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82 lines
1.6 KiB
82 lines
1.6 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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// |
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// Train.cpp |
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// |
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// implementation of CHudAmmo class |
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// |
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#include "hud.h" |
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#include "cl_util.h" |
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#include <string.h> |
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#include <stdio.h> |
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#include "parsemsg.h" |
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DECLARE_MESSAGE( m_Train, Train ) |
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int CHudTrain::Init( void ) |
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{ |
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HOOK_MESSAGE( Train ); |
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m_iPos = 0; |
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m_iFlags = 0; |
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gHUD.AddHudElem( this ); |
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return 1; |
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} |
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int CHudTrain::VidInit( void ) |
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{ |
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m_hSprite = 0; |
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return 1; |
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} |
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int CHudTrain::Draw( float fTime ) |
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{ |
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if( !m_hSprite ) |
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m_hSprite = LoadSprite( "sprites/%d_train.spr" ); |
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if( m_iPos ) |
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{ |
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int r, g, b, x, y; |
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UnpackRGB( r, g, b, RGB_YELLOWISH ); |
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SPR_Set( m_hSprite, r, g, b ); |
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// This should show up to the right and part way up the armor number |
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y = ScreenHeight - SPR_Height( m_hSprite, 0 ) - gHUD.m_iFontHeight; |
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x = ScreenWidth / 3 + SPR_Width( m_hSprite, 0 ) / 4; |
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SPR_DrawAdditive( m_iPos - 1, x, y, NULL ); |
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} |
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return 1; |
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} |
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int CHudTrain::MsgFunc_Train( const char *pszName, int iSize, void *pbuf ) |
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{ |
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BEGIN_READ( pbuf, iSize ); |
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// update Train data |
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m_iPos = READ_BYTE(); |
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if( m_iPos ) |
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m_iFlags |= HUD_ACTIVE; |
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else |
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m_iFlags &= ~HUD_ACTIVE; |
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return 1; |
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}
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