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901 lines
21 KiB
901 lines
21 KiB
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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// in_win.c -- windows 95 mouse and joystick code |
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// 02/21/97 JCB Added extended DirectInput code to support external controllers. |
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#include "hud.h" |
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#include "cl_util.h" |
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#include "camera.h" |
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#include "kbutton.h" |
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#include "cvardef.h" |
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#include "usercmd.h" |
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#include "const.h" |
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#include "camera.h" |
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#include "in_defs.h" |
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#include "../engine/keydefs.h" |
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//#include "view.h" |
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#include "windows.h" |
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#define MOUSE_BUTTON_COUNT 5 |
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// Set this to 1 to show mouse cursor. Experimental |
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int g_iVisibleMouse = 0; |
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extern "C" |
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{ |
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void DLLEXPORT IN_ActivateMouse( void ); |
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void DLLEXPORT IN_DeactivateMouse( void ); |
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void DLLEXPORT IN_MouseEvent( int mstate ); |
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void DLLEXPORT IN_Accumulate( void ); |
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void DLLEXPORT IN_ClearStates( void ); |
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} |
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extern cl_enginefunc_t gEngfuncs; |
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extern int iMouseInUse; |
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extern kbutton_t in_strafe; |
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extern kbutton_t in_mlook; |
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extern kbutton_t in_speed; |
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extern kbutton_t in_jlook; |
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extern cvar_t *m_pitch; |
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extern cvar_t *m_yaw; |
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extern cvar_t *m_forward; |
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extern cvar_t *m_side; |
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extern cvar_t *lookstrafe; |
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extern cvar_t *lookspring; |
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extern cvar_t *cl_pitchdown; |
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extern cvar_t *cl_pitchup; |
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extern cvar_t *cl_yawspeed; |
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extern cvar_t *cl_sidespeed; |
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extern cvar_t *cl_forwardspeed; |
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extern cvar_t *cl_pitchspeed; |
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extern cvar_t *cl_movespeedkey; |
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// mouse variables |
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cvar_t *m_filter; |
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cvar_t *sensitivity; |
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int mouse_buttons; |
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int mouse_oldbuttonstate; |
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POINT current_pos; |
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int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; |
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static int restore_spi; |
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static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; |
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static int mouseactive; |
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int mouseinitialized; |
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static int mouseparmsvalid; |
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static int mouseshowtoggle = 1; |
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// joystick defines and variables |
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// where should defines be moved? |
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#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick |
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#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball |
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#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V |
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#define JOY_AXIS_X 0 |
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#define JOY_AXIS_Y 1 |
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#define JOY_AXIS_Z 2 |
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#define JOY_AXIS_R 3 |
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#define JOY_AXIS_U 4 |
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#define JOY_AXIS_V 5 |
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enum _ControlList |
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{ |
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AxisNada = 0, |
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AxisForward, |
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AxisLook, |
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AxisSide, |
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AxisTurn |
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}; |
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DWORD dwAxisFlags[JOY_MAX_AXES] = |
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{ |
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JOY_RETURNX, |
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JOY_RETURNY, |
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JOY_RETURNZ, |
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JOY_RETURNR, |
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JOY_RETURNU, |
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JOY_RETURNV |
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}; |
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DWORD dwAxisMap[JOY_MAX_AXES]; |
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DWORD dwControlMap[JOY_MAX_AXES]; |
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PDWORD pdwRawValue[JOY_MAX_AXES]; |
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// none of these cvars are saved over a session |
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// this means that advanced controller configuration needs to be executed |
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// each time. this avoids any problems with getting back to a default usage |
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// or when changing from one controller to another. this way at least something |
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// works. |
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cvar_t *in_joystick; |
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cvar_t *joy_name; |
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cvar_t *joy_advanced; |
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cvar_t *joy_advaxisx; |
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cvar_t *joy_advaxisy; |
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cvar_t *joy_advaxisz; |
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cvar_t *joy_advaxisr; |
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cvar_t *joy_advaxisu; |
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cvar_t *joy_advaxisv; |
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cvar_t *joy_forwardthreshold; |
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cvar_t *joy_sidethreshold; |
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cvar_t *joy_pitchthreshold; |
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cvar_t *joy_yawthreshold; |
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cvar_t *joy_forwardsensitivity; |
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cvar_t *joy_sidesensitivity; |
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cvar_t *joy_pitchsensitivity; |
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cvar_t *joy_yawsensitivity; |
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cvar_t *joy_wwhack1; |
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cvar_t *joy_wwhack2; |
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int joy_avail, joy_advancedinit, joy_haspov; |
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DWORD joy_oldbuttonstate, joy_oldpovstate; |
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int joy_id; |
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DWORD joy_flags; |
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DWORD joy_numbuttons; |
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static JOYINFOEX ji; |
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/* |
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=========== |
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Force_CenterView_f |
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=========== |
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*/ |
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void Force_CenterView_f( void ) |
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{ |
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vec3_t viewangles; |
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if( !iMouseInUse ) |
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{ |
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gEngfuncs.GetViewAngles( (float *)viewangles ); |
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viewangles[PITCH] = 0; |
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gEngfuncs.SetViewAngles( (float *)viewangles ); |
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} |
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} |
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/* |
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=========== |
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IN_ActivateMouse |
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=========== |
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*/ |
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void DLLEXPORT IN_ActivateMouse( void ) |
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{ |
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if( mouseinitialized ) |
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{ |
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if( mouseparmsvalid ) |
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restore_spi = SystemParametersInfo( SPI_SETMOUSE, 0, newmouseparms, 0 ); |
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mouseactive = 1; |
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} |
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} |
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/* |
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=========== |
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IN_DeactivateMouse |
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=========== |
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*/ |
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void DLLEXPORT IN_DeactivateMouse( void ) |
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{ |
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if( mouseinitialized ) |
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{ |
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if( restore_spi ) |
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SystemParametersInfo( SPI_SETMOUSE, 0, originalmouseparms, 0 ); |
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mouseactive = 0; |
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} |
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} |
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/* |
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=========== |
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IN_StartupMouse |
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=========== |
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*/ |
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void IN_StartupMouse( void ) |
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{ |
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if( gEngfuncs.CheckParm( "-nomouse", NULL ) ) |
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return; |
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mouseinitialized = 1; |
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mouseparmsvalid = SystemParametersInfo( SPI_GETMOUSE, 0, originalmouseparms, 0 ); |
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if( mouseparmsvalid ) |
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{ |
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if( gEngfuncs.CheckParm( "-noforcemspd", NULL ) ) |
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newmouseparms[2] = originalmouseparms[2]; |
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if( gEngfuncs.CheckParm( "-noforcemaccel", NULL ) ) |
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{ |
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newmouseparms[0] = originalmouseparms[0]; |
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newmouseparms[1] = originalmouseparms[1]; |
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} |
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if( gEngfuncs.CheckParm( "-noforcemparms", NULL ) ) |
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{ |
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newmouseparms[0] = originalmouseparms[0]; |
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newmouseparms[1] = originalmouseparms[1]; |
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newmouseparms[2] = originalmouseparms[2]; |
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} |
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} |
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mouse_buttons = MOUSE_BUTTON_COUNT; |
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} |
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/* |
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=========== |
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IN_Shutdown |
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=========== |
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*/ |
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void IN_Shutdown( void ) |
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{ |
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IN_DeactivateMouse (); |
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} |
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/* |
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=========== |
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IN_GetMousePos |
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Ask for mouse position from engine |
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=========== |
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*/ |
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void IN_GetMousePos( int *mx, int *my ) |
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{ |
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gEngfuncs.GetMousePosition( mx, my ); |
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} |
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/* |
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=========== |
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IN_ResetMouse |
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FIXME: Call through to engine? |
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=========== |
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*/ |
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void IN_ResetMouse( void ) |
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{ |
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SetCursorPos ( gEngfuncs.GetWindowCenterX(), gEngfuncs.GetWindowCenterY() ); |
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} |
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/* |
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=========== |
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IN_MouseEvent |
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=========== |
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*/ |
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void DLLEXPORT IN_MouseEvent( int mstate ) |
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{ |
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int i; |
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if( !mouseactive ) |
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return; |
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// perform button actions |
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for( i = 0; i < mouse_buttons; i++ ) |
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{ |
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if( ( mstate & ( 1 << i ) ) && |
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!( mouse_oldbuttonstate & ( 1 << i ) ) ) |
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{ |
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gEngfuncs.Key_Event( K_MOUSE1 + i, 1 ); |
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} |
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if( !( mstate & ( 1 << i ) ) && |
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( mouse_oldbuttonstate & ( 1 << i ) ) ) |
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{ |
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gEngfuncs.Key_Event( K_MOUSE1 + i, 0 ); |
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} |
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} |
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mouse_oldbuttonstate = mstate; |
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} |
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/* |
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=========== |
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IN_MouseMove |
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=========== |
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*/ |
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void IN_MouseMove( float frametime, usercmd_t *cmd ) |
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{ |
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int mx, my; |
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vec3_t viewangles; |
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gEngfuncs.GetViewAngles( (float *)viewangles ); |
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//jjb - this disbles normal mouse control if the user is trying to |
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// move the camera, or if the mouse cursor is visible or if we're in intermission |
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if( !iMouseInUse && !g_iVisibleMouse ) |
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{ |
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GetCursorPos( ¤t_pos ); |
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mx = current_pos.x - gEngfuncs.GetWindowCenterX() + mx_accum; |
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my = current_pos.y - gEngfuncs.GetWindowCenterY() + my_accum; |
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mx_accum = 0; |
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my_accum = 0; |
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if( m_filter->value ) |
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{ |
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mouse_x = ( mx + old_mouse_x ) * 0.5; |
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mouse_y = ( my + old_mouse_y ) * 0.5; |
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} |
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else |
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{ |
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mouse_x = mx; |
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mouse_y = my; |
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} |
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old_mouse_x = mx; |
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old_mouse_y = my; |
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if( gHUD.GetSensitivity() != 0 ) |
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{ |
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mouse_x *= gHUD.GetSensitivity(); |
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mouse_y *= gHUD.GetSensitivity(); |
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} |
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else |
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{ |
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mouse_x *= sensitivity->value; |
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mouse_y *= sensitivity->value; |
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} |
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// add mouse X/Y movement to cmd |
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if( ( in_strafe.state & 1 ) || ( lookstrafe->value && ( in_mlook.state & 1 ) ) ) |
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cmd->sidemove += m_side->value * mouse_x; |
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else |
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viewangles[YAW] -= m_yaw->value * mouse_x; |
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if( ( in_mlook.state & 1 ) && !( in_strafe.state & 1 ) ) |
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{ |
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viewangles[PITCH] += m_pitch->value * mouse_y; |
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if( viewangles[PITCH] > cl_pitchdown->value ) |
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viewangles[PITCH] = cl_pitchdown->value; |
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if( viewangles[PITCH] < -cl_pitchup->value ) |
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viewangles[PITCH] = -cl_pitchup->value; |
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} |
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else |
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{ |
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if( ( in_strafe.state & 1 ) && gEngfuncs.IsNoClipping() ) |
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{ |
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cmd->upmove -= m_forward->value * mouse_y; |
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} |
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else |
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{ |
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cmd->forwardmove -= m_forward->value * mouse_y; |
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} |
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} |
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// if the mouse has moved, force it to the center, so there's room to move |
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if( mx || my ) |
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{ |
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IN_ResetMouse(); |
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} |
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} |
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gEngfuncs.SetViewAngles( (float *)viewangles ); |
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/* |
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//#define TRACE_TEST |
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#if defined( TRACE_TEST ) |
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{ |
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int mx, my; |
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void V_Move( int mx, int my ); |
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IN_GetMousePos( &mx, &my ); |
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V_Move( mx, my ); |
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} |
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#endif |
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*/ |
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} |
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/* |
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=========== |
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IN_Accumulate |
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=========== |
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*/ |
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void DLLEXPORT IN_Accumulate( void ) |
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{ |
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//only accumulate mouse if we are not moving the camera with the mouse |
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if( !iMouseInUse && !g_iVisibleMouse ) |
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{ |
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if( mouseactive ) |
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{ |
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GetCursorPos( ¤t_pos ); |
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mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX(); |
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my_accum += current_pos.y - gEngfuncs.GetWindowCenterY(); |
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// force the mouse to the center, so there's room to move |
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IN_ResetMouse(); |
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} |
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} |
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} |
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/* |
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=================== |
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IN_ClearStates |
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=================== |
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*/ |
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void DLLEXPORT IN_ClearStates( void ) |
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{ |
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if( !mouseactive ) |
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return; |
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mx_accum = 0; |
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my_accum = 0; |
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mouse_oldbuttonstate = 0; |
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} |
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/* |
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=============== |
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IN_StartupJoystick |
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=============== |
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*/ |
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void IN_StartupJoystick( void ) |
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{ |
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int numdevs; |
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JOYCAPS jc; |
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MMRESULT mmr; |
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// assume no joystick |
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joy_avail = 0; |
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// abort startup if user requests no joystick |
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if( gEngfuncs.CheckParm( "-nojoy", NULL ) ) |
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return; |
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// verify joystick driver is present |
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if( ( numdevs = joyGetNumDevs() ) == 0 ) |
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{ |
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gEngfuncs.Con_DPrintf( "joystick not found -- driver not present\n\n" ); |
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return; |
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} |
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// cycle through the joystick ids for the first valid one |
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for( joy_id = 0; joy_id < numdevs; joy_id++ ) |
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{ |
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memset( &ji, 0, sizeof(ji) ); |
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ji.dwSize = sizeof(ji); |
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ji.dwFlags = JOY_RETURNCENTERED; |
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if( ( mmr = joyGetPosEx( joy_id, &ji ) ) == JOYERR_NOERROR ) |
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break; |
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} |
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// abort startup if we didn't find a valid joystick |
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if( mmr != JOYERR_NOERROR ) |
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{ |
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gEngfuncs.Con_DPrintf( "joystick not found -- no valid joysticks (%x)\n\n", mmr ); |
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return; |
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} |
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// get the capabilities of the selected joystick |
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// abort startup if command fails |
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memset( &jc, 0, sizeof(jc) ); |
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if( ( mmr = joyGetDevCaps( joy_id, &jc, sizeof(jc) ) ) != JOYERR_NOERROR ) |
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{ |
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gEngfuncs.Con_DPrintf( "joystick not found -- invalid joystick capabilities (%x)\n\n", mmr ); |
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return; |
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} |
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// save the joystick's number of buttons and POV status |
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joy_numbuttons = jc.wNumButtons; |
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joy_haspov = jc.wCaps & JOYCAPS_HASPOV; |
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// old button and POV states default to no buttons pressed |
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joy_oldbuttonstate = joy_oldpovstate = 0; |
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// mark the joystick as available and advanced initialization not completed |
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// this is needed as cvars are not available during initialization |
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gEngfuncs.Con_Printf( "joystick found\n\n", mmr ); |
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joy_avail = 1; |
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joy_advancedinit = 0; |
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} |
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/* |
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=========== |
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RawValuePointer |
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=========== |
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*/ |
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PDWORD RawValuePointer( int axis ) |
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{ |
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switch( axis ) |
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{ |
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case JOY_AXIS_X: |
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return &ji.dwXpos; |
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case JOY_AXIS_Y: |
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return &ji.dwYpos; |
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case JOY_AXIS_Z: |
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return &ji.dwZpos; |
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case JOY_AXIS_R: |
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return &ji.dwRpos; |
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case JOY_AXIS_U: |
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return &ji.dwUpos; |
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case JOY_AXIS_V: |
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return &ji.dwVpos; |
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} |
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// FIX: need to do some kind of error |
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return &ji.dwXpos; |
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} |
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/* |
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=========== |
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Joy_AdvancedUpdate_f |
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=========== |
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*/ |
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void Joy_AdvancedUpdate_f( void ) |
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{ |
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// called once by IN_ReadJoystick and by user whenever an update is needed |
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// cvars are now available |
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int i; |
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DWORD dwTemp; |
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// initialize all the maps |
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for( i = 0; i < JOY_MAX_AXES; i++ ) |
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{ |
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dwAxisMap[i] = AxisNada; |
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dwControlMap[i] = JOY_ABSOLUTE_AXIS; |
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pdwRawValue[i] = RawValuePointer(i); |
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} |
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if( joy_advanced->value == 0.0 ) |
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{ |
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// default joystick initialization |
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// 2 axes only with joystick control |
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dwAxisMap[JOY_AXIS_X] = AxisTurn; |
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// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS; |
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dwAxisMap[JOY_AXIS_Y] = AxisForward; |
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// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS; |
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} |
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else |
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{ |
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if( strcmp( joy_name->string, "joystick" ) != 0 ) |
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{ |
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// notify user of advanced controller |
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gEngfuncs.Con_Printf( "\n%s configured\n\n", joy_name->string ); |
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} |
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// advanced initialization here |
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// data supplied by user via joy_axisn cvars |
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dwTemp = (DWORD)joy_advaxisx->value; |
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dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS; |
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dwTemp = (DWORD)joy_advaxisy->value; |
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dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS; |
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dwTemp = (DWORD)joy_advaxisz->value; |
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dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS; |
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dwTemp = (DWORD)joy_advaxisr->value; |
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dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS; |
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dwTemp = (DWORD)joy_advaxisu->value; |
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dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS; |
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dwTemp = (DWORD)joy_advaxisv->value; |
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dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f; |
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dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS; |
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} |
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// compute the axes to collect from DirectInput |
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joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV; |
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for( i = 0; i < JOY_MAX_AXES; i++ ) |
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{ |
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if( dwAxisMap[i] != AxisNada ) |
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{ |
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joy_flags |= dwAxisFlags[i]; |
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} |
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} |
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} |
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|
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/* |
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=========== |
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IN_Commands |
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=========== |
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*/ |
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void IN_Commands( void ) |
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{ |
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int i, key_index; |
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DWORD buttonstate, povstate; |
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if( !joy_avail ) |
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{ |
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return; |
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} |
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// loop through the joystick buttons |
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// key a joystick event or auxillary event for higher number buttons for each state change |
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buttonstate = ji.dwButtons; |
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for( i = 0; i < (int)joy_numbuttons; i++ ) |
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{ |
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if( ( buttonstate & ( 1 << i ) ) && !( joy_oldbuttonstate & ( 1 << i ) ) ) |
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{ |
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key_index = ( i < 4 ) ? K_JOY1 : K_AUX1; |
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gEngfuncs.Key_Event( key_index + i, 1 ); |
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} |
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if( !( buttonstate & ( 1 << i ) ) && ( joy_oldbuttonstate & ( 1 << i ) ) ) |
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{ |
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key_index = ( i < 4 ) ? K_JOY1 : K_AUX1; |
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gEngfuncs.Key_Event( key_index + i, 0 ); |
|
} |
|
} |
|
joy_oldbuttonstate = buttonstate; |
|
|
|
if( joy_haspov ) |
|
{ |
|
// convert POV information into 4 bits of state information |
|
// this avoids any potential problems related to moving from one |
|
// direction to another without going through the center position |
|
povstate = 0; |
|
if( ji.dwPOV != JOY_POVCENTERED ) |
|
{ |
|
if( ji.dwPOV == JOY_POVFORWARD ) |
|
povstate |= 0x01; |
|
if( ji.dwPOV == JOY_POVRIGHT ) |
|
povstate |= 0x02; |
|
if( ji.dwPOV == JOY_POVBACKWARD ) |
|
povstate |= 0x04; |
|
if( ji.dwPOV == JOY_POVLEFT ) |
|
povstate |= 0x08; |
|
} |
|
// determine which bits have changed and key an auxillary event for each change |
|
for( i = 0; i < 4; i++ ) |
|
{ |
|
if( ( povstate & ( 1 << i ) ) && !( joy_oldpovstate & ( 1 << i ) ) ) |
|
{ |
|
gEngfuncs.Key_Event( K_AUX29 + i, 1 ); |
|
} |
|
|
|
if( !( povstate & ( 1 << i ) ) && ( joy_oldpovstate & ( 1 << i ) ) ) |
|
{ |
|
gEngfuncs.Key_Event( K_AUX29 + i, 0 ); |
|
} |
|
} |
|
joy_oldpovstate = povstate; |
|
} |
|
} |
|
|
|
/* |
|
=============== |
|
IN_ReadJoystick |
|
=============== |
|
*/ |
|
int IN_ReadJoystick( void ) |
|
{ |
|
memset( &ji, 0, sizeof(ji) ); |
|
ji.dwSize = sizeof(ji); |
|
ji.dwFlags = joy_flags; |
|
|
|
if( joyGetPosEx( joy_id, &ji ) == JOYERR_NOERROR ) |
|
{ |
|
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver |
|
// rather than having 32768 be the zero point, they have the zero point at 32668 |
|
// go figure -- anyway, now we get the full resolution out of the device |
|
if( joy_wwhack1->value != 0.0 ) |
|
{ |
|
ji.dwUpos += 100; |
|
} |
|
return 1; |
|
} |
|
else |
|
{ |
|
// read error occurred |
|
// turning off the joystick seems too harsh for 1 read error,\ |
|
// but what should be done? |
|
// Con_Printf( "IN_ReadJoystick: no response\n" ); |
|
// joy_avail = 0; |
|
return 0; |
|
} |
|
} |
|
|
|
/* |
|
=========== |
|
IN_JoyMove |
|
=========== |
|
*/ |
|
void IN_JoyMove( float frametime, usercmd_t *cmd ) |
|
{ |
|
float speed, aspeed; |
|
float fAxisValue, fTemp; |
|
int i; |
|
vec3_t viewangles; |
|
|
|
gEngfuncs.GetViewAngles( (float *)viewangles ); |
|
|
|
// complete initialization if first time in |
|
// this is needed as cvars are not available at initialization time |
|
if( joy_advancedinit != 1 ) |
|
{ |
|
Joy_AdvancedUpdate_f(); |
|
joy_advancedinit = 1; |
|
} |
|
|
|
// verify joystick is available and that the user wants to use it |
|
if( !joy_avail || !in_joystick->value ) |
|
{ |
|
return; |
|
} |
|
|
|
// collect the joystick data, if possible |
|
if( IN_ReadJoystick () != 1 ) |
|
{ |
|
return; |
|
} |
|
|
|
if( in_speed.state & 1 ) |
|
speed = cl_movespeedkey->value; |
|
else |
|
speed = 1; |
|
|
|
aspeed = speed * frametime; |
|
|
|
// loop through the axes |
|
for( i = 0; i < JOY_MAX_AXES; i++ ) |
|
{ |
|
// get the floating point zero-centered, potentially-inverted data for the current axis |
|
fAxisValue = (float) *pdwRawValue[i]; |
|
// move centerpoint to zero |
|
fAxisValue -= 32768.0; |
|
|
|
if( joy_wwhack2->value != 0.0 ) |
|
{ |
|
if( dwAxisMap[i] == AxisTurn ) |
|
{ |
|
// this is a special formula for the Logitech WingMan Warrior |
|
// y=ax^b; where a = 300 and b = 1.3 |
|
// also x values are in increments of 800 (so this is factored out) |
|
// then bounds check result to level out excessively high spin rates |
|
fTemp = 300.0 * pow( abs( fAxisValue ) / 800.0, 1.3 ); |
|
if( fTemp > 14000.0 ) |
|
fTemp = 14000.0; |
|
// restore direction information |
|
fAxisValue = ( fAxisValue > 0.0 ) ? fTemp : -fTemp; |
|
} |
|
} |
|
|
|
// convert range from -32768..32767 to -1..1 |
|
fAxisValue /= 32768.0; |
|
|
|
switch( dwAxisMap[i] ) |
|
{ |
|
case AxisForward: |
|
if( ( joy_advanced->value == 0.0 ) && ( in_jlook.state & 1 ) ) |
|
{ |
|
// user wants forward control to become look control |
|
if( fabs( fAxisValue ) > joy_pitchthreshold->value ) |
|
{ |
|
// if mouse invert is on, invert the joystick pitch value |
|
// only absolute control support here (joy_advanced is 0) |
|
if( m_pitch->value < 0.0 ) |
|
{ |
|
viewangles[PITCH] -= ( fAxisValue * joy_pitchsensitivity->value ) * aspeed * cl_pitchspeed->value; |
|
} |
|
else |
|
{ |
|
viewangles[PITCH] += ( fAxisValue * joy_pitchsensitivity->value ) * aspeed * cl_pitchspeed->value; |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
// user wants forward control to be forward control |
|
if( fabs( fAxisValue ) > joy_forwardthreshold->value ) |
|
{ |
|
cmd->forwardmove += ( fAxisValue * joy_forwardsensitivity->value ) * speed * cl_forwardspeed->value; |
|
} |
|
} |
|
break; |
|
case AxisSide: |
|
if( fabs( fAxisValue ) > joy_sidethreshold->value ) |
|
{ |
|
cmd->sidemove += ( fAxisValue * joy_sidesensitivity->value ) * speed * cl_sidespeed->value; |
|
} |
|
break; |
|
case AxisTurn: |
|
if( ( in_strafe.state & 1 ) || ( lookstrafe->value && ( in_jlook.state & 1 ) ) ) |
|
{ |
|
// user wants turn control to become side control |
|
if( fabs( fAxisValue ) > joy_sidethreshold->value ) |
|
{ |
|
cmd->sidemove -= ( fAxisValue * joy_sidesensitivity->value ) * speed * cl_sidespeed->value; |
|
} |
|
} |
|
else |
|
{ |
|
// user wants turn control to be turn control |
|
if( fabs( fAxisValue ) > joy_yawthreshold->value ) |
|
{ |
|
if( dwControlMap[i] == JOY_ABSOLUTE_AXIS ) |
|
{ |
|
viewangles[YAW] += ( fAxisValue * joy_yawsensitivity->value ) * aspeed * cl_yawspeed->value; |
|
} |
|
else |
|
{ |
|
viewangles[YAW] += ( fAxisValue * joy_yawsensitivity->value ) * speed * 180.0; |
|
} |
|
} |
|
} |
|
break; |
|
case AxisLook: |
|
if( in_jlook.state & 1 ) |
|
{ |
|
if( fabs( fAxisValue ) > joy_pitchthreshold->value ) |
|
{ |
|
// pitch movement detected and pitch movement desired by user |
|
if( dwControlMap[i] == JOY_ABSOLUTE_AXIS ) |
|
{ |
|
viewangles[PITCH] += ( fAxisValue * joy_pitchsensitivity->value ) * aspeed * cl_pitchspeed->value; |
|
} |
|
else |
|
{ |
|
viewangles[PITCH] += ( fAxisValue * joy_pitchsensitivity->value ) * speed * 180.0; |
|
} |
|
} |
|
} |
|
break; |
|
default: |
|
break; |
|
} |
|
} |
|
|
|
// bounds check pitch |
|
if( viewangles[PITCH] > cl_pitchdown->value ) |
|
viewangles[PITCH] = cl_pitchdown->value; |
|
if( viewangles[PITCH] < -cl_pitchup->value ) |
|
viewangles[PITCH] = -cl_pitchup->value; |
|
|
|
gEngfuncs.SetViewAngles( (float *)viewangles ); |
|
} |
|
|
|
/* |
|
=========== |
|
IN_Move |
|
=========== |
|
*/ |
|
void IN_Move( float frametime, usercmd_t *cmd ) |
|
{ |
|
if( !iMouseInUse && mouseactive ) |
|
{ |
|
IN_MouseMove( frametime, cmd ); |
|
} |
|
|
|
IN_JoyMove( frametime, cmd ); |
|
} |
|
|
|
/* |
|
=========== |
|
IN_Init |
|
=========== |
|
*/ |
|
void IN_Init( void ) |
|
{ |
|
m_filter = gEngfuncs.pfnRegisterVariable( "m_filter","0", FCVAR_ARCHIVE ); |
|
sensitivity = gEngfuncs.pfnRegisterVariable( "sensitivity","3", FCVAR_ARCHIVE ); // user mouse sensitivity setting. |
|
|
|
in_joystick = gEngfuncs.pfnRegisterVariable( "joystick","0", FCVAR_ARCHIVE ); |
|
joy_name = gEngfuncs.pfnRegisterVariable( "joyname", "joystick", 0 ); |
|
joy_advanced = gEngfuncs.pfnRegisterVariable( "joyadvanced", "0", 0 ); |
|
joy_advaxisx = gEngfuncs.pfnRegisterVariable( "joyadvaxisx", "0", 0 ); |
|
joy_advaxisy = gEngfuncs.pfnRegisterVariable( "joyadvaxisy", "0", 0 ); |
|
joy_advaxisz = gEngfuncs.pfnRegisterVariable( "joyadvaxisz", "0", 0 ); |
|
joy_advaxisr = gEngfuncs.pfnRegisterVariable( "joyadvaxisr", "0", 0 ); |
|
joy_advaxisu = gEngfuncs.pfnRegisterVariable( "joyadvaxisu", "0", 0 ); |
|
joy_advaxisv = gEngfuncs.pfnRegisterVariable( "joyadvaxisv", "0", 0 ); |
|
joy_forwardthreshold = gEngfuncs.pfnRegisterVariable( "joyforwardthreshold", "0.15", 0 ); |
|
joy_sidethreshold = gEngfuncs.pfnRegisterVariable( "joysidethreshold", "0.15", 0 ); |
|
joy_pitchthreshold = gEngfuncs.pfnRegisterVariable( "joypitchthreshold", "0.15", 0 ); |
|
joy_yawthreshold = gEngfuncs.pfnRegisterVariable( "joyyawthreshold", "0.15", 0 ); |
|
joy_forwardsensitivity = gEngfuncs.pfnRegisterVariable( "joyforwardsensitivity", "-1.0", 0 ); |
|
joy_sidesensitivity = gEngfuncs.pfnRegisterVariable( "joysidesensitivity", "-1.0", 0 ); |
|
joy_pitchsensitivity = gEngfuncs.pfnRegisterVariable( "joypitchsensitivity", "1.0", 0 ); |
|
joy_yawsensitivity = gEngfuncs.pfnRegisterVariable( "joyyawsensitivity", "-1.0", 0 ); |
|
joy_wwhack1 = gEngfuncs.pfnRegisterVariable( "joywwhack1", "0.0", 0 ); |
|
joy_wwhack2 = gEngfuncs.pfnRegisterVariable( "joywwhack2", "0.0", 0 ); |
|
|
|
gEngfuncs.pfnAddCommand ("force_centerview", Force_CenterView_f); |
|
gEngfuncs.pfnAddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); |
|
|
|
IN_StartupMouse (); |
|
IN_StartupJoystick (); |
|
}
|
|
|