You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1099 lines
32 KiB
1099 lines
32 KiB
//++ BulliT |
|
|
|
#include "extdll.h" |
|
#include "util.h" |
|
#include "cbase.h" |
|
#include "player.h" |
|
#include "trains.h" |
|
#include "nodes.h" |
|
#include "weapons.h" |
|
#include "soundent.h" |
|
#include "monsters.h" |
|
#include "../engine/shake.h" |
|
#include "agglobal.h" |
|
#include "agcommand.h" |
|
#include "agwallhack.h" |
|
#include "gamerules.h" |
|
#include <time.h> |
|
#ifndef _WIN32 |
|
#include <sys/types.h> |
|
#include <dirent.h> |
|
#include <unistd.h> |
|
#endif |
|
|
|
|
|
void AgInitTimer(); |
|
|
|
#ifdef AG_NO_CLIENT_DLL |
|
DLL_GLOBAL cvar_t ag_version = {"sv_ag_version","6.6mini", FCVAR_SERVER }; |
|
#else |
|
DLL_GLOBAL cvar_t ag_version = {"sv_ag_version","6.6", FCVAR_SERVER }; |
|
#endif |
|
|
|
DLL_GLOBAL cvar_t ag_gamemode = {"sv_ag_gamemode","ffa", FCVAR_SERVER }; //The current gamemode |
|
DLL_GLOBAL cvar_t ag_allowed_gamemodes = {"sv_ag_allowed_gamemodes",""}; |
|
|
|
DLL_GLOBAL cvar_t ag_pure = {"sv_ag_pure","0",FCVAR_SERVER }; //Default off. |
|
|
|
DLL_GLOBAL cvar_t ag_match_running = {"sv_ag_match_running","0",FCVAR_SERVER|FCVAR_UNLOGGED}; //Default not match. Protects players from wondering into the server. |
|
|
|
DLL_GLOBAL cvar_t ag_oldphysics = {"sv_ag_oldphysics","1"}; |
|
|
|
DLL_GLOBAL cvar_t ag_allow_timeout = {"sv_ag_allow_timeout","1"}; //Allow timeout. |
|
|
|
DLL_GLOBAL cvar_t ag_allow_vote = {"sv_ag_allow_vote","1", FCVAR_SERVER|FCVAR_UNLOGGED}; //Voting is enabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_start = {"sv_ag_vote_start","1", FCVAR_SERVER|FCVAR_UNLOGGED}; //Start voting enabled by default |
|
DLL_GLOBAL cvar_t ag_vote_setting = {"sv_ag_vote_setting","1"}; //Setting voting enabled by default |
|
DLL_GLOBAL cvar_t ag_vote_gamemode = {"sv_ag_vote_gamemode","1", FCVAR_SERVER|FCVAR_UNLOGGED}; //Gamemode voting is enabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_kick = {"sv_ag_vote_kick","0"}; //Kick voting is disabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_allow = {"sv_ag_vote_allow","1"}; //All voting is enabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_admin = {"sv_ag_vote_admin","0"}; //Admin voting is disabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_map = {"sv_ag_vote_map","1", FCVAR_SERVER|FCVAR_UNLOGGED}; //Map voting is enabled by default. |
|
DLL_GLOBAL cvar_t ag_vote_failed_time = {"sv_ag_vote_failed_time","30"}; |
|
|
|
DLL_GLOBAL cvar_t ag_start_minplayers = {"sv_ag_start_minplayers","2"}; |
|
|
|
DLL_GLOBAL cvar_t ag_vote_mp_timelimit_low = {"sv_ag_vote_mp_timelimit_low","10"}; |
|
DLL_GLOBAL cvar_t ag_vote_mp_timelimit_high = {"sv_ag_vote_mp_timelimit_high","40"}; |
|
DLL_GLOBAL cvar_t ag_vote_mp_fraglimit_low = {"sv_ag_vote_mp_fraglimit_low","0"}; |
|
DLL_GLOBAL cvar_t ag_vote_mp_fraglimit_high = {"sv_ag_vote_mp_fraglimit_high","100"}; |
|
|
|
DLL_GLOBAL cvar_t ag_floodmsgs = {"sv_ag_floodmsgs","4"}; |
|
DLL_GLOBAL cvar_t ag_floodpersecond = {"sv_ag_floodpersecond","4"}; |
|
DLL_GLOBAL cvar_t ag_floodwaitdelay = {"sv_ag_floodwaitdelay","10"}; |
|
|
|
DLL_GLOBAL cvar_t ag_player_id = {"sv_ag_player_id","5"}; //Default 5 seconds. |
|
DLL_GLOBAL cvar_t ag_auto_admin = {"sv_ag_auto_admin","1"}; //Default 1 = Autoauthenticate admins based on won id. |
|
|
|
DLL_GLOBAL cvar_t ag_lj_timer = {"sv_ag_lj_timer","0"}; //Default 0 = turned off. |
|
|
|
DLL_GLOBAL cvar_t ag_wallgauss = {"sv_ag_wallgauss","1"}; //Default 1 = Lame wallgauss on. |
|
DLL_GLOBAL cvar_t ag_headshot = {"sv_ag_headshot","3"}; //Default 3 = 3 times damage |
|
DLL_GLOBAL cvar_t ag_blastradius = {"sv_ag_blastradius","1"}; //Default 1 = Standard radius |
|
|
|
|
|
DLL_GLOBAL cvar_t ag_ban_crowbar = {"sv_ag_ban_crowbar","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_glock = {"sv_ag_ban_glock","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_357 = {"sv_ag_ban_357","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_mp5 = {"sv_ag_ban_mp5","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_shotgun = {"sv_ag_ban_shotgun", "0"}; |
|
DLL_GLOBAL cvar_t ag_ban_crossbow = {"sv_ag_ban_crossbow", "0"}; |
|
DLL_GLOBAL cvar_t ag_ban_rpg = {"sv_ag_ban_rpg","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_gauss = {"sv_ag_ban_gauss","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_egon = {"sv_ag_ban_egon","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_hornet = {"sv_ag_ban_hornet","0"}; |
|
|
|
DLL_GLOBAL cvar_t ag_ban_hgrenade = {"sv_ag_ban_hgrenade","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_satchel = {"sv_ag_ban_satchel","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_tripmine = {"sv_ag_ban_tripmine","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_snark = {"sv_ag_ban_snark","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_longjump = {"sv_ag_ban_longjump","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_m203 = {"sv_ag_ban_m203","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_9mmar = {"sv_ag_ban_9mmar","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_bockshot = {"sv_ag_ban_bockshot","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_uranium = {"sv_ag_ban_uranium","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_bolts = {"sv_ag_ban_bolts","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_rockets = {"sv_ag_ban_rockets","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_357ammo = {"sv_ag_ban_357ammo","0"}; |
|
|
|
DLL_GLOBAL cvar_t ag_ban_armour = {"sv_ag_ban_armour","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_health = {"sv_ag_ban_health","0"}; |
|
DLL_GLOBAL cvar_t ag_ban_recharg = {"sv_ag_ban_recharg","0"}; |
|
|
|
DLL_GLOBAL cvar_t ag_start_crowbar = {"sv_ag_start_crowbar","1"}; |
|
DLL_GLOBAL cvar_t ag_start_glock = {"sv_ag_start_glock","1"}; |
|
DLL_GLOBAL cvar_t ag_start_357 = {"sv_ag_start_357","0"}; |
|
DLL_GLOBAL cvar_t ag_start_mp5 = {"sv_ag_start_mp5","0"}; |
|
DLL_GLOBAL cvar_t ag_start_shotgun = {"sv_ag_start_shotgun", "0"}; |
|
DLL_GLOBAL cvar_t ag_start_crossbow = {"sv_ag_start_crossbow", "0"}; |
|
DLL_GLOBAL cvar_t ag_start_rpg = {"sv_ag_start_rpg","0"}; |
|
DLL_GLOBAL cvar_t ag_start_gauss = {"sv_ag_start_gauss","0"}; |
|
DLL_GLOBAL cvar_t ag_start_egon = {"sv_ag_start_egon","0"}; |
|
DLL_GLOBAL cvar_t ag_start_hornet = {"sv_ag_start_hornet","0"}; |
|
|
|
DLL_GLOBAL cvar_t ag_start_hgrenade = {"sv_ag_start_hgrenade","0"}; |
|
DLL_GLOBAL cvar_t ag_start_satchel = {"sv_ag_start_satchel","0"}; |
|
DLL_GLOBAL cvar_t ag_start_tripmine = {"sv_ag_start_tripmine","0"}; |
|
DLL_GLOBAL cvar_t ag_start_snark = {"sv_ag_start_snark","0"}; |
|
DLL_GLOBAL cvar_t ag_start_longjump = {"sv_ag_start_longjump","0"}; |
|
DLL_GLOBAL cvar_t ag_start_m203 = {"sv_ag_start_m203","0"}; |
|
DLL_GLOBAL cvar_t ag_start_9mmar = {"sv_ag_start_9mmar","68"}; |
|
DLL_GLOBAL cvar_t ag_start_bockshot = {"sv_ag_start_bockshot","0"}; |
|
DLL_GLOBAL cvar_t ag_start_uranium = {"sv_ag_start_uranium","0"}; |
|
DLL_GLOBAL cvar_t ag_start_bolts = {"sv_ag_start_bolts","0"}; |
|
DLL_GLOBAL cvar_t ag_start_rockets = {"sv_ag_start_rockets","0"}; |
|
DLL_GLOBAL cvar_t ag_start_357ammo = {"sv_ag_start_357ammo","0"}; |
|
DLL_GLOBAL cvar_t ag_start_armour = {"sv_ag_start_armour","0"}; |
|
DLL_GLOBAL cvar_t ag_start_health = {"sv_ag_start_health","100"}; |
|
|
|
DLL_GLOBAL cvar_t ag_dmg_crowbar = {"sv_ag_dmg_crowbar","25"}; |
|
DLL_GLOBAL cvar_t ag_dmg_glock = {"sv_ag_dmg_glock","12"}; |
|
DLL_GLOBAL cvar_t ag_dmg_357 = {"sv_ag_dmg_357","40"}; |
|
DLL_GLOBAL cvar_t ag_dmg_mp5 = {"sv_ag_dmg_mp5","12"}; |
|
DLL_GLOBAL cvar_t ag_dmg_shotgun = {"sv_ag_dmg_shotgun", "20"}; |
|
DLL_GLOBAL cvar_t ag_dmg_crossbow = {"sv_ag_dmg_crossbow", "20"}; |
|
DLL_GLOBAL cvar_t ag_dmg_bolts = {"sv_ag_dmg_bolts","50"}; |
|
DLL_GLOBAL cvar_t ag_dmg_rpg = {"sv_ag_dmg_rpg","120"}; |
|
DLL_GLOBAL cvar_t ag_dmg_gauss = {"sv_ag_dmg_gauss","20"}; |
|
DLL_GLOBAL cvar_t ag_dmg_egon_wide = {"sv_ag_dmg_egon_wide","20"}; |
|
DLL_GLOBAL cvar_t ag_dmg_egon_narrow= {"sv_ag_dmg_egon_narrow","10"}; |
|
DLL_GLOBAL cvar_t ag_dmg_hornet = {"sv_ag_dmg_hornet","10"}; |
|
DLL_GLOBAL cvar_t ag_dmg_hgrenade = {"sv_ag_dmg_hgrenade","100"}; |
|
DLL_GLOBAL cvar_t ag_dmg_satchel = {"sv_ag_dmg_satchel","120"}; |
|
DLL_GLOBAL cvar_t ag_dmg_tripmine = {"sv_ag_dmg_tripmine","150"}; |
|
DLL_GLOBAL cvar_t ag_dmg_m203 = {"sv_ag_dmg_m203","100"}; |
|
|
|
|
|
DLL_GLOBAL cvar_t ag_max_spectators = {"sv_ag_max_spectators","5"}; |
|
DLL_GLOBAL cvar_t ag_spec_enable_disable = {"sv_ag_spec_enable_disable","0"}; |
|
DLL_GLOBAL cvar_t ag_spectalk = {"ag_spectalk","1"}; |
|
|
|
DLL_GLOBAL cvar_t ag_spawn_volume = {"sv_ag_spawn_volume","1"}; |
|
DLL_GLOBAL cvar_t ag_show_gibs = {"sv_ag_show_gibs","1"}; |
|
|
|
DLL_GLOBAL cvar_t ag_gametype = {"sv_ag_gametype",""}; |
|
|
|
DLL_GLOBAL cvar_t ag_ctf_flag_resettime = {"sv_ag_ctf_flag_resettime","30"}; //the time that a dropped flag lays in the world before respawning |
|
DLL_GLOBAL cvar_t ag_ctf_capture_limit = {"sv_ag_ctf_capturelimit","10", FCVAR_SERVER}; //the number of captures before map ends. |
|
DLL_GLOBAL cvar_t ag_ctf_teamcapturepoints = {"sv_ag_ctf_teamcapturepoints","1"}; //the ammount of points his teammates get |
|
DLL_GLOBAL cvar_t ag_ctf_capturepoints = {"sv_ag_ctf_capturepoints","4"}; //the amount of points the capturer gets |
|
DLL_GLOBAL cvar_t ag_ctf_returnpoints = {"sv_ag_ctf_returnpoints","1"}; //the amount of points the returner gets. |
|
DLL_GLOBAL cvar_t ag_ctf_carrierkillpoints = {"sv_ag_ctf_carrierkillpoints","1"}; //the amount of points the killer gets. |
|
DLL_GLOBAL cvar_t ag_ctf_stealpoints = {"sv_ag_ctf_stealpoints","1"}; //the amount of points the stealer gets. |
|
DLL_GLOBAL cvar_t ag_ctf_defendpoints = {"sv_ag_ctf_defendpoints","1"}; //the amount of points the defender gets. |
|
DLL_GLOBAL cvar_t ag_ctf_roundbased = {"sv_ag_ctf_roundbased","0"}; //1 for roundbased CTF game. |
|
|
|
//++ muphicks |
|
DLL_GLOBAL cvar_t ag_dom_mincontroltime = {"sv_ag_dom_mincontroltime","5"}; // number of seconds team must control point to score |
|
DLL_GLOBAL cvar_t ag_dom_controlpoints = {"sv_ag_dom_controlpoints", "1"}; // number of points scored when under teams control |
|
DLL_GLOBAL cvar_t ag_dom_resetscorelimit = {"sv_ag_dom_resetscorelimit", "6"}; // max time under 1 teams control 5*6 = 30 seconds |
|
DLL_GLOBAL cvar_t ag_dom_scorelimit = {"sv_ag_dom_scorelimit", "200"}; // max points a team needs to get to win the game |
|
//-- muphicks |
|
|
|
DLL_GLOBAL cvar_t ag_gauss_fix = {"ag_gauss_fix","0"}; //Default 0 - no fix. |
|
DLL_GLOBAL cvar_t ag_rpg_fix = {"ag_rpg_fix","0"}; //Default 0 - no fix. |
|
|
|
DLL_GLOBAL cvar_t mm_agsay = {"mm_agsay","1", FCVAR_SERVER }; |
|
|
|
|
|
DLL_GLOBAL bool g_bLangame = false; |
|
DLL_GLOBAL bool g_bUseTeamColors = false; |
|
extern AgString g_sGamemode; |
|
|
|
void LoadGreetingMessages(); |
|
|
|
void AgInitGame() |
|
{ |
|
AgInitTimer(); |
|
|
|
CVAR_REGISTER ( &ag_version); |
|
CVAR_REGISTER ( &ag_gamemode); |
|
CVAR_REGISTER ( &ag_allowed_gamemodes); |
|
|
|
CVAR_REGISTER ( &ag_allow_vote); |
|
CVAR_REGISTER ( &ag_pure); |
|
CVAR_REGISTER ( &ag_match_running); |
|
|
|
CVAR_REGISTER ( &ag_oldphysics); |
|
|
|
CVAR_REGISTER ( &ag_player_id); |
|
CVAR_REGISTER ( &ag_lj_timer); |
|
|
|
CVAR_REGISTER ( &ag_auto_admin); |
|
CVAR_REGISTER ( &ag_wallgauss); |
|
CVAR_REGISTER ( &ag_headshot); |
|
CVAR_REGISTER ( &ag_blastradius); |
|
|
|
CVAR_REGISTER ( &ag_ban_crowbar); |
|
CVAR_REGISTER ( &ag_ban_glock); |
|
CVAR_REGISTER ( &ag_ban_357); |
|
CVAR_REGISTER ( &ag_ban_mp5); |
|
CVAR_REGISTER ( &ag_ban_shotgun); |
|
CVAR_REGISTER ( &ag_ban_crossbow); |
|
CVAR_REGISTER ( &ag_ban_rpg); |
|
CVAR_REGISTER ( &ag_ban_gauss); |
|
CVAR_REGISTER ( &ag_ban_egon); |
|
CVAR_REGISTER ( &ag_ban_hornet); |
|
|
|
CVAR_REGISTER ( &ag_ban_hgrenade); |
|
CVAR_REGISTER ( &ag_ban_satchel); |
|
CVAR_REGISTER ( &ag_ban_tripmine); |
|
CVAR_REGISTER ( &ag_ban_snark); |
|
CVAR_REGISTER ( &ag_ban_m203); |
|
CVAR_REGISTER ( &ag_ban_longjump); |
|
CVAR_REGISTER ( &ag_ban_9mmar); |
|
CVAR_REGISTER ( &ag_ban_bockshot); |
|
CVAR_REGISTER ( &ag_ban_uranium); |
|
CVAR_REGISTER ( &ag_ban_bolts); |
|
CVAR_REGISTER ( &ag_ban_rockets); |
|
CVAR_REGISTER ( &ag_ban_357ammo); |
|
|
|
CVAR_REGISTER ( &ag_ban_armour); |
|
CVAR_REGISTER ( &ag_ban_health); |
|
CVAR_REGISTER ( &ag_ban_recharg); |
|
|
|
CVAR_REGISTER ( &ag_start_crowbar); |
|
CVAR_REGISTER ( &ag_start_glock); |
|
CVAR_REGISTER ( &ag_start_357); |
|
CVAR_REGISTER ( &ag_start_mp5); |
|
CVAR_REGISTER ( &ag_start_shotgun); |
|
CVAR_REGISTER ( &ag_start_crossbow); |
|
CVAR_REGISTER ( &ag_start_rpg); |
|
CVAR_REGISTER ( &ag_start_gauss); |
|
CVAR_REGISTER ( &ag_start_egon); |
|
CVAR_REGISTER ( &ag_start_hornet); |
|
|
|
CVAR_REGISTER ( &ag_start_hgrenade); |
|
CVAR_REGISTER ( &ag_start_satchel); |
|
CVAR_REGISTER ( &ag_start_tripmine); |
|
CVAR_REGISTER ( &ag_start_snark); |
|
CVAR_REGISTER ( &ag_start_m203); |
|
CVAR_REGISTER ( &ag_start_longjump); |
|
CVAR_REGISTER ( &ag_start_9mmar); |
|
CVAR_REGISTER ( &ag_start_bockshot); |
|
CVAR_REGISTER ( &ag_start_uranium); |
|
CVAR_REGISTER ( &ag_start_bolts); |
|
CVAR_REGISTER ( &ag_start_rockets); |
|
CVAR_REGISTER ( &ag_start_357ammo); |
|
|
|
CVAR_REGISTER ( &ag_start_armour); |
|
CVAR_REGISTER ( &ag_start_health); |
|
|
|
CVAR_REGISTER ( &ag_dmg_crowbar); |
|
CVAR_REGISTER ( &ag_dmg_glock); |
|
CVAR_REGISTER ( &ag_dmg_357); |
|
CVAR_REGISTER ( &ag_dmg_mp5); |
|
CVAR_REGISTER ( &ag_dmg_shotgun); |
|
CVAR_REGISTER ( &ag_dmg_crossbow); |
|
CVAR_REGISTER ( &ag_dmg_bolts); |
|
CVAR_REGISTER ( &ag_dmg_rpg); |
|
CVAR_REGISTER ( &ag_dmg_gauss); |
|
CVAR_REGISTER ( &ag_dmg_egon_wide); |
|
CVAR_REGISTER ( &ag_dmg_egon_narrow); |
|
CVAR_REGISTER ( &ag_dmg_hornet); |
|
CVAR_REGISTER ( &ag_dmg_hgrenade); |
|
CVAR_REGISTER ( &ag_dmg_satchel); |
|
CVAR_REGISTER ( &ag_dmg_tripmine); |
|
CVAR_REGISTER ( &ag_dmg_m203); |
|
|
|
CVAR_REGISTER ( &ag_allow_timeout); |
|
|
|
CVAR_REGISTER ( &ag_vote_start); |
|
CVAR_REGISTER ( &ag_vote_setting); |
|
CVAR_REGISTER ( &ag_vote_gamemode); |
|
CVAR_REGISTER ( &ag_vote_kick); |
|
CVAR_REGISTER ( &ag_vote_allow); |
|
CVAR_REGISTER ( &ag_vote_admin); |
|
CVAR_REGISTER ( &ag_vote_map); |
|
CVAR_REGISTER ( &ag_vote_failed_time); |
|
|
|
CVAR_REGISTER ( &ag_start_minplayers); |
|
|
|
CVAR_REGISTER ( &ag_vote_mp_timelimit_low); |
|
CVAR_REGISTER ( &ag_vote_mp_timelimit_high); |
|
CVAR_REGISTER ( &ag_vote_mp_fraglimit_low); |
|
CVAR_REGISTER ( &ag_vote_mp_fraglimit_high); |
|
|
|
CVAR_REGISTER ( &ag_floodmsgs); |
|
CVAR_REGISTER ( &ag_floodpersecond); |
|
CVAR_REGISTER ( &ag_floodwaitdelay); |
|
|
|
CVAR_REGISTER ( &ag_max_spectators); |
|
CVAR_REGISTER ( &ag_spec_enable_disable); |
|
CVAR_REGISTER ( &ag_spectalk); |
|
|
|
CVAR_REGISTER ( &ag_spawn_volume); |
|
CVAR_REGISTER ( &ag_show_gibs); |
|
|
|
CVAR_REGISTER ( &ag_gametype); |
|
|
|
CVAR_REGISTER ( &ag_ctf_flag_resettime); |
|
CVAR_REGISTER ( &ag_ctf_capturepoints); |
|
CVAR_REGISTER ( &ag_ctf_teamcapturepoints); |
|
CVAR_REGISTER ( &ag_ctf_capture_limit); |
|
CVAR_REGISTER ( &ag_ctf_returnpoints); |
|
CVAR_REGISTER ( &ag_ctf_carrierkillpoints); |
|
CVAR_REGISTER ( &ag_ctf_stealpoints); |
|
CVAR_REGISTER ( &ag_ctf_defendpoints); |
|
CVAR_REGISTER ( &ag_ctf_roundbased); |
|
|
|
//++ muphicks |
|
CVAR_REGISTER ( &ag_dom_mincontroltime); |
|
CVAR_REGISTER ( &ag_dom_controlpoints); |
|
CVAR_REGISTER ( &ag_dom_resetscorelimit); |
|
CVAR_REGISTER ( &ag_dom_scorelimit ); |
|
//-- muphicks |
|
|
|
CVAR_REGISTER ( &ag_gauss_fix); |
|
CVAR_REGISTER ( &ag_rpg_fix); |
|
|
|
CVAR_REGISTER ( &mm_agsay); |
|
|
|
Command.Init(); |
|
|
|
//Set up initial settings. Add "startup_" before |
|
char *servercfgfile = (char *)CVAR_GET_STRING( "servercfgfile" ); |
|
|
|
if ( servercfgfile && servercfgfile[0] ) |
|
{ |
|
char szCommand[256]; |
|
|
|
ALERT( at_console, "Executing dedicated server startup config file\n" ); |
|
sprintf( szCommand, "exec startup_%s\n", servercfgfile ); |
|
SERVER_COMMAND( szCommand ); |
|
SERVER_EXECUTE(); |
|
} |
|
|
|
g_bLangame = 0 < CVAR_GET_FLOAT("sv_lan"); |
|
|
|
GameMode.Init(); |
|
Wallhack.Init(); |
|
LoadGreetingMessages(); |
|
} |
|
|
|
|
|
//TITLES FOR HALF-LIFE |
|
// Position command $position x y |
|
// x & y are from 0 to 1 to be screen resolution independent |
|
// -1 means center in each dimension |
|
// Effect command $effect <effect number> |
|
// effect 0 is fade in/fade out |
|
// effect 1 is flickery credits |
|
// effect 2 is write out (training room) |
|
// Text color r g b command $color |
|
// fadein time fadeout time / hold time |
|
// $fadein (message fade in time - per character in effect 2) |
|
// $fadeout (message fade out time) |
|
// $holdtime (stay on the screen for this long) |
|
|
|
|
|
void AgSay(CBasePlayer* pPlayer,const AgString& sText, float* pfFloodProtected, float fHoldTime, float x, float y, int iChannel) |
|
{ |
|
if (g_fGameOver) |
|
return; |
|
|
|
if (pfFloodProtected) |
|
{ |
|
if (*pfFloodProtected > gpGlobals->time) |
|
return; |
|
|
|
*pfFloodProtected = gpGlobals->time + fHoldTime; |
|
} |
|
|
|
|
|
hudtextparms_t hText; |
|
memset(&hText, 0, sizeof(hText)); |
|
hText.channel = iChannel; |
|
// These X and Y coordinates are just above |
|
// the health meter. |
|
hText.x = x; |
|
hText.y = y; |
|
|
|
hText.r1 = hText.g1 = hText.b1 = 180; |
|
hText.a1 = 0; |
|
|
|
hText.r2 = hText.g2 = hText.b2 = 0; |
|
hText.a2 = 0; |
|
|
|
hText.holdTime = fHoldTime - 0.30; |
|
|
|
hText.effect = 2; // Fade in/out |
|
hText.fadeinTime = 0.01; |
|
hText.fadeoutTime = fHoldTime/5; |
|
hText.fxTime = 0.25; |
|
|
|
if (pPlayer) |
|
{ |
|
UTIL_HudMessage(pPlayer,hText, sText.c_str()); |
|
} |
|
else |
|
{ |
|
for (int i = 1; i <= gpGlobals->maxClients; i++) |
|
{ |
|
CBasePlayer* pPlayerLoop = AgPlayerByIndex(i); |
|
if (pPlayerLoop) |
|
UTIL_HudMessage(pPlayerLoop,hText, sText.c_str()); |
|
} |
|
} |
|
} |
|
|
|
|
|
CBasePlayer* AgPlayerByIndex(int iPlayerIndex ) |
|
{ |
|
CBasePlayer* pPlayer = NULL; |
|
|
|
if ( iPlayerIndex > 0 && iPlayerIndex <= gpGlobals->maxClients ) |
|
{ |
|
edict_t *pPlayerEdict = INDEXENT( iPlayerIndex ); |
|
if ( pPlayerEdict && !pPlayerEdict->free && pPlayerEdict->pvPrivateData) |
|
{ |
|
CBaseEntity* pEnt = (CBaseEntity *)CBaseEntity::Instance( pPlayerEdict ); |
|
if (pEnt && pEnt->pev && CLASS_PLAYER == pEnt->Classify()) |
|
{ |
|
if (pEnt->pev->netname && 0 != STRING(pEnt->pev->netname)[0]) |
|
{ |
|
pPlayer = (CBasePlayer*)pEnt; |
|
} |
|
} |
|
} |
|
} |
|
|
|
return pPlayer; |
|
} |
|
|
|
|
|
CBasePlayer* AgPlayerByName(const AgString& sNameOrPlayerNumber) |
|
{ |
|
if (0 == sNameOrPlayerNumber.size()) |
|
return NULL; |
|
|
|
for (int i = 1; i <= gpGlobals->maxClients; i++) |
|
{ |
|
CBasePlayer* pPlayerLoop = AgPlayerByIndex(i); |
|
if (pPlayerLoop) |
|
if ( 0 == stricmp(pPlayerLoop->GetName(),sNameOrPlayerNumber.c_str()) || |
|
( "#" == sNameOrPlayerNumber.substr(0,1) && |
|
GETPLAYERUSERID(pPlayerLoop->edict()) == atoi(sNameOrPlayerNumber.substr(1).c_str() ) ) |
|
) |
|
return pPlayerLoop; |
|
} |
|
return NULL; |
|
} |
|
|
|
void AgChangelevel(const AgString& sLevelname) |
|
{ |
|
if (32 < sLevelname.size() || 0 == sLevelname.size()) |
|
return; |
|
|
|
char szTemp[64]; |
|
strcpy(szTemp,sLevelname.c_str()); |
|
|
|
//Check if it exists. |
|
if (IS_MAP_VALID(szTemp)) |
|
//Change the level |
|
CHANGE_LEVEL(szTemp,NULL); |
|
} |
|
|
|
void AgConsole(const AgString& sText, CBasePlayer* pPlayer) |
|
{ |
|
if (pPlayer && pPlayer->pev) |
|
{ |
|
ClientPrint(pPlayer->pev, HUD_PRINTCONSOLE, UTIL_VarArgs("%s\n", sText.c_str())); |
|
} |
|
else |
|
{ |
|
g_engfuncs.pfnServerPrint(UTIL_VarArgs("%s\n", sText.c_str())); |
|
} |
|
} |
|
|
|
void AgResetMap() |
|
{ |
|
CBaseEntity* pEntity = NULL; |
|
|
|
edict_t* pEdict = g_engfuncs.pfnPEntityOfEntIndex( 1 ); |
|
for ( int i = 1; i < gpGlobals->maxEntities; i++, pEdict++ ) |
|
{ |
|
pEntity = CBaseEntity::Instance( pEdict ); |
|
if (pEntity && pEntity->pev) |
|
{ |
|
const char* pszClass = STRING(pEntity->pev->classname); |
|
|
|
if (pszClass && '\0' != pszClass[0]) |
|
{ |
|
if (0 == strncmp( pszClass, "weapon_", 7 ) || |
|
0 == strncmp( pszClass, "ammo_", 5 ) || |
|
0 == strncmp( pszClass, "item_", 5 ) ) |
|
{ |
|
pEntity->pev->nextthink = gpGlobals->time; |
|
} |
|
} |
|
} |
|
} |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "weaponbox" )) != NULL) |
|
UTIL_Remove(pEntity); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "monster_satchel" )) != NULL) |
|
UTIL_Remove(pEntity); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "monster_tripmine" )) != NULL) |
|
UTIL_Remove(pEntity); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "monster_snark" )) != NULL) |
|
UTIL_Remove(pEntity); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "beam" )) != NULL) |
|
UTIL_Remove(pEntity); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "func_healthcharger" )) != NULL) |
|
((CBaseToggle *)pEntity)->Reset(); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "func_recharge" )) != NULL) |
|
((CBaseToggle *)pEntity)->Reset(); |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "rpg_rocket" )) != NULL) |
|
pEntity->pev->dmg = 0; |
|
|
|
pEntity = NULL; |
|
while ((pEntity = UTIL_FindEntityByClassname( pEntity, "grenade" )) != NULL) |
|
pEntity->pev->dmg = 0; |
|
} |
|
|
|
char* AgStringToLower(char* pszString) |
|
{ |
|
if (NULL == pszString) |
|
return pszString; |
|
|
|
char* pszTemp = pszString; |
|
while ('\0' != pszTemp[0]) |
|
{ |
|
*pszTemp = tolower(*pszTemp); |
|
pszTemp++; |
|
} |
|
return pszString; |
|
} |
|
|
|
void AgToLower(AgString& strLower) |
|
{ |
|
size_t i = 0; |
|
while (i < strLower.size()) |
|
{ |
|
strLower[i] = tolower(strLower[i]); |
|
i++; |
|
} |
|
} |
|
|
|
void AgTrim(AgString& sTrim) |
|
{ |
|
if (0 == sTrim.size()) |
|
return; |
|
|
|
int b = sTrim.find_first_not_of(" \t\r\n"); |
|
int e = sTrim.find_last_not_of(" \t\r\n"); |
|
if(b == -1) // No non-whitespaces |
|
sTrim = ""; |
|
else |
|
sTrim = string(sTrim, b, e - b + 1); |
|
} |
|
|
|
void AgLog(const char* pszLog) |
|
{ |
|
char szFile[MAX_PATH]; |
|
sprintf(szFile, "%s/agslog.txt", AgGetDirectory()); |
|
FILE* pFile = fopen(szFile,"a+"); |
|
if (!pFile) |
|
{ |
|
g_engfuncs.pfnServerPrint(UTIL_VarArgs("Couldn't create/save %s.",szFile)); |
|
return; |
|
} |
|
|
|
time_t clock; |
|
time( &clock ); |
|
fprintf(pFile,"%s : %s",pszLog,asctime(localtime(&clock))); |
|
fflush(pFile); |
|
fclose(pFile); |
|
g_engfuncs.pfnServerPrint(pszLog); |
|
} |
|
|
|
#ifndef WIN32 |
|
#include <sys/times.h> |
|
#endif |
|
|
|
/* |
|
float AgTime() |
|
{ |
|
#ifdef WIN32 |
|
return ((float)clock()) / ((float)CLOCKS_PER_SEC); |
|
#else |
|
static tms t; |
|
return ((float)times(&t)) / 100.0; //Should be CLK_TCK defined in limits.h. |
|
#endif |
|
} |
|
*/ |
|
|
|
void AgDirList(const AgString& sDir, AgStringSet& setFiles) |
|
{ |
|
#ifdef _WIN32 |
|
WIN32_FIND_DATA FindData; |
|
char szSearchDirectory[_MAX_PATH]; |
|
sprintf(szSearchDirectory,"%s/*.*",sDir.c_str()); |
|
HANDLE hFind = FindFirstFile(szSearchDirectory, &FindData); |
|
|
|
if (INVALID_HANDLE_VALUE != hFind) |
|
{ |
|
do |
|
{ |
|
if (!(FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) |
|
{ |
|
AgString sFile; |
|
sFile = FindData.cFileName; |
|
setFiles.insert(sFile); |
|
} |
|
} |
|
while (FindNextFile(hFind, &FindData)); |
|
FindClose(hFind); |
|
} |
|
#else |
|
DIR* pDirectory = opendir(sDir.c_str()); |
|
if (pDirectory) |
|
{ |
|
struct dirent* pFile = NULL; |
|
|
|
while (NULL != (pFile = readdir(pDirectory))) |
|
{ |
|
AgString sFile; |
|
sFile = pFile->d_name; |
|
setFiles.insert(sFile); |
|
} |
|
closedir(pDirectory); |
|
} |
|
#endif |
|
} |
|
|
|
void AgStripColors(char* pszString) |
|
{ |
|
char* pszIt = pszString; |
|
while ('\0' != *pszIt) |
|
{ |
|
if ('^' == *pszIt) |
|
{ |
|
++pszIt; |
|
if (*pszIt >= '0' && *pszIt <= '9') |
|
{ |
|
--pszIt; |
|
memmove(pszIt,pszIt+2,strlen(pszIt+2)+1); |
|
} |
|
} |
|
else |
|
++pszIt; |
|
} |
|
} |
|
|
|
void AgGetDetails(char* pszDetails, int iMaxSize, int* piSize) |
|
{ |
|
int iBytes = 0; |
|
char* pszBuffer = pszDetails; |
|
|
|
//Write Match running |
|
iBytes += sprintf(&pszBuffer[iBytes],"match\\%d",ag_match_running.value > 0); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
*piSize = iBytes; |
|
} |
|
|
|
void AgGetPlayerInfo(char* pszDetails, int iMaxSize, int* piSize) |
|
{ |
|
int iBytes = 0; |
|
char* pszBuffer = pszDetails; |
|
|
|
for ( int i = 1; i <= gpGlobals->maxClients; i++ ) |
|
{ |
|
if (iBytes + 100 > iMaxSize) |
|
break; |
|
CBasePlayer* pPlayerLoop = AgPlayerByIndex(i); |
|
if (pPlayerLoop) |
|
{ |
|
if (!pPlayerLoop->IsSpectator()) |
|
{ |
|
iBytes += sprintf(&pszBuffer[iBytes],"%s ",pPlayerLoop->GetName()); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
iBytes += sprintf(&pszBuffer[iBytes],"\t%s ",pPlayerLoop->TeamID()); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
iBytes += sprintf(&pszBuffer[iBytes],"\t%d ",(int)pPlayerLoop->pev->frags); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
iBytes += sprintf(&pszBuffer[iBytes],"\t%d ",(int)pPlayerLoop->m_iDeaths); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
iBytes += sprintf(&pszBuffer[iBytes],"\t%s ",pPlayerLoop->GetAuthID()); |
|
pszBuffer[iBytes] = '\0'; |
|
|
|
iBytes++; |
|
} |
|
} |
|
} |
|
|
|
*piSize = iBytes; |
|
} |
|
|
|
#ifndef _WIN32 |
|
#include <sys/utsname.h> |
|
#endif |
|
|
|
char* AgOSVersion() |
|
{ |
|
#ifdef _WIN32 |
|
static char verbuf[256]; |
|
#else |
|
#ifndef SYS_NMLN |
|
#define SYS_NMLN 256 |
|
#endif |
|
static char verbuf[4*SYS_NMLN + 4]; |
|
#endif |
|
|
|
#ifdef _WIN32 |
|
OSVERSIONINFO VersionInfo; |
|
|
|
VersionInfo.dwOSVersionInfoSize = sizeof(VersionInfo); |
|
if(GetVersionEx(&VersionInfo)) |
|
{ |
|
if(strlen(VersionInfo.szCSDVersion) > 200) |
|
VersionInfo.szCSDVersion[100] = 0; |
|
sprintf(verbuf, "Windows %d.%d build%d PlatformId %d SP=\"%s\"\n", |
|
VersionInfo.dwMajorVersion, |
|
VersionInfo.dwMinorVersion, |
|
VersionInfo.dwBuildNumber, |
|
VersionInfo.dwPlatformId, |
|
VersionInfo.szCSDVersion); |
|
} |
|
else |
|
{ |
|
strcpy(verbuf, "WINDOWS UNKNOWN\n"); |
|
} |
|
#else |
|
struct utsname ubuf; |
|
|
|
if(uname(&ubuf)) |
|
{ |
|
strcpy(verbuf, "LINUX UNKNOWN\n"); |
|
} |
|
else |
|
{ |
|
sprintf(verbuf,"%s %s %s %s\n", |
|
ubuf.sysname, |
|
ubuf.release, |
|
ubuf.version, |
|
ubuf.machine); |
|
} |
|
#endif |
|
return verbuf; |
|
} |
|
|
|
|
|
#ifdef _WIN32 |
|
static LARGE_INTEGER liTimerFreq; |
|
void AgInitTimer() |
|
{ |
|
QueryPerformanceFrequency(&liTimerFreq); |
|
} |
|
double AgTime() |
|
{ |
|
LARGE_INTEGER liTime; |
|
QueryPerformanceCounter(&liTime); |
|
return ((double)liTime.QuadPart) / ((double)liTimerFreq.QuadPart); |
|
} |
|
#else |
|
#include <sys/time.h> |
|
#include <unistd.h> |
|
#include <sys/times.h> |
|
static double dClockTicsPerSecond; |
|
void AgInitTimer() |
|
{ |
|
dClockTicsPerSecond = sysconf(_SC_CLK_TCK); |
|
} |
|
double AgTime() |
|
{ |
|
tms t; |
|
clock_t time = times(&t); |
|
if (((clock_t)-1) == time) |
|
{ |
|
struct timeval tod; |
|
gettimeofday(&tod,NULL); |
|
return tod.tv_sec + tod.tv_usec * 0.000001; |
|
} |
|
return ((double)time) / dClockTicsPerSecond; |
|
} |
|
#endif |
|
|
|
AgString AgReadFile(const char* pszFile) |
|
{ |
|
AgString sData; |
|
|
|
char szFile[MAX_PATH]; |
|
char szData[4096]; |
|
sprintf(szFile, "%s/%s", AgGetDirectory(),pszFile); |
|
FILE* pFile = fopen(szFile,"r"); |
|
if (!pFile) |
|
return ""; |
|
|
|
int iRead = 0; |
|
while (0 != (iRead = fread(szData,sizeof(char),sizeof(szData)-2,pFile))) |
|
{ |
|
szData[iRead] = '\0'; |
|
sData += szData; |
|
szData[0] = '\0'; |
|
} |
|
fclose(pFile); |
|
|
|
return sData; |
|
} |
|
|
|
typedef map<AgString, AgString, less<AgString> > AgAuthIDToGreeting; |
|
static AgAuthIDToGreeting s_mapGreeting; |
|
void LoadGreetingMessages() |
|
{ |
|
AgString sGreetingMessages = AgReadFile("greeting.txt"); |
|
|
|
int iPosNewLine = sGreetingMessages.find_first_of("\n"); |
|
while (-1 != iPosNewLine) |
|
{ |
|
AgString sAuthID, sGreeting; |
|
int iPosGreeting = sGreetingMessages.find_first_of(" \t"); |
|
sAuthID = sGreetingMessages.substr(0,iPosGreeting); |
|
sGreeting = sGreetingMessages.substr(iPosGreeting+1,iPosNewLine-iPosGreeting-1); |
|
AgTrim(sGreeting); |
|
AgTrim(sAuthID); |
|
sGreeting += "\n"; |
|
s_mapGreeting.insert(AgAuthIDToGreeting::value_type(sAuthID, sGreeting)); |
|
|
|
sGreetingMessages = sGreetingMessages.substr(iPosNewLine+1); |
|
iPosNewLine = sGreetingMessages.find_first_of("\n"); |
|
} |
|
} |
|
|
|
void AgDisplayGreetingMessage(const char* pszAuthID) |
|
{ |
|
AgAuthIDToGreeting::iterator itrGreeting = s_mapGreeting.find(pszAuthID); |
|
if (itrGreeting != s_mapGreeting.end()) |
|
UTIL_ClientPrintAll(HUD_PRINTNOTIFY, (*itrGreeting).second.c_str()); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool AgIsCTFMap(const char* pszMap) |
|
{ |
|
#define LUMP_ENTITIES 0 |
|
#define HEADER_LUMPS 15 |
|
#define MAX_MAP_ENTSTRING (128*1024) |
|
|
|
typedef struct |
|
{ |
|
int fileofs, filelen; |
|
} lump_t; |
|
|
|
typedef struct |
|
{ |
|
int version; |
|
lump_t lumps[HEADER_LUMPS]; |
|
} dheader_t; |
|
|
|
if (0 == strncmp(pszMap,"agctf_",6)) |
|
return true; |
|
else if (0 == strncmp(pszMap,"hlectf_",6)) |
|
return true; |
|
|
|
char szMapFile[MAX_PATH]; |
|
int iMapLength = 0; |
|
sprintf(szMapFile,"maps/%s.bsp",STRING(gpGlobals->mapname)); |
|
byte* pMapData = LOAD_FILE_FOR_ME(szMapFile,&iMapLength); |
|
if (!pMapData) |
|
return false; |
|
|
|
AgString sMapEntityData; |
|
dheader_t* pHeader = (dheader_t*)pMapData; |
|
if (pHeader->version == 29 || pHeader->version == 30) |
|
{ |
|
int iMapDataLength = pHeader->lumps[LUMP_ENTITIES].filelen; |
|
int iMapDataOffset = pHeader->lumps[LUMP_ENTITIES].fileofs; |
|
pMapData[iMapDataLength] = '\0'; |
|
if (NULL != strstr((const char*)&pMapData[iMapDataOffset],"info_hmctfdetect") |
|
|| NULL != strstr((const char*)&pMapData[iMapDataOffset],"info_ctfdetect")) |
|
{ |
|
FREE_FILE(pMapData); |
|
return true; |
|
} |
|
} |
|
FREE_FILE(pMapData); |
|
return false; |
|
} |
|
|
|
|
|
//++ muphicks |
|
// Check to see if we have a DOM map |
|
bool AgIsDOMMap(const char* pszMap) |
|
{ |
|
#define LUMP_ENTITIES 0 |
|
#define HEADER_LUMPS 15 |
|
#define MAX_MAP_ENTSTRING (128*1024) |
|
|
|
typedef struct |
|
{ |
|
int fileofs, filelen; |
|
} lump_t; |
|
|
|
typedef struct |
|
{ |
|
int version; |
|
lump_t lumps[HEADER_LUMPS]; |
|
} dheader_t; |
|
|
|
if (0 == strncmp(pszMap,"agdom_",6)) |
|
return true; |
|
|
|
char szMapFile[MAX_PATH]; |
|
int iMapLength = 0; |
|
sprintf(szMapFile,"maps/%s.bsp",STRING(gpGlobals->mapname)); |
|
byte* pMapData = LOAD_FILE_FOR_ME(szMapFile,&iMapLength); |
|
if (!pMapData) |
|
return false; |
|
|
|
AgString sMapEntityData; |
|
dheader_t* pHeader = (dheader_t*)pMapData; |
|
if (pHeader->version == 29 || pHeader->version == 30) |
|
{ |
|
int iMapDataLength = pHeader->lumps[LUMP_ENTITIES].filelen; |
|
int iMapDataOffset = pHeader->lumps[LUMP_ENTITIES].fileofs; |
|
pMapData[iMapDataLength] = '\0'; |
|
if (NULL != strstr((const char*)&pMapData[iMapDataOffset],"info_hmdomdetect") |
|
|| NULL != strstr((const char*)&pMapData[iMapDataOffset],"info_domdetect")) |
|
{ |
|
FREE_FILE(pMapData); |
|
return true; |
|
} |
|
} |
|
FREE_FILE(pMapData); |
|
return false; |
|
} |
|
//--muphicks |
|
|
|
void AgSound(CBasePlayer* pPlayer, const char* pszWave) |
|
{ |
|
ASSERT(NULL != pPlayer); |
|
if (!pPlayer) |
|
return; |
|
ASSERT(NULL != pPlayer->pev); |
|
if (!pPlayer->pev) |
|
return; |
|
if (!pPlayer->edict() || 0 == strlen(pszWave)) |
|
return; |
|
|
|
CLIENT_COMMAND(pPlayer->edict(), "play %s\n", pszWave); |
|
} |
|
|
|
void AgPlayCountdown(CBasePlayer* pPlayer, int iSeconds) |
|
{ |
|
ASSERT(NULL != pPlayer); |
|
if (!pPlayer) |
|
return; |
|
ASSERT(NULL != pPlayer->pev); |
|
if (!pPlayer->pev) |
|
return; |
|
|
|
if (0 == iSeconds) |
|
{ |
|
AgSound(pPlayer,"barney/ba_bring.wav"); |
|
} |
|
else |
|
{ |
|
|
|
if (!g_bLangame) |
|
{ |
|
AgSound(pPlayer,"fvox/beep.wav"); |
|
} |
|
else |
|
{ |
|
if (1 == iSeconds) |
|
AgSound(pPlayer,"fvox/one.wav"); |
|
else if (2 == iSeconds) |
|
AgSound(pPlayer,"fvox/two.wav"); |
|
else if (3 == iSeconds) |
|
AgSound(pPlayer,"fvox/three.wav"); |
|
else if (4 == iSeconds) |
|
AgSound(pPlayer,"fvox/four.wav"); |
|
else if (5 == iSeconds) |
|
AgSound(pPlayer,"fvox/five.wav"); |
|
else if (6 == iSeconds) |
|
AgSound(pPlayer,"fvox/six.wav"); |
|
else if (7 == iSeconds) |
|
AgSound(pPlayer,"fvox/seven.wav"); |
|
else if (8 == iSeconds) |
|
AgSound(pPlayer,"fvox/eight.wav"); |
|
else if (9 == iSeconds) |
|
AgSound(pPlayer,"fvox/nine.wav"); |
|
else if (10 == iSeconds) |
|
AgSound(pPlayer,"fvox/ten.wav"); |
|
} |
|
} |
|
} |
|
|
|
bool AgIsLocalServer() |
|
{ |
|
return !(IS_DEDICATED_SERVER() && 0 == CVAR_GET_FLOAT("sv_lan")); |
|
} |
|
|
|
|
|
const char* AgGetGame() |
|
{ |
|
static char szGame[MAX_PATH]; |
|
GET_GAME_DIR(szGame); |
|
char* pszGameDir = strrchr(szGame, '/'); |
|
if (pszGameDir) |
|
return pszGameDir + 1; |
|
return szGame; |
|
} |
|
|
|
const char* AgGetDirectory() |
|
{ |
|
static char szGame[MAX_PATH]; |
|
GET_GAME_DIR(szGame); |
|
char* pszGameDir = strrchr(szGame, '/'); |
|
if (pszGameDir) |
|
{ |
|
return szGame; |
|
} |
|
else |
|
{ |
|
static char szDirectory[MAX_PATH] = ""; |
|
if (strlen(szDirectory)) |
|
return szDirectory; |
|
|
|
#ifndef _WIN32 |
|
getcwd(szDirectory, MAX_PATH); |
|
#else |
|
::GetCurrentDirectory(MAX_PATH, szDirectory); |
|
#endif |
|
|
|
strcat(szDirectory, "/"); |
|
strcat(szDirectory, szGame); |
|
return szDirectory; |
|
} |
|
} |
|
|
|
const char* AgGetDirectoryValve() |
|
{ |
|
static char szDirectory[MAX_PATH] = ""; |
|
if (szDirectory[0] != '\0') |
|
return szDirectory; |
|
|
|
strcpy(szDirectory, AgGetDirectory()); |
|
int iStart = strlen(szDirectory)-1; |
|
while ('/' != szDirectory[iStart]) |
|
{ |
|
szDirectory[iStart] = '\0'; |
|
iStart--; |
|
if (iStart == 0) |
|
{ |
|
break; |
|
} |
|
} |
|
szDirectory[iStart] = '\0'; |
|
return szDirectory; |
|
} |
|
|
|
//-- Martin Webrant
|
|
|