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51 lines
1.3 KiB
51 lines
1.3 KiB
2 years ago
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#!/bin/bash
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. scripts/lib.sh
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# args: branch name, gamedir name
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build_hlsdk()
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{
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echo "Building HLSDK: $1 branch..."
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git checkout switch-$1
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./waf configure -T release --nswitch || die_configure
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./waf build || die
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cp build/dlls/$1_nswitch_aarch64.so ../../pkgtemp/xash3d/$2/dlls/
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cp build/cl_dll/client_nswitch_aarch64.so ../../pkgtemp/xash3d/$2/cl_dlls/
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./waf clean
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}
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export DEVKITPRO=/opt/devkitpro
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source $DEVKITPRO/switchvars.sh || die
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cd "$BUILDDIR" || die
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rm -rf artifacts build pkgtemp hlsdktemp
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mkdir -p pkgtemp/xash3d/{valve,gearbox,bshift}/{dlls,cl_dlls} || die
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echo "Building engine..."
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./waf configure -T release --nswitch || die_configure
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./waf build || die
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echo "Building HLSDK..."
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mkdir -p hlsdktemp || die
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cd hlsdktemp || die
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# TODO: replace with FWGS/hlsdk-portable.git when PRs are merged
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git clone --recursive https://github.com/fgsfdsfgs/hlsdk-xash3d.git
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cd hlsdk-xash3d || die
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build_hlsdk hl valve
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build_hlsdk opfor gearbox
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build_hlsdk bshift bshift
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echo "Packaging artifacts..."
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cp build/engine/xash.nro pkgtemp/xash3d/xash3d.nro
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cp build/ref/gl/libref_gl.so pkgtemp/xash3d/
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cp build/ref/soft/libref_soft.so pkgtemp/xash3d/
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cp build/3rdparty/mainui/libmenu.so pkgtemp/xash3d/
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cp build/3rdparty/extras/extras.pk3 pkgtemp/xash3d/valve/
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mkdir -p artifacts/ || die
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