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54 lines
2.0 KiB
54 lines
2.0 KiB
# |
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# Copyright (c) 2015 Pavlo Lavrenenko |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a copy |
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# of this software and associated documentation files (the "Software"), to deal |
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# in the Software without restriction, including without limitation the rights |
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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# copies of the Software, and to permit persons to whom the Software is |
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# furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included in all |
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# copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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# SOFTWARE. |
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# |
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cmake_minimum_required(VERSION 2.6.0) |
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project (SVDLL) |
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set (SVDLL_LIBRARY server) |
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-exceptions -w") |
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
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file( GLOB_RECURSE SVDLL_SOURCES *.cpp ) |
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file( GLOB_RECURSE PM_SOURCES ../pm_shared/*.c ) |
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list( APPEND SVDLL_SOURCES ${PM_SOURCES} ) |
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set( REMOVE_UNNEEDED_SOURCES |
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${CMAKE_CURRENT_LIST_DIR}/AI_BaseNPC_Schedule.cpp |
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${CMAKE_CURRENT_LIST_DIR}/mpstubb.cpp ) |
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list( REMOVE_ITEM SVDLL_SOURCES ${REMOVE_UNNEEDED_SOURCES} ) |
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) |
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add_definitions( -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf ) |
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if(USE_VOICEMGR) |
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list( APPEND SVDLL_SOURCES ../game_shared/voice_gamemgr.cpp) |
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else() |
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add_definitions(-DNO_VOICEGAMEMGR) |
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endif() |
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add_library (${SVDLL_LIBRARY} SHARED ${SVDLL_SOURCES}) |
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set_target_properties (${SVDLL_SHARED} PROPERTIES |
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POSITION_INDEPENDENT_CODE 1) |
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