#!/usr/bin/env python3 import socket import random import sys import traceback import logging import os from optparse import OptionParser from struct import pack, unpack from time import time from ipaddress import ip_address, ip_network from server_entry import ServerEntry from protocol import MasterProtocol import ipfilter LOG_FILENAME = 'pymaster.log' MAX_SERVERS_FOR_IP = 14 CHALLENGE_SEND_PERIOD = 10 def log(msg): logging.debug(msg) class RateLimitItem: def __init__(self, resetAt): self.reset(resetAt) def reset(self, resetAt): self.resetAt = resetAt self.logs = self.calls = 0 def inc(self): self.calls = self.calls + 1 self.logs = self.logs + 1 def shouldReset(self, curtime): return curtime > self.resetAt class IPRateLimit: def __init__(self, type, period, maxcalls): self.type = type self.period = period self.maxcalls = maxcalls self.maxlogs = maxcalls + 2 self.ips = {} def ratelimit(self, ip): curtime = time() if ip not in self.ips: self.ips[ip] = RateLimitItem(curtime + self.period) elif self.ips[ip].shouldReset(curtime): self.ips[ip].reset(curtime + self.period) self.ips[ip].inc() if self.ips[ip].calls > self.maxcalls: if self.ips[ip].logs < self.maxlogs: log('Ratelimited %s %s' % (self.type, ip)) return True return False class PyMaster: def __init__(self, ip, port): self.serverList = [] self.serverRL = IPRateLimit('server', 60, 30) self.clientRL = IPRateLimit('client', 60, 120) self.ipfilterRL = IPRateLimit('filterlog', 60, 10) self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.sock.bind((ip, port)) log("Welcome to PyMaster!") log("I ask you again, are you my master?") log("Running on %s:%d" % (ip, port)) def serverLoop(self): data, addr = self.sock.recvfrom(1024) if ip_address(addr[0]) in ipfilter.ipfilter: if not self.ipfilterRL.ratelimit(addr[0]): log('Filter: %s:%d' % (addr[0], addr[1])) return if len(data) == 0: return # only client stuff if data.startswith(MasterProtocol.clientQuery): if not self.clientRL.ratelimit(addr[0]): self.clientQuery(data, addr) return # only server stuff if not self.serverRL.ratelimit(addr[0]): if data.startswith(MasterProtocol.challengeRequest): self.sendChallengeToServer(data, addr) elif data.startswith(MasterProtocol.addServer): self.addServerToList(data, addr) elif data.startswith(MasterProtocol.removeServer): self.removeServerFromList(data, addr) else: log('Unknown message: %s from %s:%d' % (str(data), addr[0], addr[1])) def clientQuery(self, data, addr): data = data.decode('latin_1') data = data.strip('1' + data[1]) info = data.split('\0')[1].strip('\\') split = info.split('\\') key = None protocol = None gamedir = 'valve' clver = None nat = 0 for i in range(0, len(split), 2): try: k = split[i] v = split[i + 1] if k == 'gamedir': gamedir = v.lower() # keep gamedir in lowercase elif k == 'nat': nat = int(v) elif k == 'clver': clver = v elif k == 'protocol': protocol = int(v) elif k == 'key': # defined but not implemented yet key = v # somebody is playing :) elif k == 'thisismypcid' or k == 'heydevelopersifyoureadthis': self.fakeInfoForOldVersions(gamedir, addr) return else: log('Client Query: %s:%d, invalid infostring=%s' % (addr[0], addr[1], rawFilter)) except IndexError: pass if( clver == None ): # Probably an old vulnerable version self.fakeInfoForOldVersions(gamedir, addr) return packet = MasterProtocol.queryPacketHeader for i in self.serverList: if time() > i.die: self.serverList.remove(i) continue if not i.check: continue if nat != i.nat or gamedir != i.gamedir: continue if protocol != None and protocol != i.protocol: continue if nat: # Tell server to send info reply data = ('\xff\xff\xff\xffc %s:%d' % (addr[0], addr[1])).encode('latin_1') self.sock.sendto(data, i.addr) if key: packet += b"\x7f" + key.encode('latin_1') # Use pregenerated address string packet += i.queryAddr packet += b'\0\0\0\0\0\0' # Fill last IP:Port with \0 self.sock.sendto(packet, addr) def fakeInfoForOldVersions(self, gamedir, addr): def sendFakeInfo(sock, warnmsg, gamedir, addr): baseReply = b"\xff\xff\xff\xffinfo\n\host\\" + warnmsg.encode('utf-8') + b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\" + gamedir.encode('latin-1') + b"\\" sock.sendto(baseReply, addr) sendFakeInfo(self.sock, "This version is not", gamedir, addr) sendFakeInfo(self.sock, "supported anymore", gamedir, addr) sendFakeInfo(self.sock, "Please update Xash3DFWGS", gamedir, addr) sendFakeInfo(self.sock, "From GooglePlay or GitHub", gamedir, addr) sendFakeInfo(self.sock, "Эта версия", gamedir, addr) sendFakeInfo(self.sock, "устарела", gamedir, addr) sendFakeInfo(self.sock, "Обновите Xash3DFWGS c", gamedir, addr) sendFakeInfo(self.sock, "GooglePlay или GitHub", gamedir, addr) def removeServerFromList(self, data, addr): pass def sendChallengeToServer(self, data, addr): count = 0 s = None for i in self.serverList: if addr[0] != i.addr[0]: continue if addr[1] == i.addr[1]: s = i break else: count += 1 if count > MAX_SERVERS_FOR_IP: return challenge2 = None if len(data) == 6: # little endian challenge challenge2 = unpack(' time(): return packet = MasterProtocol.challengePacketHeader packet += pack('I', s.challenge) # send server-to-master challenge back if challenge2 is not None: packet += pack('I', challenge2) self.sock.sendto(packet, addr) def addServerToList(self, data, addr): # Remove the header. Just for better parsing. info = data.strip(b'\x30\x0a\x5c').decode('latin_1') # Find a server with same address s = None for s in self.serverList: if s.addr == addr: break if not s: log('Server skipped challenge request: %s:%d' % (addr[0], addr[1])) return if s.setInfoString( info ): log('Add server: %s:%d, game=%s/%s, protocol=%d, players=%d/%d/%d, version=%s' % (addr[0], addr[1], s.gamemap, s.gamedir, s.protocol, s.players, s.bots, s.maxplayers, s.version)) else: log('Failed challenge from %s:%d: %d must be %d' % (addr[0], addr[1], s.challenge, s.challenge2)) def spawn_pymaster(verbose, ip, port): if verbose: logging.getLogger().addHandler(logging.StreamHandler()) # logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME)) logging.getLogger().setLevel(logging.DEBUG) masterMain = PyMaster(ip, port) while True: try: masterMain.serverLoop() except Exception: log(traceback.format_exc()) pass if __name__ == "__main__": parser = OptionParser() parser.add_option('-i', '--ip', action='store', dest='ip', default='0.0.0.0', help='ip to listen [default: %default]') parser.add_option('-p', '--port', action='store', dest='port', type='int', default=27010, help='port to listen [default: %default]') parser.add_option('-d', '--daemonize', action='store_true', dest='daemonize', default=False, help='run in background, argument is uid [default: %default]') parser.add_option('-q', '--quiet', action='store_false', dest='verbose', default=True, help='don\'t print to stdout [default: %default]') (options, args) = parser.parse_args() if options.daemonize != 0: from daemon import pidfile, DaemonContext with DaemonContext(stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()) as context: spawn_pymaster(options.verbose, options.ip, options.port) else: sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))