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#!/bin/bash
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. scripts/lib.sh
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# Build engine
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cd $TRAVIS_BUILD_DIR
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export CC="/usr/bin/clang"
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export CXX="/usr/bin/clang++"
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export CFLAGS="-m32"
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export CXXFLAGS="-m32"
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python waf configure --sdl2=$HOME/Library/Frameworks/SDL2.framework/ --vgui=$TRAVIS_BUILD_DIR/vgui-dev --build-type=debug || die
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python waf build -j2 || die
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# mkdir -p pkg/
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# cp engine/libxash.dylib game_launch/xash3d mainui/libxashmenu.dylib vgui_support/libvgui_support.dylib VGUI/vgui-dev-master/lib/vgui.dylib ../scripts/xash3d.sh # pkg/
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# cp ~/Library/Frameworks/SDL2.framework/SDL2 pkg/libSDL2.dylib
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# tar -cjf $TRAVIS_BUILD_DIR/xash3d-osx.tar.bz2 pkg/*
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