
|
|
|
|
DEBUG_BREAK;
|
|
|
|
|
|
|
|
if( host.status == HOST_ERR_FATAL )
|
|
|
|
return; // don't multiple executes
|
|
|
|
|
|
|
|
// make sure what console received last message
|
|
|
|
if( host.change_game ) Sys_Sleep( 200 );
|
|
|
|
|
|
|
|
error_on_exit = true;
|
|
|
|
host.status = HOST_ERR_FATAL;
|
|
|
|
va_start( argptr, error );
|
|
|
|
Q_vsprintf( text, error, argptr );
|
|
|
|
va_end( argptr );
|
|
|
|
|
|
|
|
SV_SysError( text );
|
|
|
|
|
|
|
|
if( !Host_IsDedicated() )
|
|
|
|
{
|
|
|
|
#ifdef XASH_SDL
|
|
|
|
if( host.hWnd ) SDL_HideWindow( host.hWnd );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
if( host_developer.value )
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
Con_ShowConsole( true );
|
|
|
|
Con_DisableInput(); // disable input line for dedicated server
|
|
|
|
#endif
|
|
|
|
Sys_Print( text ); // print error message
|
|
|
|
Sys_WaitForQuit();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
Con_ShowConsole( false );
|
|
|
|
#endif
|
|
|
|
MSGBOX( text );
|
|
|
|
}
|
|
|
|
|
|
|
|
Sys_Quit();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
|
|
/* strange glitchy bug on emscripten
|
|
|
|
_exit->_Exit->asm._exit->_exit
|
|
|
|
As we do not need atexit(), just throw hidden exception
|
|
|
|
*/
|
|
|
|
#include <emscripten.h>
|
|
|
|
#define exit my_exit
|
|
|
|
void my_exit(int ret)
|
|
|
|
{
|
|
|
|
emscripten_cancel_main_loop();
|
|
|
|
printf("exit(%d)\n", ret);
|
|
|
|
EM_ASM(if(showElement)showElement('reload', true);throw 'SimulateInfiniteLoop');
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Sys_Quit
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Sys_Quit( void )
|
|
|
|
{
|
|
|
|
Host_Shutdown();
|
|
|
|
exit( error_on_exit );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Sys_Print
|
|
|
|
|
|
|
|
print into window console
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Sys_Print( const char *pMsg )
|
|
|
|
{
|
|
|
|
if( !Host_IsDedicated() )
|
|
|
|
Con_Print( pMsg );
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
{
|
|
|
|
const char *msg;
|
|
|
|
static char buffer[MAX_PRINT_MSG];
|
|
|
|
static char logbuf[MAX_PRINT_MSG];
|
|
|
|
char *b = buffer;
|
|
|
|
char *c = logbuf;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
if( host.type == HOST_NORMAL )
|
|
|
|
Con_Print( pMsg );
|
|
|
|
|
|
|
|
// if the message is REALLY long, use just the last portion of it
|
|
|
|
if( Q_strlen( pMsg ) > sizeof( buffer ) - 1 )
|
|
|
|
msg = pMsg + Q_strlen( pMsg ) - sizeof( buffer ) + 1;
|
|
|
|
else msg = pMsg;
|
|
|
|
|
|
|
|
// copy into an intermediate buffer
|
|
|
|
while( msg[i] && (( b - buffer ) < sizeof( buffer ) - 1 ))
|
|
|
|
{
|
|
|
|
if( msg[i] == '\n' && msg[i+1] == '\r' )
|
|
|
|
{
|
|
|
|
b[0] = '\r';
|
|
|
|
b[1] = c[0] = '\n';
|
|
|
|
b += 2, c++;
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
else if( msg[i] == '\r' )
|
|
|
|
{
|
|
|
|
b[0] = c[0] = '\r';
|
|
|
|
b[1] = '\n';
|
|
|
|
b += 2, c++;
|
|
|
|
}
|
|
|
|
else if( msg[i] == '\n' )
|
|
|
|
{
|
|
|
|
b[0] = '\r';
|
|
|
|
b[1] = c[0] = '\n';
|
|
|
|
b += 2, c++;
|
|
|
|
}
|
|
|
|
else if( msg[i] == '\35' || msg[i] == '\36' || msg[i] == '\37' )
|
|
|
|
{
|
|
|
|
i++; // skip console pseudo graph
|
|
|
|
}
|
|
|
|
else if( IsColorString( &msg[i] ))
|
|
|
|
{
|
|
|
|
i++; // skip color prefix
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( msg[i] == '\1' || msg[i] == '\2' )
|
|
|
|
i++;
|
|
|
|
*b = *c = msg[i];
|
|
|
|
b++, c++;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
|
|
|
|
*b = *c = 0; // terminator
|
|
|
|
|
|
|
|
Con_WinPrint( buffer );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Sys_PrintLog( pMsg );
|
|
|
|
|
|
|
|
// Rcon_Print( pMsg );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
MsgDev
|
|
|
|
|
|
|
|
formatted developer message
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void MsgDev( int type, const char *pMsg, ... )
|
|
|
|
{
|
|
|
|
static char text[MAX_PRINT_MSG];
|
|
|
|
va_list argptr;
|
|
|
|
|
|
|
|
if( type >= D_REPORT && host_developer.value < DEV_EXTENDED )
|
|
|
|
return;
|
|
|
|
|
|
|
|
va_start( argptr, pMsg );
|
|
|
|
Q_vsnprintf( text, sizeof( text ) - 1, pMsg, argptr );
|
|
|
|
va_end( argptr );
|
|
|
|
|
|
|
|
switch( type )
|
|
|
|
{
|
|
|
|
case D_WARN:
|
|
|
|
Sys_Print( va( "^3Warning:^7 %s", text ));
|
|
|
|
break;
|
|
|
|
case D_ERROR:
|
|
|
|
Sys_Print( va( "^1Error:^7 %s", text ));
|
|
|
|
break;
|
|
|
|
case D_INFO:
|
|
|
|
case D_NOTE:
|
|
|
|
case D_REPORT:
|
|
|
|
Sys_Print( text );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|