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@ -1,59 +1,81 @@
@@ -1,59 +1,81 @@
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# Basic networking |
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import socket |
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# Challenge generator |
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import random |
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import struct |
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# System important... things |
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import sys |
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import traceback |
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import logging |
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# Network packet creating |
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from struct import pack |
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# Server time control |
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from time import time |
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# ServerEntry class module |
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from server_entry import ServerEntry |
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from util import getAttrOrNone |
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# Protocol class |
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from protocol import MasterProtocol |
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UDP_IP = "127.0.0.1" |
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UDP_PORT = 27010 |
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sock = [] |
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LOG_FILENAME = 'pymaster.log' |
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logging.basicConfig( filename = LOG_FILENAME, level = logging.DEBUG ) |
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def logPrint( msg ): |
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if DEBUG: |
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print( msg ) |
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logging.debug( msg ) |
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class PyMaster: |
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self.serverList = [] |
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self.sock = [] |
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serverList = [] |
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sock = socket.socket( socket.AF_INET, socket.SOCK_DGRAM ) |
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def __init__(self): |
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sock = socket.socket( socket.AF_INET, socket.SOCK_DGRAM ) |
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sock.bind( (UDP_IP, UDP_PORT) ) |
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self.sock.bind( (UDP_IP, UDP_PORT) ) |
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logprint("Welcome to PyMaster!") |
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logprint("I ask you again, are you my master?") |
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logprint("Running on %s:%i" % UDP_IP, UDP_PORT) |
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logPrint("Welcome to PyMaster!") |
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logPrint("I ask you again, are you my master?") |
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logPrint("Running on {0}:{1}".format( UDP_IP, UDP_PORT)) |
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def serverLoop(self) |
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data, addr = sock.recvfrom(1024)4 |
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logprint("received message: %s" % data) |
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def serverLoop(self): |
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data, addr = self.sock.recvfrom(1024) |
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data = data.decode('latin_1') |
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if data[0] == '1': |
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if( data[0] == MasterProtocol.clientQuery ): |
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logPrint("Client Query: from {0}:{1}".format(addr[0], addr[1])) |
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self.clientQuery(data, addr); |
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elif data[0] == 'q' |
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elif( data[0] == MasterProtocol.challengeRequest ): |
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logPrint("Challenge Request: from {0}:{1}".format(addr[0], addr[1])) |
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self.sendChallengeToServer(data, addr); |
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elif data[0] == '0' |
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elif( data[0] == MasterProtocol.addServer ): |
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logPrint("Add Server: from {0}:{1}".format(addr[0], addr[1])) |
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self.addServerToList(data, addr); |
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elif data[0] == 'b' |
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elif( data[0] == MasterProtocol.removeServer ): |
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logPrint("Remove Server: from {0}:{1}".format(addr[0], addr[1])) |
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self.removeServerFromList(data, addr); |
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else |
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logprint("Unknown message: %s from %s" % data, addr) |
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elif( data[0] == MasterProtocol.statusRequest ): |
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logPrint("Status Request: from {0}:{1}".format(addr[0], addr[1])) |
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self.sendStatus(data, addr); |
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else: |
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logPrint("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1])) |
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def clientQuery(self, data, addr): |
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data = data.strip('1') |
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data = data.strip('1\xff') |
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region = data[0] |
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try: |
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queryAddr, rawFilter = data.split('\0') |
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except ValueError: |
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return |
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rawFilter = rawFilter.split('\\') |
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queryFilter = namedtuple('QueryFilter', rawFilter[0::2])._make(rawFilter[1::2]) |
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rawFilter = rawFilter.strip('\\') |
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split = rawFilter.split('\\') |
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#nor = getAttrOrNone(queryFilter, 'nor') |
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#nand = getAttrOrNone(queryFilter, 'nand') |
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#dedicated = getAttrOrNone(queryFilter, 'dedicated') |
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#gamedir = getAttrOrNone(queryFilter, 'gamedir') |
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#gamemap = getAttrOrNone(queryFilter, 'map') |
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#linux = getAttrOrNone(queryFilter, 'linux') |
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#empty = getAttrOrNone(queryFilter, 'empty') |
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@ -64,21 +86,51 @@ class PyMaster:
@@ -64,21 +86,51 @@ class PyMaster:
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#name = getAttrOrNone(queryFilter, 'name') |
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#version = getAttrOrNone(queryFilter, 'version_match') |
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#gameaddr = getAttrOrNone(queryFilter, 'gameaddr') |
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secure = getAttrOrNone(queryFilter, 'secure') |
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packet = '\xff\xff\xff\xff\x66\x0a' |
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#secure = getAttrOrNone(queryFilter, 'secure') |
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# Use NoneType as undefined |
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gamedir = None |
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gamemap = None |
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for i in range( 0, len(split), 2 ): |
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try: |
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key = split[i + 1] |
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if( split[i] == 'gamedir' ): |
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gamedir = key |
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elif( split[i] == 'map' ): |
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gamemap = key |
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else: |
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logPrint('Unhandled info string entry: {0}/{1}'.format(split[i], key)) |
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except IndexError: |
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pass |
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packet = MasterProtocol.queryPacketHeader |
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for i in self.serverList: |
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if( !i.check ): |
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if( time() > i.die ): |
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self.serverList.remove(i) |
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continue |
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if( not i.check ): |
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continue |
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if( gamedir != None ): |
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if( gamedir != i.serverInfo.gamedir): |
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if( gamedir != i.gamedir): |
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continue |
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# Use pregenerated address string |
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packet += self.queryAddr |
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packet += i.queryAddr |
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self.sock.sendto(packet, addr) |
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def removeServerFromList(self, data, addr): |
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for i in self.serverList: |
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if (i.addr == addr): |
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self.serverList.remove(i) |
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def sendChallengeToServer(self, data, addr): |
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# At first, remove old server data from list |
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self.removeServerFromList(None, addr) |
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# Generate a 32 bit challenge number |
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challenge = random.randint(0, 2**32-1) |
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@ -86,23 +138,30 @@ class PyMaster:
@@ -86,23 +138,30 @@ class PyMaster:
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self.serverList.append(ServerEntry(addr, challenge)) |
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# And send him a challenge |
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packet = '\xff\xff\xff\xff\x73\x0a' |
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packet += struct.pack('I', challenge) |
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socket.sendto(packet, addr) |
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packet = MasterProtocol.challengePacketHeader |
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packet += pack('I', challenge) |
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self.sock.sendto(packet, addr) |
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def addServerToList(self, data, addr): |
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# Remove the header |
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# Remove the header. Just for better parsing. |
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serverInfo = data.strip('\x30\x0a\x5c') |
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# Find a server with |
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# Find a server with same address |
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for serverEntry in self.serverList: |
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if( serverEntry.addr == addr ): |
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serverEntry.setInfoString( serverInfo ) |
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def removeServerFromList(self, data, addr): |
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def sendStatus( self, data, addr ): |
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count = len(self.serverList) |
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packet = b'Server\t\t\tGame\tMap\tPlayers\tVersion\tChallenge\tCheck\n' |
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for i in self.serverList: |
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if (i.addr == addr): |
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self.serverList.remove(i) |
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line = '{0}:{1}\t{2}\t{3}\t{4}/{5}\t{6}\n'.format(i.addr[0], i.addr[1], |
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i.gamedir, i.gamemap, i.players, |
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i.maxplayers, i.version, i.challenge, i.check) |
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packet += line.encode('latin_1') |
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self.sock.sendto(packet, addr) |
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def main( argv = None ): |
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if argv is None: |
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@ -110,7 +169,11 @@ def main( argv = None ):
@@ -110,7 +169,11 @@ def main( argv = None ):
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masterMain = PyMaster() |
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while True: |
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try: |
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masterMain.serverLoop() |
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except Exception: |
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logging.exception() |
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pass |
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if __name__ == "__main__": |
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sys.exit( main( ) ) |