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511 lines
9.1 KiB
511 lines
9.1 KiB
//--------------------------------------------------------- |
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//--------------------------------------------------------- |
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//- --- |
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//- musicgstreamer.cpp --- |
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//- --- |
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//--------------------------------------------------------- |
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//--------------------------------------------------------- |
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//- by Roy, based on the code by JujU ----------- |
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//--------------------------------------------------------- |
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//- mp3 player code for HL mod ----------- |
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//--------------------------------------------------------- |
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//- --- |
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//- compatible with version 1.0 of Gstreamer --- |
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//- http://www.gstreamer.freedesktop.org/ --- |
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//- --- |
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//--------------------------------------------------------- |
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/*//--------------- |
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Don't forget to link the actual library to GStreamer. |
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GStreamer 1.0 or better required. |
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Tested |
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with 32-bit GStreamer on Debian |
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For playlist format: |
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see the bottom of the file |
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*///--------------- |
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//--------------------------------------------------------- |
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// inclusions |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "musicgstreamer.h" |
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CMusic g_MusicPlayer; |
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//--------------------------------------------------------- |
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// initialisation |
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void CMusic :: Init ( void ) |
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{ |
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int argc = 0; |
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char** argv = nullptr; |
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GError *error = nullptr; |
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if( m_bInit == TRUE ){ |
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return; //Do not re-init. |
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} |
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if (gst_init_check(&argc,&argv,&error)!=TRUE) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : unable to initialize\n\\\n" ); |
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return; |
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} |
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m_bInit = TRUE; |
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} |
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//--------------------------------------------------------- |
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// monitoring the bus |
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void CMusic :: updateBus ( ) |
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{ |
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if(gstBus == NULL) return; //Do not react if bus doesn't exist. |
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gstMsg = gst_bus_pop (gstBus); |
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if(gstMsg != NULL){ |
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if (GST_MESSAGE_TYPE (gstMsg) == GST_MESSAGE_ERROR) { |
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ALERT( at_console, "\\\nMUSICPLAYER : A GStreamer error has occured.\n\\\n" ); |
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}else if (GST_MESSAGE_TYPE (gstMsg) == GST_MESSAGE_EOS) { |
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ALERT( at_console, "\\\nMUSICPLAYER : A song has ended.\n\\\n" ); |
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songEnd(); |
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} |
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} |
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if(gstMsg != NULL) gst_message_unref (gstMsg); |
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} |
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//--------------------------------------------------------- |
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// playing an audio file |
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void CMusic :: OpenFile ( const char *filename, int repeat ) |
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{ |
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audiofile_t *p = NULL; |
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p = new audiofile_t; |
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sprintf ( p->name, filename ); |
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p->repeat = repeat; |
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p->next = m_pTrack; |
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m_pTrack = p; |
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} |
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//--------------------------------------------------------- |
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// play a list of audio files |
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void CMusic :: OpenList ( const char *filename ) |
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{ |
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// open text file |
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FILE *myfile = fopen ( filename, "r" ); |
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if ( myfile == NULL ) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : impossible to load %s\n\\\n", filename ); |
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return; |
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} |
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// saving songs to the list |
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int total = 0; |
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if ( fscanf ( myfile, "%i", &total ) != EOF ) |
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{ |
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for ( int i=0; i<total; i++ ) |
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{ |
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char ctitle [128]; |
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int irepeat; |
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// reading the title |
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if ( fscanf ( myfile, "%s", ctitle ) != EOF ) |
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{ |
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if ( fscanf ( myfile, "%i", &irepeat ) != EOF ) |
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OpenFile ( ctitle, irepeat ); |
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else |
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break; |
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} |
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else |
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break; |
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} |
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} |
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// close text file |
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fclose ( myfile ); |
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} |
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//--------------------------------------------------------- |
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// end of the song |
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void CMusic :: songEnd ( ) |
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{ |
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// end of the song |
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g_MusicPlayer.Stop (); |
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// search for the first song in the list |
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audiofile_t *p = NULL; |
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p = g_MusicPlayer.m_pTrack; |
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while ( p != NULL ) |
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{ |
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if ( p->next == NULL ) |
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break; |
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else |
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p = p->next; |
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} |
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if ( p == NULL ) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : no song in the list\n\\\n" ); |
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return; |
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} |
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// d |
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p->repeat --; |
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// removal of songs whose r |
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if ( p->repeat < 1 ) |
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{ |
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if ( g_MusicPlayer.m_pTrack == p ) |
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{ |
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delete g_MusicPlayer.m_pTrack; |
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g_MusicPlayer.m_pTrack = NULL; |
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} |
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else |
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{ |
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audiofile_t *q = NULL; |
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q = g_MusicPlayer.m_pTrack; |
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while ( q->next != p ) |
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q = q->next; |
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delete q->next; |
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q->next = NULL; |
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} |
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} |
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// close player if list is empty |
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if ( g_MusicPlayer.m_pTrack == NULL ) |
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{ |
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g_MusicPlayer.Reset (); |
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} |
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// next track start |
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else |
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{ |
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g_MusicPlayer.Play(); |
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} |
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return; |
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} |
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//--------------------------------------------------------- |
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// instruction |
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void CMusic :: Play ( void ) |
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{ |
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if ( m_IsPlaying == TRUE ) |
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return; |
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if ( m_bInit == FALSE ) |
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{ |
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Init (); |
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if ( m_bInit == FALSE ) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : unable to initialize\n\\\n" ); |
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return; |
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} |
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} |
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// search for the first song in the list |
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audiofile_t *p = NULL; |
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p = m_pTrack; |
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while ( p != NULL ) |
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{ |
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if ( p->next == NULL ) |
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break; |
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else |
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p = p->next; |
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} |
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if ( p == NULL ) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : no song in the list\n\\\n" ); |
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return; |
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} |
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//Stop previous pipeline activity |
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if (gstPipeline != NULL){ |
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gst_element_set_state (gstPipeline, GST_STATE_NULL); |
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gst_object_unref (gstPipeline); |
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gstPipeline = NULL; |
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} |
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if (gstBus != NULL){ |
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gst_object_unref (gstBus); |
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gstBus = NULL; |
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} |
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// loading file |
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char pipelinePayload [512]; |
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sprintf(pipelinePayload, "filesrc location=%s ! decodebin ! audioconvert ! audioresample ! autoaudiosink", p->name); |
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gstPipeline = gst_parse_launch(pipelinePayload, NULL); |
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if (gstPipeline == NULL) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : %s : can not start playing the file\n\\\n", p->name ); |
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return; |
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} |
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// playback |
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gst_element_set_state (gstPipeline, GST_STATE_PLAYING); |
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m_IsPlaying = TRUE; |
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// callback at the end of the song |
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gstBus = gst_element_get_bus (gstPipeline); //Get bus to monitor |
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} |
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void CMusic :: Stop ( void ) |
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{ |
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if ( m_IsPlaying == TRUE ) |
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{ |
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m_IsPlaying = FALSE; |
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if (gstPipeline != NULL){ |
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gst_element_set_state (gstPipeline, GST_STATE_READY); |
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} |
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} |
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} |
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void CMusic :: Reset ( void ) |
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{ |
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//r |
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Stop (); |
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audiofile_t *p = NULL; |
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while ( m_pTrack != NULL ) |
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{ |
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p = m_pTrack; |
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m_pTrack = p->next; |
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delete p; |
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} |
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if ( m_bInit == TRUE ) |
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{ |
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if (gstPipeline != NULL){ |
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gst_element_set_state (gstPipeline, GST_STATE_NULL); |
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gst_object_unref (gstPipeline); |
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gstPipeline = NULL; |
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} |
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if (gstBus != NULL){ |
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gst_object_unref (gstBus); |
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gstBus = NULL; |
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} |
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//complete |
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//we don't actually de-initialize gst here |
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} |
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} |
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void CMusic :: Terminate ( void ) //Cleanup and dereference |
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{ |
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Stop (); |
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if ( m_bInit == TRUE ) |
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{ |
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ALERT ( at_console, "\\\nMUSICPLAYER : de-initializing and dereferencing\n\\\n" ); |
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if (gstPipeline != NULL){ |
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gst_element_set_state (gstPipeline, GST_STATE_NULL); |
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gst_object_unref (gstPipeline); |
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gstPipeline = NULL; |
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} |
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if (gstBus != NULL){ |
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gst_object_unref (gstBus); |
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gstBus = NULL; |
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} |
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gst_deinit (); |
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g_MusicPlayer.m_bInit = FALSE; //Neither. |
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//complete |
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} |
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} |
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//--------------------------------------------------------- |
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// entity class |
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class CTriggerMusic : public CPointEntity |
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{ |
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public: |
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void Spawn ( void ); |
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void KeyValue ( KeyValueData *pkvd ); |
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void Use ( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
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void EXPORT Think( void ); |
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virtual int Save ( CSave &save ); |
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virtual int Restore ( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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string_t m_iFileName; // file path |
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int m_iFileType; // text file (list) or audio file |
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}; |
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LINK_ENTITY_TO_CLASS( trigger_music, CTriggerMusic ); |
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TYPEDESCRIPTION CTriggerMusic::m_SaveData[] = |
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{ |
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DEFINE_FIELD( CTriggerMusic, m_iFileType, FIELD_INTEGER ), |
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DEFINE_FIELD( CTriggerMusic, m_iFileName, FIELD_STRING ), |
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}; |
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IMPLEMENT_SAVERESTORE( CTriggerMusic, CPointEntity ); |
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void CTriggerMusic :: Spawn( void ) |
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{ |
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pev->solid = SOLID_NOT; |
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pev->effects = EF_NODRAW; |
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SetThink( &CTriggerMusic::Think ); |
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pev->nextthink = gpGlobals->time; |
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} |
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void CTriggerMusic::Think( void ) //We need to monitor gst message bus for updates |
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{ |
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//if(g_MusicPlayer == NULL) return; |
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g_MusicPlayer.updateBus(); |
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pev->nextthink = gpGlobals->time + 0.25f; // Think again in 1/4 second |
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} |
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void CTriggerMusic :: KeyValue( KeyValueData *pkvd ) |
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{ |
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if (FStrEq(pkvd->szKeyName, "filetype")) |
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{ |
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m_iFileType = atoi(pkvd->szValue); |
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pkvd->fHandled = TRUE; |
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} |
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else if (FStrEq(pkvd->szKeyName, "filename")) |
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{ |
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m_iFileName = ALLOC_STRING(pkvd->szValue); |
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pkvd->fHandled = TRUE; |
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} |
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else |
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CPointEntity::KeyValue( pkvd ); |
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} |
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void CTriggerMusic :: Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ) |
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{ |
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if ( g_MusicPlayer.m_IsPlaying == TRUE ) |
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return; |
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if ( m_iFileType == MUSIC_AUDIO_FILE ) |
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{ |
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g_MusicPlayer.OpenFile ( STRING(m_iFileName), 1 ); |
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} |
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else |
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{ |
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g_MusicPlayer.OpenList ( STRING(m_iFileName) ); |
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} |
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g_MusicPlayer.Play(); |
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} |
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/*//--------------- |
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code |
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@PointClass base( Targetname ) = trigger_music : "Trigger Music" |
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[ |
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filetype(choices) : "File type" : 0 = |
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[ |
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0: "File list (*.txt)" |
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1: "File wav mp2 mp3 ogg raw" |
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] |
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filename(string) : "Name (mod/folder/file.extension)" |
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] |
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*///--------------- |
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/*//--------------- |
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composing lists of audio files |
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example: music01.txt file: |
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// |
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3 |
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monmod/sound/mp3/music01_debut.mp3 1 |
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monmod/sound/mp3/music01_boucle.mp3 3 |
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monmod/sound/mp3/music01_fin.mp3 1 |
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// |
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composition : |
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- total number of diff chunks |
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- address of the first music file |
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- number of readings of this file |
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- address of the second |
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- etc ... |
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*///---------------
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