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/*
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synth.c - compact version of famous library mpg123
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Copyright (C) 2017 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "mpg123.h"
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#include "sample.h"
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#define BACKPEDAL 0x10 // we use autoincrement and thus need this re-adjustment for window/b0.
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#define BLOCK 0x40 // one decoding block is 64 samples.
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#define WRITE_SHORT_SAMPLE( samples, sum, clip ) \
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if(( sum ) > 32767.0f ) { *(samples) = 0x7fff; (clip)++; } \
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else if(( sum ) < -32768.0f ) { *(samples) = -0x8000; (clip)++; } \
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else { *(samples) = REAL_TO_SHORT( sum ); }
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// main synth function, uses the plain dct64
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int synth_1to1( float *bandPtr, int channel, mpg123_handle_t *fr, int final )
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{
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static const int step = 2;
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short *samples = (short *) (fr->buffer.data + fr->buffer.fill);
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float *b0, **buf; // (*buf)[0x110];
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int clip = 0;
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int bo1;
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if( !channel )
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{
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fr->bo--;
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fr->bo &= 0xf;
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buf = fr->float_buffs[0];
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}
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else
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{
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samples++;
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buf = fr->float_buffs[1];
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}
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if( fr->bo & 0x1 )
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{
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b0 = buf[0];
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bo1 = fr->bo;
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dct64( buf[1] + ((fr->bo + 1) & 0xf ), buf[0] + fr->bo, bandPtr );
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}
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else
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{
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b0 = buf[1];
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bo1 = fr->bo+1;
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dct64( buf[0] + fr->bo, buf[1] + fr->bo + 1, bandPtr );
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}
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{
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float *window = fr->decwin + 16 - bo1;
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register int j;
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for( j = (BLOCK / 4); j; j--, b0 += 0x400 / BLOCK - BACKPEDAL, window += 0x800 / BLOCK - BACKPEDAL, samples += step )
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{
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float sum;
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sum = REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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sum += REAL_MUL_SYNTH( *window++, *b0++ );
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sum -= REAL_MUL_SYNTH( *window++, *b0++ );
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WRITE_SHORT_SAMPLE( samples, sum, clip );
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}
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{
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float sum;
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sum = REAL_MUL_SYNTH( window[0x0], b0[0x0] );
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sum += REAL_MUL_SYNTH( window[0x2], b0[0x2] );
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sum += REAL_MUL_SYNTH( window[0x4], b0[0x4] );
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sum += REAL_MUL_SYNTH( window[0x6], b0[0x6] );
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sum += REAL_MUL_SYNTH( window[0x8], b0[0x8] );
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sum += REAL_MUL_SYNTH( window[0xA], b0[0xA] );
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sum += REAL_MUL_SYNTH( window[0xC], b0[0xC] );
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sum += REAL_MUL_SYNTH( window[0xE], b0[0xE] );
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WRITE_SHORT_SAMPLE( samples, sum, clip );
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samples += step;
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b0 -= 0x400 / BLOCK;
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window -= 0x800 / BLOCK;
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}
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window += bo1<<1;
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for( j= (BLOCK / 4) - 1; j; j--, b0 -= 0x400 / BLOCK + BACKPEDAL, window -= 0x800 / BLOCK - BACKPEDAL, samples += step )
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{
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float sum;
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sum = -REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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sum -= REAL_MUL_SYNTH( *(--window), *b0++ );
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WRITE_SHORT_SAMPLE( samples, sum, clip );
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}
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}
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if( final ) fr->buffer.fill += BLOCK * sizeof( short );
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return clip;
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}
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// the call of left and right plain synth, wrapped.
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// this may be replaced by a direct stereo optimized synth.
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static int synth_stereo( float *bandPtr_l, float *bandPtr_r, mpg123_handle_t *fr )
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{
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int clip;
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clip = (fr->synth)( bandPtr_l, 0, fr, 0 );
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clip += (fr->synth)( bandPtr_r, 1, fr, 1 );
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return clip;
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}
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// mono to stereo synth, wrapping over synth_1to1
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int synth_1to1_m2s(float *bandPtr, mpg123_handle_t *fr )
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{
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byte *samples = fr->buffer.data;
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int i, ret;
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ret = synth_1to1( bandPtr, 0, fr, 1 );
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samples += fr->buffer.fill - BLOCK * sizeof( short );
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for( i = 0; i < (BLOCK / 2); i++ )
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{
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((short *)samples)[1] = ((short *)samples)[0];
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samples += 2 * sizeof( short );
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}
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return ret;
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}
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// mono synth, wrapping over synth_1to1
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int synth_1to1_mono( float *bandPtr, mpg123_handle_t *fr )
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{
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short samples_tmp[BLOCK];
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short *tmp1 = samples_tmp;
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byte *samples = fr->buffer.data;
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int pnt = fr->buffer.fill;
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int i, ret;
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// save buffer stuff, trick samples_tmp into there, decode, restore
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fr->buffer.data = (byte *)samples_tmp;
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fr->buffer.fill = 0;
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ret = synth_1to1( bandPtr, 0, fr, 0 ); // decode into samples_tmp
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fr->buffer.data = samples; // restore original value
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// now append samples from samples_tmp
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samples += pnt; // just the next mem in frame buffer
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for( i = 0; i < (BLOCK / 2); i++ )
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{
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*((short *)samples) = *tmp1;
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samples += sizeof( short );
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tmp1 += 2;
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}
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fr->buffer.fill = pnt + (BLOCK / 2) * sizeof( short );
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return ret;
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}
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static const struct synth_s synth_base =
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{
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{
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{ synth_1to1 } // plain
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},
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{
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{ synth_stereo } // stereo, by default only wrappers over plain synth
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},
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{
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{ synth_1to1_m2s } // mono2stereo
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},
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{
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{ synth_1to1_mono } // mono
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}
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};
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void init_synth( mpg123_handle_t *fr )
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{
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fr->synths = synth_base;
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}
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static int find_synth(func_synth synth, const func_synth synths[r_limit][f_limit])
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{
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enum synth_resample ri;
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enum synth_format fi;
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for( ri = 0; ri < r_limit; ++ri )
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{
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for( fi = 0; fi < f_limit; ++fi )
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{
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if( synth == synths[ri][fi] )
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return TRUE;
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}
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}
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return FALSE;
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}
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enum optdec
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{
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autodec = 0,
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generic,
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nodec
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};
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// determine what kind of decoder is actually active
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// this depends on runtime choices which may cause fallback to i386 or generic code.
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static int find_dectype( mpg123_handle_t *fr )
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{
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enum optdec type = nodec;
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func_synth basic_synth = fr->synth;
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if( find_synth( basic_synth, synth_base.plain ))
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type = generic;
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if( type != nodec )
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{
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return MPG123_OK;
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}
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else
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{
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fr->err = MPG123_BAD_DECODER_SETUP;
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return MPG123_ERR;
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}
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}
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// set synth functions for current frame
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int set_synth_functions( mpg123_handle_t *fr )
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{
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enum synth_resample resample = r_none;
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enum synth_format basic_format = f_none; // default is always 16bit, or whatever.
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if( fr->af.dec_enc & MPG123_ENC_16 )
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basic_format = f_16;
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// make sure the chosen format is compiled into this lib.
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if( basic_format == f_none )
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return -1;
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// be explicit about downsampling variant.
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switch( fr->down_sample )
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{
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case 0: resample = r_1to1; break;
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}
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if( resample == r_none )
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return -1;
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// finally selecting the synth functions for stereo / mono.
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fr->synth = fr->synths.plain[resample][basic_format];
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fr->synth_stereo = fr->synths.stereo[resample][basic_format];
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fr->synth_mono = fr->af.channels == 2 ? fr->synths.mono2stereo[resample][basic_format] : fr->synths.mono[resample][basic_format];
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if( find_dectype( fr ) != MPG123_OK )
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{
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fr->err = MPG123_BAD_DECODER_SETUP;
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return MPG123_ERR;
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}
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if( frame_buffers( fr ) != 0 )
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{
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fr->err = MPG123_NO_BUFFERS;
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return MPG123_ERR;
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}
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init_layer3_stuff( fr );
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fr->make_decode_tables = make_decode_tables;
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// we allocated the table buffers just now, so (re)create the tables.
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fr->make_decode_tables( fr );
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return 0;
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}
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