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27 lines
416 B
C++
27 lines
416 B
C++
// botman's Half-Life bot example
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//
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// http://planethalflife.com/botman/
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//
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// botcam.h
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//
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#ifndef BOTCAM_H
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#define BOTCAM_H
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class CBotCam : public CBaseEntity
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{
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public:
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CBasePlayer *m_pPlayer;
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CBasePlayer *m_pBot;
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static CBotCam *Create( CBasePlayer *pPlayer, CBasePlayer *pBot );
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void Spawn( void );
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void Disconnect( void );
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void EXPORT IdleThink( void );
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};
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#endif
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