Xash3D FWGS engine.
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/*
img_bmp.h - bmp format reference
Copyright (C) 2007 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef IMG_BMP_H
#define IMG_BMP_H
/*
========================================================================
.BMP image format
========================================================================
*/
#define BI_SIZE 40 // size of bitmap info header.
#if !defined(BI_RGB)
#define BI_RGB 0 // uncompressed RGB bitmap(defined in wingdi.h)
#endif
#pragma pack( push, 1 )
typedef struct
{
char id[2]; // bmfh.bfType
dword fileSize; // bmfh.bfSize
dword reserved0; // bmfh.bfReserved1 + bmfh.bfReserved2
dword bitmapDataOffset; // bmfh.bfOffBits
dword bitmapHeaderSize; // bmih.biSize
int width; // bmih.biWidth
int height; // bmih.biHeight
word planes; // bmih.biPlanes
word bitsPerPixel; // bmih.biBitCount
dword compression; // bmih.biCompression
dword bitmapDataSize; // bmih.biSizeImage
dword hRes; // bmih.biXPelsPerMeter
dword vRes; // bmih.biYPelsPerMeter
dword colors; // bmih.biClrUsed
dword importantColors; // bmih.biClrImportant
} bmp_t;
#pragma pack( pop )
#endif // IMG_BMP_H