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implement welcome, pending, handler features

main 1.3.0
yggverse 2 months ago
parent
commit
5e662c33d9
  1. 93
      README.md
  2. 84
      src/Server.php

93
README.md

@ -71,6 +71,99 @@ Set server status `true`|`false` to shutdown immediately @@ -71,6 +71,99 @@ Set server status `true`|`false` to shutdown immediately
Get current server status
#### Server::setWelcome
Define application logic on peer connection established
``` php
$server->setWelcome(
function (
string $connect
): ?string
{
printf(
"connected: %s\n\r",
$connect
);
return sprintf(
"welcome, %s\n\r",
$connect
);
}
);
```
#### Server::getWelcome
Get current `Welcome` function, `null` by default
#### Server::setPending
Define application logic on peer make initial request
``` php
$server->setPending(
function (
string $request,
string $connect
): ?string
{
printf(
"connection: %s requested: %s",
$connect,
$request,
);
return sprintf(
"received: %s",
$request
);
}
);
```
#### Server::getPending
Get current `Pending` function, `null` by default
#### Server::setHandler
Define basic application logic on complete packet received.
Could be also defined as [Server::start](https://github.com/YGGverse/nps-php#serverstart) argument.
``` php
$server->setHandler(
function (
bool $success,
string $content,
string $request,
string $connect
): ?string
{
printf(
'connection: %s request: %s',
$connect,
$request
);
if ($success)
{
var_dump(
$content
);
}
return "thank you!\n\r";
}
);
```
#### Server::getHandler
Get current `Handler` function, `null` by default
#### Server::start
Run server object using this method.

84
src/Server.php

@ -10,6 +10,10 @@ class Server @@ -10,6 +10,10 @@ class Server
private int $_line;
private bool $_live;
private $_welcome = null;
private $_pending = null;
private $_handler = null;
public function __construct(
string $host = '127.0.0.1',
int $port = 1915,
@ -111,10 +115,53 @@ class Server @@ -111,10 +115,53 @@ class Server
$this->_live = $value;
}
public function getWelcome(): callable
{
return $this->_welcome;
}
public function setWelcome(
callable $function
): void
{
$this->_welcome = $function;
}
public function getPending(): callable
{
return $this->_pending;
}
public function setPending(
callable $function
): void
{
$this->_pending = $function;
}
public function getHandler(): callable
{
return $this->_handler;
}
public function setHandler(
callable $function
): void
{
$this->_handler = $function;
}
public function start(
?callable $handler = null
): void
{
if ($handler)
{
$this->setHandler(
$handler
);
}
$socket = stream_socket_server(
sprintf(
'tcp://%s:%d',
@ -141,6 +188,22 @@ class Server @@ -141,6 +188,22 @@ class Server
$socket, -1, $connect
);
if ($this->_welcome)
{
$response = call_user_func(
$this->_welcome,
$connect
);
if ($response)
{
fwrite(
$incoming,
$response
);
}
}
stream_set_blocking(
$incoming,
true
@ -151,6 +214,23 @@ class Server @@ -151,6 +214,23 @@ class Server
$this->_line
);
if ($this->_pending)
{
$response = call_user_func(
$this->_pending,
$request,
$connect
);
if ($response)
{
fwrite(
$incoming,
$response
);
}
}
$success = true;
$content = '';
@ -185,10 +265,10 @@ class Server @@ -185,10 +265,10 @@ class Server
false
);
if ($handler)
if ($this->_handler)
{
$response = call_user_func(
$handler,
$this->_handler,
$success,
$content,
$request,

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