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/*
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dir.c - caseinsensitive directory operations
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Copyright (C) 2022 Alibek Omarov, Velaron
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#if XASH_POSIX
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#include <unistd.h>
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#endif
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#include <errno.h>
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#include <stddef.h>
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#include "port.h"
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#include "filesystem_internal.h"
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#include "crtlib.h"
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#include "xash3d_mathlib.h"
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#include "common/com_strings.h"
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enum
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{
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DIRENTRY_EMPTY_DIRECTORY = 0, // don't care if it's not directory or it's empty
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DIRENTRY_NOT_SCANNED = -1,
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DIRENTRY_CASEINSENSITIVE = -2, // directory is already caseinsensitive, just copy whatever is left
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};
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typedef struct dir_s
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{
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string name;
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int numentries;
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struct dir_s *entries; // sorted
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} dir_t;
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static int FS_SortDir( const void *_a, const void *_b )
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{
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const dir_t *a = _a;
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const dir_t *b = _b;
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return Q_stricmp( a->name, b->name );
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}
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static void FS_FreeDirEntries( dir_t *dir )
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{
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if( dir->entries )
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{
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int i;
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for( i = 0; i < dir->numentries; i++ )
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FS_FreeDirEntries( &dir->entries[i] );
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dir->entries = NULL;
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}
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dir->numentries = DIRENTRY_NOT_SCANNED;
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}
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static void FS_InitDirEntries( dir_t *dir, const stringlist_t *list )
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{
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int i;
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if( !list->numstrings )
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{
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dir->numentries = DIRENTRY_EMPTY_DIRECTORY;
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dir->entries = NULL;
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return;
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}
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dir->numentries = list->numstrings;
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dir->entries = Mem_Malloc( fs_mempool, sizeof( dir_t ) * dir->numentries );
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for( i = 0; i < list->numstrings; i++ )
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{
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dir_t *entry = &dir->entries[i];
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Q_strncpy( entry->name, list->strings[i], sizeof( entry->name ));
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entry->numentries = DIRENTRY_NOT_SCANNED;
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entry->entries = NULL;
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}
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qsort( dir->entries, dir->numentries, sizeof( dir->entries[0] ), FS_SortDir );
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}
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static void FS_PopulateDirEntries( dir_t *dir, const char *path )
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{
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#if XASH_WIN32 // Windows is always case insensitive
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dir->numentries = DIRENTRY_CASEINSENSITIVE;
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dir->entries = NULL;
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#else
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stringlist_t list;
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if( !FS_SysFolderExists( path ))
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{
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dir->numentries = DIRENTRY_EMPTY_DIRECTORY;
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dir->entries = NULL;
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return;
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}
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stringlistinit( &list );
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listdirectory( &list, path, false );
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FS_InitDirEntries( dir, &list );
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stringlistfreecontents( &list );
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#endif
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}
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static int FS_FindDirEntry( dir_t *dir, const char *name )
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{
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int left, right;
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if( dir->numentries < 0 )
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return -1;
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// look for the file (binary search)
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left = 0;
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right = dir->numentries - 1;
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while( left <= right )
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{
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int middle = (left + right) / 2;
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int diff;
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diff = Q_stricmp( dir->entries[middle].name, name );
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// found it
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if( !diff )
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return middle;
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// if we're too far in the list
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if( diff > 0 )
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right = middle - 1;
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else left = middle + 1;
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}
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return -1;
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}
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static void FS_MergeDirEntries( dir_t *dir, const stringlist_t *list )
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{
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int i;
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dir_t temp;
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FS_InitDirEntries( &temp, list );
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// copy all entries that has the same name and has subentries
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for( i = 0; i < dir->numentries; i++ )
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{
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int j;
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// don't care about directories without subentries
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if( dir->entries == NULL )
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continue;
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// try to find this directory in new tree
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j = FS_FindDirEntry( &temp, dir->entries[i].name );
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// not found, free memory
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if( j < 0 )
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{
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FS_FreeDirEntries( &dir->entries[i] );
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continue;
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}
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// found directory, move all entries
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temp.entries[j].numentries = dir->entries[i].numentries;
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temp.entries[j].entries = dir->entries[i].entries;
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}
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// now we can free old tree and replace it with temporary
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Mem_Free( dir->entries );
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dir->numentries = temp.numentries;
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dir->entries = temp.entries;
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}
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static int FS_MaybeUpdateDirEntries( dir_t *dir, const char *path, const char *entryname )
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{
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stringlist_t list;
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qboolean update = false;
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int idx;
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stringlistinit( &list );
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listdirectory( &list, path, false );
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// find the reason to update entries list
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if( list.numstrings != dir->numentries )
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{
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// small optimization to not search string in the list
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// and directly go updating entries
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update = true;
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}
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else
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{
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for( idx = 0; idx < list.numstrings; idx++ )
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{
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if( !Q_stricmp( list.strings[idx], entryname ))
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{
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update = true;
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break;
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}
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}
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}
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if( !update )
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{
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stringlistfreecontents( &list );
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return -1;
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}
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FS_MergeDirEntries( dir, &list );
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stringlistfreecontents( &list );
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return FS_FindDirEntry( dir, entryname );
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}
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#if 1
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qboolean FS_FixFileCase( dir_t *dir, const char *path, char *dst, size_t len, qboolean createpath )
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{
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const char *prev = path;
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const char *next = Q_strchrnul( prev, PATH_SEPARATOR );
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size_t i = Q_strlen( dst ); // dst is expected to have searchpath filename
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while( true )
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{
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char entryname[MAX_SYSPATH];
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int ret;
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// this subdirectory is case insensitive, just slam everything that's left
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if( dir->numentries == DIRENTRY_CASEINSENSITIVE )
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{
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i += Q_strncpy( &dst[i], prev, len - i );
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if( i >= len )
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{
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Con_Printf( "%s: overflow while searching %s (caseinsensitive entry)\n", __FUNCTION__, path );
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return false;
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}
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break;
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}
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// populate cache if needed
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if( dir->numentries == DIRENTRY_NOT_SCANNED )
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FS_PopulateDirEntries( dir, dst );
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// get our entry name
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Q_strncpy( entryname, prev, next - prev + 1 );
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ret = FS_FindDirEntry( dir, entryname );
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// didn't found, but does it exists in FS?
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if( ret < 0 )
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{
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ret = FS_MaybeUpdateDirEntries( dir, dst, entryname );
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if( ret < 0 )
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{
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// if we're creating files or folders, we don't care if path doesn't exist
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// so copy everything that's left and exit without an error
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if( createpath )
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{
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i += Q_strncpy( &dst[i], prev, len - i );
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if( i >= len )
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{
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Con_Printf( "%s: overflow while searching %s (create path)\n", __FUNCTION__, path );
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return false;
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}
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return true;
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}
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return false;
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}
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}
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dir = &dir->entries[ret];
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ret = Q_strncpy( &dst[i], dir->name, len - i );
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// file not found, rescan...
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if( !FS_SysFileOrFolderExists( dst ))
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{
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// strip failed part
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dst[i] = 0;
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ret = FS_MaybeUpdateDirEntries( dir, dst, entryname );
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// file not found, exit... =/
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if( ret < 0 )
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{
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// if we're creating files or folders, we don't care if path doesn't exist
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// so copy everything that's left and exit without an error
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if( createpath )
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{
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i += Q_strncpy( &dst[i], prev, len - i );
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if( i >= len )
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{
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Con_Printf( "%s: overflow while searching %s (create path 2)\n", __FUNCTION__, path );
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return false;
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}
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return true;
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}
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return false;
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}
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dir = &dir->entries[ret];
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ret = Q_strncpy( &dst[i], dir->name, len - i );
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}
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i += ret;
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if( i >= len ) // overflow!
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{
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Con_Printf( "%s: overflow while searching %s (appending fixed file name)\n", __FUNCTION__, path );
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return false;
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}
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// end of string, found file, return
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if( next[0] == '\0' )
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break;
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// move pointer one character forward, find next path split character
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prev = next + 1;
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next = Q_strchrnul( prev, PATH_SEPARATOR );
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i += Q_strncpy( &dst[i], PATH_SEPARATOR_STR, len - i );
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if( i >= len ) // overflow!
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{
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Con_Printf( "%s: overflow while searching %s (path separator)\n", __FUNCTION__, path );
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return false;
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}
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}
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return true;
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}
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#else
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qboolean FS_FixFileCase( dir_t *dir, const char *path, char *dst, size_t len, qboolean createpath )
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{
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const char *prev = path;
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const char *next = Q_strchrnul( prev, PATH_SEPARATOR );
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size_t i = Q_strlen( dst ); // dst is expected to have searchpath filename
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while( true )
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{
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stringlist_t list;
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char entryname[MAX_SYSPATH];
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int idx;
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// get our entry name
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Q_strncpy( entryname, prev, next - prev + 1 );
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stringlistinit( &list );
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listdirectory( &list, dst, false );
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for( idx = 0; idx < list.numstrings; idx++ )
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{
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if( !Q_stricmp( list.strings[idx], entryname ))
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break;
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}
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if( idx != list.numstrings )
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{
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i += Q_strncpy( &dst[i], list.strings[idx], len - i );
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if( i >= len ) // overflow!
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{
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Con_Printf( "%s: overflow while searching %s (appending fixed file name)\n", __FUNCTION__, path );
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return false;
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}
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}
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else
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{
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stringlistfreecontents( &list );
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return false;
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}
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stringlistfreecontents( &list );
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// end of string, found file, return
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if( next[0] == '\0' )
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break;
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// move pointer one character forward, find next path split character
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prev = next + 1;
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next = Q_strchrnul( prev, PATH_SEPARATOR );
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i += Q_strncpy( &dst[i], PATH_SEPARATOR_STR, len - i );
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if( i >= len ) // overflow!
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{
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Con_Printf( "%s: overflow while searching %s (path separator)\n", __FUNCTION__, path );
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return false;
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}
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}
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return true;
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}
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#endif
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static void FS_Close_DIR( searchpath_t *search )
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{
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FS_FreeDirEntries( search->dir );
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Mem_Free( search->dir );
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}
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static void FS_PrintInfo_DIR( searchpath_t *search, char *dst, size_t size )
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{
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Q_strncpy( dst, search->filename, size );
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}
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static int FS_FindFile_DIR( searchpath_t *search, const char *path, char *fixedname, size_t len )
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{
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char netpath[MAX_SYSPATH];
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Q_strncpy( netpath, search->filename, sizeof( netpath ));
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if( !FS_FixFileCase( search->dir, path, netpath, sizeof( netpath ), false ))
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return -1;
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if( FS_SysFileExists( netpath, !FBitSet( search->flags, FS_CUSTOM_PATH )))
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{
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// return fixed case file name only local for that searchpath
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if( fixedname )
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Q_strncpy( fixedname, netpath + Q_strlen( search->filename ), len );
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return 0;
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}
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return -1;
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}
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static void FS_Search_DIR( searchpath_t *search, stringlist_t *list, const char *pattern, int caseinsensitive )
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{
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string netpath, temp;
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stringlist_t dirlist;
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const char *slash, *backslash, *colon, *separator;
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int basepathlength, dirlistindex, resultlistindex;
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char *basepath;
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slash = Q_strrchr( pattern, '/' );
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backslash = Q_strrchr( pattern, '\\' );
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colon = Q_strrchr( pattern, ':' );
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separator = Q_max( slash, backslash );
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separator = Q_max( separator, colon );
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basepathlength = separator ? (separator + 1 - pattern) : 0;
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basepath = Mem_Calloc( fs_mempool, basepathlength + 1 );
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if( basepathlength ) memcpy( basepath, pattern, basepathlength );
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basepath[basepathlength] = '\0';
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Q_snprintf( netpath, sizeof( netpath ), "%s%s", search->filename, basepath );
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stringlistinit( &dirlist );
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listdirectory( &dirlist, netpath, caseinsensitive );
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Q_strncpy( temp, basepath, sizeof( temp ) );
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for( dirlistindex = 0; dirlistindex < dirlist.numstrings; dirlistindex++ )
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{
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Q_strncpy( &temp[basepathlength], dirlist.strings[dirlistindex], sizeof( temp ) - basepathlength );
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if( matchpattern( temp, (char *)pattern, true ) )
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{
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for( resultlistindex = 0; resultlistindex < list->numstrings; resultlistindex++ )
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{
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if( !Q_strcmp( list->strings[resultlistindex], temp ) )
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break;
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}
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if( resultlistindex == list->numstrings )
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stringlistappend( list, temp );
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}
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}
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stringlistfreecontents( &dirlist );
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Mem_Free( basepath );
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}
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static int FS_FileTime_DIR( searchpath_t *search, const char *filename )
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{
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int time;
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char path[MAX_SYSPATH];
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Q_snprintf( path, sizeof( path ), "%s%s", search->filename, filename );
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return FS_SysFileTime( path );
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}
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static file_t *FS_OpenFile_DIR( searchpath_t *search, const char *filename, const char *mode, int pack_ind )
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{
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char path[MAX_SYSPATH];
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Q_snprintf( path, sizeof( path ), "%s%s", search->filename, filename );
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return FS_SysOpen( path, mode );
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}
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void FS_InitDirectorySearchpath( searchpath_t *search, const char *path, int flags )
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{
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memset( search, 0, sizeof( searchpath_t ));
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Q_strncpy( search->filename, path, sizeof( search->filename ));
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search->type = SEARCHPATH_PLAIN;
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search->flags = flags;
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search->pfnPrintInfo = FS_PrintInfo_DIR;
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search->pfnClose = FS_Close_DIR;
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search->pfnOpenFile = FS_OpenFile_DIR;
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search->pfnFileTime = FS_FileTime_DIR;
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search->pfnFindFile = FS_FindFile_DIR;
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search->pfnSearch = FS_Search_DIR;
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// create cache root
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search->dir = Mem_Malloc( fs_mempool, sizeof( dir_t ));
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search->dir->name[0] = 0; // root has no filename, unused
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FS_PopulateDirEntries( search->dir, path );
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}
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searchpath_t *FS_AddDir_Fullpath( const char *path, qboolean *already_loaded, int flags )
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{
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searchpath_t *search;
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for( search = fs_searchpaths; search; search = search->next )
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{
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if( search->type == SEARCHPATH_PLAIN && !Q_stricmp( search->filename, path ))
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|
{
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if( already_loaded )
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*already_loaded = true;
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return search;
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}
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}
|
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if( already_loaded )
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*already_loaded = false;
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search = (searchpath_t *)Mem_Calloc( fs_mempool, sizeof( searchpath_t ));
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FS_InitDirectorySearchpath( search, path, flags );
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search->next = fs_searchpaths;
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fs_searchpaths = search;
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|
|
Con_Printf( "Adding directory: %s\n", path );
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|
return search;
|
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|
}
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