Xash3D FWGS engine.
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/*
base_cmd.c - command & cvar hashmap. Insipred by Doom III
Copyright (C) 2016 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
#include "base_cmd.h"
#include "cdll_int.h"
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
typedef struct base_command_hashmap_s
{
base_command_t *basecmd; // base command: cvar, alias or command
const char *name; // key for searching
base_command_type_e type; // type for faster searching
struct base_command_hashmap_s *next;
} base_command_hashmap_t;
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
#define BaseCmd_HashKey( x ) COM_HashKey( name, HASH_SIZE )
/*
============
BaseCmd_FindInBucket
Find base command in bucket
============
*/
static base_command_hashmap_t *BaseCmd_FindInBucket( base_command_hashmap_t *bucket, base_command_type_e type, const char *name )
{
base_command_hashmap_t *i = bucket;
for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ); // filter out
i = i->next );
return i;
}
/*
============
BaseCmd_GetBucket
Get bucket which contain basecmd by given name
============
*/
static base_command_hashmap_t *BaseCmd_GetBucket( const char *name )
{
return hashed_cmds[ BaseCmd_HashKey( name ) ];
}
/*
============
BaseCmd_Find
Find base command in hashmap
============
*/
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name )
{
base_command_hashmap_t *base = BaseCmd_GetBucket( name );
base_command_hashmap_t *found = BaseCmd_FindInBucket( base, type, name );
if( found )
return found->basecmd;
return NULL;
}
/*
============
BaseCmd_Find
Find every type of base command and write into arguments
============
*/
void BaseCmd_FindAll( const char *name, base_command_t **cmd, base_command_t **alias, base_command_t **cvar )
{
base_command_hashmap_t *base = BaseCmd_GetBucket( name );
base_command_hashmap_t *i = base;
ASSERT( cmd && alias && cvar );
*cmd = *alias = *cvar = NULL;
for( ; i; i = i->next )
{
if( !Q_stricmp( i->name, name ) )
{
switch( i->type )
{
case HM_CMD:
*cmd = i->basecmd;
break;
case HM_CMDALIAS:
*alias = i->basecmd;
break;
case HM_CVAR:
*cvar = i->basecmd;
break;
default: break;
}
}
}
}
/*
============
BaseCmd_Insert
Add new typed base command to hashmap
============
*/
void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const char *name )
{
uint hash = COM_HashKey( name, HASH_SIZE );
base_command_hashmap_t *elem;
elem = Z_Malloc( sizeof( base_command_hashmap_t ) );
elem->basecmd = basecmd;
elem->type = type;
elem->name = name;
elem->next = hashed_cmds[hash];
hashed_cmds[hash] = elem;
}
/*
============
BaseCmd_Replace
Used in case, when basecmd has been registered, but gamedll wants to register it's own
============
*/
qboolean BaseCmd_Replace( base_command_type_e type, base_command_t *basecmd, const char *name )
{
base_command_hashmap_t *i = BaseCmd_GetBucket( name );
for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ) ; // filter out
i = i->next );
if( !i )
{
Con_Reportf( S_ERROR "BaseCmd_Replace: couldn't find %s\n", name);
return false;
}
i->basecmd = basecmd;
i->name = name; // may be freed after
return true;
}
/*
============
BaseCmd_Remove
Remove base command from hashmap
============
*/
void BaseCmd_Remove( base_command_type_e type, const char *name )
{
uint hash = BaseCmd_HashKey( name );
base_command_hashmap_t *i, *prev;
for( prev = NULL, i = hashed_cmds[hash]; i &&
( Q_strcmp( i->name, name ) || i->type != type); // filter out
prev = i, i = i->next );
if( !i )
{
Con_Reportf( S_ERROR "Couldn't find %s in buckets\n", name );
return;
}
if( prev )
prev->next = i->next;
else
hashed_cmds[hash] = i->next;
Z_Free( i );
}
/*
============
BaseCmd_Init
initialize base command hashmap system
============
*/
void BaseCmd_Init( void )
{
memset( hashed_cmds, 0, sizeof( hashed_cmds ) );
}
/*
============
BaseCmd_Stats_f
============
*/
void BaseCmd_Stats_f( void )
{
int i, minsize = 99999, maxsize = -1, empty = 0;
for( i = 0; i < HASH_SIZE; i++ )
{
base_command_hashmap_t *hm;
int len = 0;
// count bucket length
for( hm = hashed_cmds[i]; hm; hm = hm->next, len++ );
if( len == 0 )
{
empty++;
continue;
}
if( len < minsize )
minsize = len;
if( len > maxsize )
maxsize = len;
}
Con_Printf( "Base command stats:\n");
Con_Printf( "Bucket minimal length: %d\n", minsize );
Con_Printf( "Bucket maximum length: %d\n", maxsize );
Con_Printf( "Empty buckets: %d\n", empty );
}
static void BaseCmd_CheckCvars( const char *key, const char *value, const void *unused, void *ptr )
{
base_command_t *v = BaseCmd_Find( HM_CVAR, key );
qboolean *invalid = ptr;
if( !v )
{
Con_Printf( "Cvar %s is missing in basecmd\n", key );
*invalid = true;
}
}
/*
============
BaseCmd_Stats_f
testing order matches cbuf execute
============
*/
void BaseCmd_Test_f( void )
{
void *cmd;
cmdalias_t *a;
qboolean invalid = false;
// Cmd_LookupCmds don't allows to check alias, so just iterate
for( a = Cmd_AliasGetList(); a; a = a->next )
{
base_command_t *v = BaseCmd_Find( HM_CMDALIAS, a->name );
if( !v )
{
Con_Printf( "Alias %s is missing in basecmd\n", a->name );
invalid = true;
}
}
for( cmd = Cmd_GetFirstFunctionHandle(); cmd;
cmd = Cmd_GetNextFunctionHandle( cmd ) )
{
base_command_t *v = BaseCmd_Find( HM_CMD, Cmd_GetName( cmd ) );
if( !v )
{
Con_Printf( "Command %s is missing in basecmd\n", Cmd_GetName( cmd ) );
invalid = true;
}
}
Cvar_LookupVars( 0, NULL, &invalid, (setpair_t)BaseCmd_CheckCvars );
if( !invalid )
{
Con_Printf( "BaseCmd is valid\n" );
}
}