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48 lines
1.5 KiB
48 lines
1.5 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* This source code contains proprietary and confidential information of |
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* Valve LLC and its suppliers. Access to this code is restricted to |
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* persons who have executed a written SDK license with Valve. Any access, |
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* use or distribution of this code by or to any unlicensed person is illegal. |
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* |
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****/ |
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#ifndef GMAN_H |
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#define GMAN_H |
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//========================================================= |
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// GMan - misunderstood servant of the people |
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//========================================================= |
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class CGMan : public CBaseMonster |
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{ |
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public: |
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virtual void Spawn(void); |
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virtual void Precache(void); |
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void SetYawSpeed(void); |
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int Classify(void); |
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void HandleAnimEvent(MonsterEvent_t *pEvent); |
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int ISoundMask(void); |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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void StartTask(Task_t *pTask); |
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void RunTask(Task_t *pTask); |
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int TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType); |
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void TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType); |
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void PlayScriptedSentence(const char *pszSentence, float duration, float volume, float attenuation, BOOL bConcurrent, CBaseEntity *pListener); |
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EHANDLE m_hPlayer; |
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EHANDLE m_hTalkTarget; |
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float m_flTalkTime; |
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}; |
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#endif // GMAN_H
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