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#!/usr/bin/env python3
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import socket
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import random
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import sys
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import traceback
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import logging
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import os
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from optparse import OptionParser
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from struct import pack
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from time import time
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from server_entry import ServerEntry
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from protocol import MasterProtocol
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LOG_FILENAME = "pymaster.log"
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MAX_SERVERS_FOR_IP = 14
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class PyMaster:
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def __init__(self, ip, port):
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self.serverList = []
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if ':' in ip:
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self.sock = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
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else:
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self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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self.sock.bind((ip, port))
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logging.debug("Welcome to PyMaster!")
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logging.debug("I ask you again, are you my master? @-@")
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logging.debug("Running on %s:%d" % (ip, port))
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def server_loop(self):
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data, addr = self.sock.recvfrom(1024)
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data = data.decode("latin_1")
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match data[0]:
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case MasterProtocol.clientQuery:
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self.client_query(data, addr)
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case MasterProtocol.challengeRequest:
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self.send_challenge_to_server(data, addr)
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case MasterProtocol.addServer:
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self.add_server_to_list(data, addr)
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case MasterProtocol.removeServer:
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self.remove_server_from_list(data, addr)
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case other:
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logging.debug("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]))
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def client_query(self, data, addr):
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region = data[1] # UNUSED
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data = data.strip("1" + region)
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try:
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query = data.split("\0")
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except ValueError:
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logging.debug(traceback.format_exc())
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return
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queryAddr = query[0] # UNUSED
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rawFilter = query[1]
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# Remove first \ character
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rawFilter = rawFilter.strip("\\")
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split = rawFilter.split("\\")
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# Use NoneType as undefined
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gamedir = "valve" # halflife, by default
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clver = None
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nat = 0
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for i in range(0, len(split), 2):
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try:
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key = split[i + 1]
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if split[i] == "gamedir":
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gamedir = key.lower() # keep gamedir in lowercase
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elif split[i] == "nat":
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nat = int(key)
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elif split[i] == "clver":
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clver = key
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else:
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logging.debug(
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"Unhandled info string entry: {0}/{1}. Infostring was: {2}".format(
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split[i], key, split
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)
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)
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except IndexError:
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pass
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if clver is None: # Probably an old vulnerable version
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self.fake_info_for_old_versions(gamedir, addr)
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return
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packet = MasterProtocol.queryPacketHeader
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for i in self.serverList:
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if time() > i.die:
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self.serverList.remove(i)
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continue
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if not i.check:
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continue
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if nat != i.nat:
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continue
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if gamedir is not None and gamedir != i.gamedir:
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continue
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if nat:
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reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1])
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data = reply.encode("latin_1")
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# Tell server to send info reply
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self.sock.sendto(data, i.addr)
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# Use pregenerated address string
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packet += i.queryAddr
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packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0
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self.sock.sendto(packet, addr)
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def _send_fake_info(sock, warnmsg, gamedir, addr):
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baseReply = (
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b"\xff\xff\xff\xffinfo\n\host\\"
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+ warnmsg.encode("utf-8")
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+ b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\"
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+ gamedir.encode("latin-1")
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+ b"\\"
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)
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sock.sendto(baseReply, addr)
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def fake_info_for_old_versions(self, gamedir, addr):
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error_message = [
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"This version is not",
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"supported anymore",
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"Please update Xash3DFWGS",
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"From GooglePlay or GitHub",
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"Эта версия",
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"устарела",
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"Обновите Xash3DFWGS c",
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"GooglePlay или GitHub",
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]
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for string in error_message:
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_send_fake_info(self.sock, string, gamedir, addr)
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def remove_server_from_list(self, data, addr):
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for server in self.serverList:
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if server.addr == addr:
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logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
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self.serverList.remove(server)
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def send_challenge_to_server(self, data, addr):
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logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
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# At first, remove old server- data from list
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# self.removeServerFromList(None, addr)
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count = 0
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for i in self.serverList:
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if i.addr[0] == addr[0]:
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if i.addr[1] == addr[1]:
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self.serverList.remove(i)
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else:
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count += 1
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if count > MAX_SERVERS_FOR_IP:
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return
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challenge = random.randint(0, 2**32 - 1)
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# Add server to list
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self.serverList.append(ServerEntry(addr, challenge))
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# And send him a challenge
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packet = MasterProtocol.challengePacketHeader
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packet += pack("I", challenge)
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self.sock.sendto(packet, addr)
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def add_server_to_list(self, data, addr):
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logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1]))
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# Remove the header. Just for better parsing.
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serverInfo = data.strip("\x30\x0a\x5c")
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# Find a server with same address
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for serverEntry in self.serverList:
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if serverEntry.addr == addr:
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break
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serverEntry.setInfoString(serverInfo)
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def spawn_pymaster(verbose, ip, port):
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if verbose:
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logging.getLogger().addHandler(logging.StreamHandler())
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logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
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logging.getLogger().setLevel(logging.DEBUG)
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masterMain = PyMaster(ip, port)
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while True:
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try:
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masterMain.server_loop()
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except Exception:
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logging.debug(traceback.format_exc())
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if __name__ == "__main__":
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parser = OptionParser()
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parser.add_option(
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"-i",
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"--ip",
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action="store",
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dest="ip",
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default="0.0.0.0",
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help="ip to listen [default: %default]",
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)
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parser.add_option(
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"-p",
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"--port",
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action="store",
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dest="port",
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type="int",
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default=27010,
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help="port to listen [default: %default]",
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)
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parser.add_option(
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"-d",
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"--daemonize",
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action="store_true",
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dest="daemonize",
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default=False,
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help="run in background, argument is uid [default: %default]",
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)
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parser.add_option(
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"-q",
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"--quiet",
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action="store_false",
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dest="verbose",
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default=True,
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help="don't print to stdout [default: %default]",
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)
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(options, args) = parser.parse_args()
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if options.daemonize != 0:
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from daemon import DaemonContext
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with DaemonContext(
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stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()
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) as context:
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spawn_pymaster(options.verbose, options.ip, options.port)
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else:
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sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))
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