.. |
Android.mk
|
HL:Invasion Attempt to ammend build system scripts other than cmake
|
2 years ago |
CMakeLists.txt
|
HL:Invasion Add MiniAudio Music implementation
|
2 years ago |
Wxdebug.cpp
|
…
|
|
activity.h
|
#ifdef->#if.
|
3 years ago |
activitymap.h
|
#ifdef->#if.
|
3 years ago |
aflock.cpp
|
Partially fix double promotion.
|
5 years ago |
agrunt.cpp
|
Use sound array macros. (#215)
|
3 years ago |
airtank.cpp
|
…
|
|
animating.cpp
|
Fixed incorrect field types. (#219)
|
3 years ago |
animation.cpp
|
#ifdef->#if.
|
3 years ago |
animation.h
|
#ifdef->#if.
|
3 years ago |
apache.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
barnacle.cpp
|
#ifdef->#if
|
4 years ago |
barney.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
basemonster.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
bigmomma.cpp
|
Got rid "defined".
|
4 years ago |
bloater.cpp
|
…
|
|
bmodels.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
briquet.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
bullsquid.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
buttons.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
cbase.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
cbase.h
|
HL:Invasion IsInGaz fix for trigger_gaz (weapons must not be able to shoot without triggering it)
|
2 years ago |
cdll_dll.h
|
#ifdef->#if.
|
3 years ago |
client.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
client.h
|
#ifdef->#if.
|
3 years ago |
combat.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
compile.bat
|
HL:Invasion Attempt to ammend build system scripts other than cmake
|
2 years ago |
controller.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
crossbow.cpp
|
Fixed crossbow fire on empty sequence not playing. (#207)
|
3 years ago |
crowbar.cpp
|
Revert "HL:Invasion Remove unneeded USE_VGUI definitions from CMakeLists"
|
2 years ago |
decals.h
|
#ifdef->#if.
|
3 years ago |
defaultai.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
defaultai.h
|
#ifdef->#if.
|
3 years ago |
diablo.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
doors.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
doors.h
|
#ifdef->#if.
|
3 years ago |
effects.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
effects.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
egon.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
enginecallback.h
|
#ifdef->#if.
|
3 years ago |
explode.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
explode.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
exportdef.h
|
#ifdef->#if.
|
3 years ago |
extdll.h
|
#ifdef->#if.
|
3 years ago |
fgrenade.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
flybee.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
flyingmonster.cpp
|
Partially fix double promotion.
|
5 years ago |
flyingmonster.h
|
#ifdef->#if.
|
3 years ago |
fmod.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
fmod_errors.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
fog.cpp
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
fsniper.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
func_break.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
func_break.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
func_tank.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
func_vgui.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
game.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
game.h
|
Implement 'corpsephysics' cvar. Issue #190 (#255)
|
3 years ago |
gamerules.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
gamerules.h
|
#ifdef->#if.
|
3 years ago |
gargantua.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
gauss.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
genericmonster.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
ggrenade.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
globals.cpp
|
…
|
|
glock.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
gman.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
h_ai.cpp
|
Partially fix double promotion.
|
5 years ago |
h_battery.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
h_cine.cpp
|
Partially fix double promotion.
|
5 years ago |
h_cycler.cpp
|
#ifdef->#if.
|
3 years ago |
h_export.cpp
|
Revert breaking changes.
|
4 years ago |
handgrenade.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
hassassin.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
headcrab.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
healthkit.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
hgrunt.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
hl.def
|
Revert breaking changes.
|
4 years ago |
hornet.cpp
|
Fix some potential troubles.
|
5 years ago |
hornet.h
|
#ifdef->#if.
|
3 years ago |
hornetgun.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
houndeye.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
ichthyosaur.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
irgun.cpp
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
islave.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
items.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
items.h
|
#ifdef->#if.
|
3 years ago |
leech.cpp
|
Use sound array macros. (#215)
|
3 years ago |
lflammes.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
lflammes.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
lights.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
luciole.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
m16.cpp
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
maprules.cpp
|
min->Q_min, max->Q_max.
|
7 years ago |
maprules.h
|
#ifdef->#if.
|
3 years ago |
miroir.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
monsterevent.h
|
#ifdef->#if.
|
3 years ago |
monstermaker.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
monsters.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
monsters.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
monsterstate.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
mortar.cpp
|
Redefine string_t. Fix wrong variables type.
|
7 years ago |
mp5.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
mpstubb.cpp
|
Apply some @AlliedModders's patches.
|
8 years ago |
multiplay_gamerules.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
music.cpp
|
HL:Invasion Add MiniAudio Music implementation
|
2 years ago |
music.h
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
musicfmod.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
musicfmod.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
musicgstreamer.cpp
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
musicgstreamer.h
|
HL:Invasion Some more code clean-ups.
|
2 years ago |
musicminiaudio.cpp
|
HL:Invasion Add MiniAudio Music implementation
|
2 years ago |
musicminiaudio.h
|
HL:Invasion Add MiniAudio Music implementation
|
2 years ago |
nihilanth.cpp
|
Got rid "defined".
|
4 years ago |
nodes.cpp
|
Fix graphs directory being created with strange permissions (#205)
|
3 years ago |
nodes.h
|
#ifdef->#if.
|
3 years ago |
nodes_compat.h
|
#ifdef->#if.
|
3 years ago |
observer.cpp
|
Partially fix double promotion.
|
5 years ago |
osprey.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
pathcorner.cpp
|
Fixed wrong base class specified. (#225)
|
3 years ago |
plane.cpp
|
…
|
|
plane.h
|
#ifdef->#if.
|
3 years ago |
plats.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
player.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
player.h
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
playermonster.cpp
|
All copyright symbols to (c)
|
7 years ago |
prop.cpp
|
Remove unneeded casts.
|
7 years ago |
python.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
radiomsg.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
radiomsg.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
rat.cpp
|
…
|
|
replace.sh
|
…
|
|
roach.cpp
|
Partially fix double promotion.
|
5 years ago |
rpg.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
rpg.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
rpggrunt.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
satchel.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
saverestore.h
|
#ifdef->#if.
|
3 years ago |
schedule.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
schedule.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
scientist.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
scripted.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
scripted.h
|
#ifdef->#if.
|
3 years ago |
scriptevent.h
|
#ifdef->#if.
|
3 years ago |
shotgun.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
singleplay_gamerules.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
skill.cpp
|
Apply some @AlliedModders's patches.
|
8 years ago |
skill.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
sniper.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
sound.cpp
|
Fixed wrong base class specified. (#226)
|
3 years ago |
soundent.cpp
|
#ifdef->#if
|
4 years ago |
soundent.h
|
#ifdef->#if.
|
3 years ago |
spectator.cpp
|
…
|
|
spectator.h
|
#ifdef->#if.
|
3 years ago |
squad.h
|
#ifdef->#if.
|
3 years ago |
squadmonster.cpp
|
Fix removing squad member
|
4 years ago |
squadmonster.h
|
#ifdef->#if.
|
3 years ago |
squeakgrenade.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
stats.cpp
|
All copyright symbols to (c)
|
7 years ago |
subs.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
supergun.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
t_sub.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
talkmonster.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
talkmonster.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
tank.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
teamplay_gamerules.cpp
|
#ifdef->#if
|
4 years ago |
teamplay_gamerules.h
|
#ifdef->#if.
|
3 years ago |
tempmonster.cpp
|
Revert some changes from PR
|
8 years ago |
tentacle.cpp
|
Got rid "defined".
|
4 years ago |
trains.h
|
#ifdef->#if.
|
3 years ago |
triggers.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
triggers.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
tripmine.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
turret.cpp
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
util.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
util.h
|
HL:Invasion Merge SERVER DLL (+vgui attack fix and all previous fixes)
|
2 years ago |
vector.h
|
#ifdef->#if.
|
3 years ago |
weapons.cpp
|
HL:Invasion Code clean-up, fix weapon definitions not being in weapons.h, e.t.c.
|
2 years ago |
weapons.h
|
Revert "HL:Invasion Remove unneeded USE_VGUI definitions from CMakeLists"
|
2 years ago |
world.cpp
|
Realtime cheats (#197)
|
3 years ago |
wscript
|
HL:Invasion Attempt to ammend build system scripts other than cmake
|
2 years ago |
wxdebug.h
|
…
|
|
xen.cpp
|
Partially fix double promotion.
|
5 years ago |
zombie.cpp
|
Use sound array macros. (#215)
|
3 years ago |