You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
483 lines
10 KiB
483 lines
10 KiB
7 years ago
|
/*
|
||
|
s_backend.c - sound hardware output
|
||
|
Copyright (C) 2009 Uncle Mike
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
*/
|
||
|
|
||
|
#include "common.h"
|
||
|
#include "sound.h"
|
||
|
#include <dsound.h>
|
||
|
|
||
|
#define iDirectSoundCreate( a, b, c ) pDirectSoundCreate( a, b, c )
|
||
|
|
||
|
static HRESULT ( _stdcall *pDirectSoundCreate)(GUID* lpGUID, LPDIRECTSOUND* lpDS, IUnknown* pUnkOuter );
|
||
|
|
||
|
static dllfunc_t dsound_funcs[] =
|
||
|
{
|
||
|
{ "DirectSoundCreate", (void **) &pDirectSoundCreate },
|
||
|
{ NULL, NULL }
|
||
|
};
|
||
|
|
||
|
dll_info_t dsound_dll = { "dsound.dll", dsound_funcs, false };
|
||
|
|
||
|
#define SAMPLE_16BIT_SHIFT 1
|
||
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
||
|
|
||
|
typedef enum
|
||
|
{
|
||
|
SIS_SUCCESS,
|
||
|
SIS_FAILURE,
|
||
|
SIS_NOTAVAIL
|
||
|
} si_state_t;
|
||
|
|
||
|
static qboolean snd_firsttime = true;
|
||
|
static qboolean primary_format_set;
|
||
|
static HWND snd_hwnd;
|
||
|
|
||
|
/*
|
||
|
=======================================================================
|
||
|
Global variables. Must be visible to window-procedure function
|
||
|
so it can unlock and free the data block after it has been played.
|
||
|
=======================================================================
|
||
|
*/
|
||
|
static DWORD locksize;
|
||
|
static HPSTR lpData, lpData2;
|
||
|
static DWORD gSndBufSize;
|
||
|
static MMTIME mmstarttime;
|
||
|
static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
||
|
static LPDIRECTSOUND pDS;
|
||
|
|
||
|
qboolean SNDDMA_InitDirect( void *hInst );
|
||
|
void SNDDMA_FreeSound( void );
|
||
|
|
||
|
static const char *DSoundError( int error )
|
||
|
{
|
||
|
switch( error )
|
||
|
{
|
||
|
case DSERR_BUFFERLOST:
|
||
|
return "buffer is lost";
|
||
|
case DSERR_INVALIDCALL:
|
||
|
return "invalid call";
|
||
|
case DSERR_INVALIDPARAM:
|
||
|
return "invalid param";
|
||
|
case DSERR_PRIOLEVELNEEDED:
|
||
|
return "invalid priority level";
|
||
|
}
|
||
|
|
||
|
return "unknown error";
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
DS_CreateBuffers
|
||
|
==================
|
||
|
*/
|
||
|
static qboolean DS_CreateBuffers( void *hInst )
|
||
|
{
|
||
|
WAVEFORMATEX pformat, format;
|
||
|
DSBCAPS dsbcaps;
|
||
|
DSBUFFERDESC dsbuf;
|
||
|
|
||
|
memset( &format, 0, sizeof( format ));
|
||
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
||
|
format.nChannels = 2;
|
||
|
format.wBitsPerSample = 16;
|
||
|
format.nSamplesPerSec = SOUND_DMA_SPEED;
|
||
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
||
|
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
||
|
format.cbSize = 0;
|
||
|
|
||
|
if( pDS->lpVtbl->SetCooperativeLevel( pDS, hInst, DSSCL_EXCLUSIVE ) != DS_OK )
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to set EXCLUSIVE coop level\n" );
|
||
|
SNDDMA_FreeSound();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// get access to the primary buffer, if possible, so we can set the sound hardware format
|
||
|
memset( &dsbuf, 0, sizeof( dsbuf ));
|
||
|
dsbuf.dwSize = sizeof( DSBUFFERDESC );
|
||
|
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
||
|
dsbuf.dwBufferBytes = 0;
|
||
|
dsbuf.lpwfxFormat = NULL;
|
||
|
|
||
|
memset( &dsbcaps, 0, sizeof( dsbcaps ));
|
||
|
dsbcaps.dwSize = sizeof( dsbcaps );
|
||
|
primary_format_set = false;
|
||
|
|
||
|
if( pDS->lpVtbl->CreateSoundBuffer( pDS, &dsbuf, &pDSPBuf, NULL ) == DS_OK )
|
||
|
{
|
||
|
pformat = format;
|
||
|
|
||
|
if( pDSPBuf->lpVtbl->SetFormat( pDSPBuf, &pformat ) != DS_OK )
|
||
|
{
|
||
|
if( snd_firsttime )
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to set primary sound format\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
primary_format_set = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// create the secondary buffer we'll actually work with
|
||
|
memset( &dsbuf, 0, sizeof( dsbuf ));
|
||
|
dsbuf.dwSize = sizeof( DSBUFFERDESC );
|
||
|
dsbuf.dwFlags = (DSBCAPS_CTRLFREQUENCY|DSBCAPS_LOCSOFTWARE);
|
||
|
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
||
|
dsbuf.lpwfxFormat = &format;
|
||
|
|
||
|
memset( &dsbcaps, 0, sizeof( dsbcaps ));
|
||
|
dsbcaps.dwSize = sizeof( dsbcaps );
|
||
|
|
||
|
if( pDS->lpVtbl->CreateSoundBuffer( pDS, &dsbuf, &pDSBuf, NULL ) != DS_OK )
|
||
|
{
|
||
|
// couldn't get hardware, fallback to software.
|
||
|
dsbuf.dwFlags = (DSBCAPS_LOCSOFTWARE|DSBCAPS_GETCURRENTPOSITION2);
|
||
|
|
||
|
if( pDS->lpVtbl->CreateSoundBuffer( pDS, &dsbuf, &pDSBuf, NULL ) != DS_OK )
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to create secondary buffer\n" );
|
||
|
SNDDMA_FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( pDSBuf->lpVtbl->GetCaps( pDSBuf, &dsbcaps ) != DS_OK )
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to get capabilities\n" );
|
||
|
SNDDMA_FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// make sure mixer is active
|
||
|
if( pDSBuf->lpVtbl->Play( pDSBuf, 0, 0, DSBPLAY_LOOPING ) != DS_OK )
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to create circular buffer\n" );
|
||
|
SNDDMA_FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// we don't want anyone to access the buffer directly w/o locking it first
|
||
|
lpData = NULL;
|
||
|
dma.samplepos = 0;
|
||
|
snd_hwnd = (HWND)hInst;
|
||
|
gSndBufSize = dsbcaps.dwBufferBytes;
|
||
|
dma.samples = gSndBufSize / 2;
|
||
|
dma.buffer = (byte *)lpData;
|
||
|
|
||
|
SNDDMA_BeginPainting();
|
||
|
if( dma.buffer ) memset( dma.buffer, 0, dma.samples * 2 );
|
||
|
SNDDMA_Submit();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
DS_DestroyBuffers
|
||
|
==================
|
||
|
*/
|
||
|
static void DS_DestroyBuffers( void )
|
||
|
{
|
||
|
if( pDS ) pDS->lpVtbl->SetCooperativeLevel( pDS, snd_hwnd, DSSCL_NORMAL );
|
||
|
|
||
|
if( pDSBuf )
|
||
|
{
|
||
|
pDSBuf->lpVtbl->Stop( pDSBuf );
|
||
|
pDSBuf->lpVtbl->Release( pDSBuf );
|
||
|
}
|
||
|
|
||
|
// only release primary buffer if it's not also the mixing buffer we just released
|
||
|
if( pDSPBuf && ( pDSBuf != pDSPBuf ))
|
||
|
pDSPBuf->lpVtbl->Release( pDSPBuf );
|
||
|
|
||
|
dma.buffer = NULL;
|
||
|
pDSPBuf = NULL;
|
||
|
pDSBuf = NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_LockSound
|
||
|
==================
|
||
|
*/
|
||
|
void SNDDMA_LockSound( void )
|
||
|
{
|
||
|
if( pDSBuf != NULL )
|
||
|
pDSBuf->lpVtbl->Stop( pDSBuf );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_LockSound
|
||
|
==================
|
||
|
*/
|
||
|
void SNDDMA_UnlockSound( void )
|
||
|
{
|
||
|
if( pDSBuf != NULL )
|
||
|
pDSBuf->lpVtbl->Play( pDSBuf, 0, 0, DSBPLAY_LOOPING );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_FreeSound
|
||
|
==================
|
||
|
*/
|
||
|
void SNDDMA_FreeSound( void )
|
||
|
{
|
||
|
if( pDS )
|
||
|
{
|
||
|
DS_DestroyBuffers();
|
||
|
pDS->lpVtbl->Release( pDS );
|
||
|
Sys_FreeLibrary( &dsound_dll );
|
||
|
}
|
||
|
|
||
|
lpData = NULL;
|
||
|
pDSPBuf = NULL;
|
||
|
pDSBuf = NULL;
|
||
|
pDS = NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_InitDirect
|
||
|
|
||
|
Direct-Sound support
|
||
|
==================
|
||
|
*/
|
||
|
si_state_t SNDDMA_InitDirect( void *hInst )
|
||
|
{
|
||
|
DSCAPS dscaps;
|
||
|
HRESULT hresult;
|
||
|
|
||
|
if( !dsound_dll.link )
|
||
|
{
|
||
|
if( !Sys_LoadLibrary( &dsound_dll ))
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if(( hresult = iDirectSoundCreate( NULL, &pDS, NULL )) != DS_OK )
|
||
|
{
|
||
|
if( hresult != DSERR_ALLOCATED )
|
||
|
return SIS_FAILURE;
|
||
|
|
||
|
Con_DPrintf( S_ERROR "DirectSound: hardware already in use\n" );
|
||
|
return SIS_NOTAVAIL;
|
||
|
}
|
||
|
|
||
|
dscaps.dwSize = sizeof( dscaps );
|
||
|
|
||
|
if( pDS->lpVtbl->GetCaps( pDS, &dscaps ) != DS_OK )
|
||
|
Con_DPrintf( S_ERROR "DirectSound: failed to get capabilities\n" );
|
||
|
|
||
|
if( FBitSet( dscaps.dwFlags, DSCAPS_EMULDRIVER ))
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "DirectSound: driver not installed\n" );
|
||
|
SNDDMA_FreeSound();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if( !DS_CreateBuffers( hInst ))
|
||
|
return SIS_FAILURE;
|
||
|
|
||
|
return SIS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_Init
|
||
|
|
||
|
Try to find a sound device to mix for.
|
||
|
Returns false if nothing is found.
|
||
|
==================
|
||
|
*/
|
||
|
int SNDDMA_Init( void *hInst )
|
||
|
{
|
||
|
// already initialized
|
||
|
if( dma.initialized ) return true;
|
||
|
|
||
|
memset( &dma, 0, sizeof( dma ));
|
||
|
|
||
|
// init DirectSound
|
||
|
if( SNDDMA_InitDirect( hInst ) != SIS_SUCCESS )
|
||
|
return false;
|
||
|
|
||
|
if( snd_firsttime )
|
||
|
Con_Printf( "Audio: DirectSound\n" );
|
||
|
dma.initialized = true;
|
||
|
snd_firsttime = false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_GetDMAPos
|
||
|
|
||
|
return the current sample position (in mono samples read)
|
||
|
inside the recirculating dma buffer, so the mixing code will know
|
||
|
how many sample are required to fill it up.
|
||
|
===============
|
||
|
*/
|
||
|
int SNDDMA_GetDMAPos( void )
|
||
|
{
|
||
|
int s;
|
||
|
MMTIME mmtime;
|
||
|
DWORD dwWrite;
|
||
|
|
||
|
if( !dma.initialized )
|
||
|
return 0;
|
||
|
|
||
|
mmtime.wType = TIME_SAMPLES;
|
||
|
pDSBuf->lpVtbl->GetCurrentPosition( pDSBuf, &mmtime.u.sample, &dwWrite );
|
||
|
s = mmtime.u.sample - mmstarttime.u.sample;
|
||
|
|
||
|
s >>= SAMPLE_16BIT_SHIFT;
|
||
|
s &= (dma.samples - 1);
|
||
|
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_GetSoundtime
|
||
|
|
||
|
update global soundtime
|
||
|
===============
|
||
|
*/
|
||
|
int SNDDMA_GetSoundtime( void )
|
||
|
{
|
||
|
static int buffers, oldsamplepos;
|
||
|
int samplepos, fullsamples;
|
||
|
|
||
|
fullsamples = dma.samples / 2;
|
||
|
|
||
|
// it is possible to miscount buffers
|
||
|
// if it has wrapped twice between
|
||
|
// calls to S_Update. Oh well.
|
||
|
samplepos = SNDDMA_GetDMAPos();
|
||
|
|
||
|
if( samplepos < oldsamplepos )
|
||
|
{
|
||
|
buffers++; // buffer wrapped
|
||
|
|
||
|
if( paintedtime > 0x40000000 )
|
||
|
{
|
||
|
// time to chop things off to avoid 32 bit limits
|
||
|
buffers = 0;
|
||
|
paintedtime = fullsamples;
|
||
|
S_StopAllSounds( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
oldsamplepos = samplepos;
|
||
|
|
||
|
return (buffers * fullsamples + samplepos / 2);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_BeginPainting
|
||
|
|
||
|
Makes sure dma.buffer is valid
|
||
|
===============
|
||
|
*/
|
||
|
void SNDDMA_BeginPainting( void )
|
||
|
{
|
||
|
int reps;
|
||
|
DWORD dwSize2;
|
||
|
DWORD *pbuf, *pbuf2;
|
||
|
HRESULT hr;
|
||
|
DWORD dwStatus;
|
||
|
|
||
|
if( !pDSBuf ) return;
|
||
|
|
||
|
// if the buffer was lost or stopped, restore it and/or restart it
|
||
|
if( pDSBuf->lpVtbl->GetStatus( pDSBuf, &dwStatus ) != DS_OK )
|
||
|
Con_DPrintf( S_ERROR "BeginPainting: couldn't get sound buffer status\n" );
|
||
|
|
||
|
if( dwStatus & DSBSTATUS_BUFFERLOST )
|
||
|
pDSBuf->lpVtbl->Restore( pDSBuf );
|
||
|
|
||
|
if( !FBitSet( dwStatus, DSBSTATUS_PLAYING ))
|
||
|
pDSBuf->lpVtbl->Play( pDSBuf, 0, 0, DSBPLAY_LOOPING );
|
||
|
|
||
|
// lock the dsound buffer
|
||
|
dma.buffer = NULL;
|
||
|
reps = 0;
|
||
|
|
||
|
while(( hr = pDSBuf->lpVtbl->Lock( pDSBuf, 0, gSndBufSize, &pbuf, &locksize, &pbuf2, &dwSize2, 0 )) != DS_OK )
|
||
|
{
|
||
|
if( hr != DSERR_BUFFERLOST )
|
||
|
{
|
||
|
Con_DPrintf( S_ERROR "BeginPainting: %s\n", DSoundError( hr ));
|
||
|
S_Shutdown ();
|
||
|
return;
|
||
|
}
|
||
|
else pDSBuf->lpVtbl->Restore( pDSBuf );
|
||
|
if( ++reps > 2 ) return;
|
||
|
}
|
||
|
|
||
|
dma.buffer = (byte *)pbuf;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_Submit
|
||
|
|
||
|
Send sound to device if buffer isn't really the dma buffer
|
||
|
Also unlocks the dsound buffer
|
||
|
===============
|
||
|
*/
|
||
|
void SNDDMA_Submit( void )
|
||
|
{
|
||
|
if( !dma.buffer ) return;
|
||
|
// unlock the dsound buffer
|
||
|
if( pDSBuf ) pDSBuf->lpVtbl->Unlock( pDSBuf, dma.buffer, locksize, NULL, 0 );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_Shutdown
|
||
|
|
||
|
Reset the sound device for exiting
|
||
|
===============
|
||
|
*/
|
||
|
void SNDDMA_Shutdown( void )
|
||
|
{
|
||
|
if( !dma.initialized ) return;
|
||
|
dma.initialized = false;
|
||
|
SNDDMA_FreeSound();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
S_Activate
|
||
|
|
||
|
Called when the main window gains or loses focus.
|
||
|
The window have been destroyed and recreated
|
||
|
between a deactivate and an activate.
|
||
|
===========
|
||
|
*/
|
||
|
void S_Activate( qboolean active, void *hInst )
|
||
|
{
|
||
|
if( !dma.initialized ) return;
|
||
|
snd_hwnd = (HWND)hInst;
|
||
|
|
||
|
if( !pDS || !snd_hwnd )
|
||
|
return;
|
||
|
|
||
|
if( active )
|
||
|
DS_CreateBuffers( snd_hwnd );
|
||
|
else DS_DestroyBuffers();
|
||
|
}
|