|
|
|
/*
|
|
|
|
texture.c - texture writer
|
|
|
|
Copyright (C) 2020 Andrey Akhmichin
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include "const.h"
|
|
|
|
#include "crtlib.h"
|
|
|
|
#include "studio.h"
|
|
|
|
#include "img_bmp.h"
|
|
|
|
#include "mdldec.h"
|
|
|
|
#include "texture.h"
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
WriteBMP
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
static void WriteBMP( mstudiotexture_t *texture )
|
|
|
|
{
|
|
|
|
int i, len;
|
|
|
|
FILE *fp;
|
|
|
|
const byte *p;
|
|
|
|
byte *palette, *pic;
|
|
|
|
char filename[MAX_SYSPATH];
|
|
|
|
rgba_t rgba_palette[256];
|
|
|
|
bmp_t bmp_hdr = {0,};
|
|
|
|
size_t texture_size;
|
|
|
|
|
|
|
|
len = Q_snprintf( filename, MAX_SYSPATH, "%s%s", destdir, texture->name );
|
|
|
|
|
|
|
|
if( len == -1 )
|
|
|
|
{
|
|
|
|
fprintf( stderr, "ERROR: Destination path is too long. Can't write %s\n", texture->name );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fp = fopen( filename, "wb" );
|
|
|
|
|
|
|
|
if( !fp )
|
|
|
|
{
|
|
|
|
fprintf( stderr, "ERROR: Can't write texture file %s\n", filename );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_size = texture->height * texture->width;
|
|
|
|
pic = (byte *)texture_hdr + texture->index;
|
|
|
|
palette = pic + texture_size;
|
|
|
|
|
|
|
|
bmp_hdr.id[0] = 'B';
|
|
|
|
bmp_hdr.id[1] = 'M';
|
|
|
|
bmp_hdr.width = texture->width;
|
|
|
|
bmp_hdr.height = texture->height;
|
|
|
|
bmp_hdr.planes = 1;
|
|
|
|
bmp_hdr.bitsPerPixel = 8;
|
|
|
|
bmp_hdr.bitmapDataSize = texture_size;
|
|
|
|
bmp_hdr.colors = 256;
|
|
|
|
|
|
|
|
bmp_hdr.fileSize = sizeof( bmp_hdr ) + texture_size + sizeof( rgba_palette );
|
|
|
|
bmp_hdr.bitmapDataOffset = sizeof( bmp_hdr ) + sizeof( rgba_palette );
|
|
|
|
bmp_hdr.bitmapHeaderSize = BI_SIZE;
|
|
|
|
|
|
|
|
fwrite( &bmp_hdr, sizeof( bmp_hdr ), 1, fp );
|
|
|
|
|
|
|
|
p = palette;
|
|
|
|
|
|
|
|
for( i = 0; i < (int)bmp_hdr.colors; i++ )
|
|
|
|
{
|
|
|
|
rgba_palette[i][2] = *p++;
|
|
|
|
rgba_palette[i][1] = *p++;
|
|
|
|
rgba_palette[i][0] = *p++;
|
|
|
|
rgba_palette[i][3] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
fwrite( rgba_palette, sizeof( rgba_palette ), 1, fp );
|
|
|
|
|
|
|
|
p = pic;
|
|
|
|
p += ( bmp_hdr.height - 1 ) * bmp_hdr.width;
|
|
|
|
|
|
|
|
for( i = 0; i < bmp_hdr.height; i++ )
|
|
|
|
{
|
|
|
|
fwrite( p, bmp_hdr.width, 1, fp );
|
|
|
|
p -= bmp_hdr.width;
|
|
|
|
}
|
|
|
|
|
|
|
|
fclose( fp );
|
|
|
|
|
|
|
|
printf( "Texture: %s\n", filename );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
WriteTextures
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
void WriteTextures( void )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
mstudiotexture_t *texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex );
|
|
|
|
|
|
|
|
for( i = 0; i < texture_hdr->numtextures; ++i, ++texture )
|
|
|
|
WriteBMP( texture );
|
|
|
|
}
|
|
|
|
|