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117 lines
3.0 KiB
117 lines
3.0 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* This source code contains proprietary and confidential information of |
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* Valve LLC and its suppliers. Access to this code is restricted to |
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* persons who have executed a written SDK license with Valve. Any access, |
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* use or distribution of this code by or to any unlicensed person is illegal. |
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* |
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****/ |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "schedule.h" |
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#include "nodes.h" |
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#include "effects.h" |
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#include "decals.h" |
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#include "soundent.h" |
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#include "game.h" |
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#include "flame.h" |
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#include "weapons.h" |
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#include "gamerules.h" |
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LINK_ENTITY_TO_CLASS( einar_flame, CEinarFlameRocket ); |
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CEinarFlameRocket *CEinarFlameRocket::FlameCreate( const Vector &pOrigin, const Vector &pAngles, edict_t *pevOwner ) |
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{ |
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// Create a new entity with CEinarFlameRocket private data |
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CEinarFlameRocket *pFlame = GetClassPtr( (CEinarFlameRocket *)NULL ); |
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UTIL_SetOrigin( pFlame->pev, pOrigin ); |
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pFlame->pev->angles = pAngles; |
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pFlame->Spawn(); |
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pFlame->pev->owner = pevOwner; |
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return pFlame; |
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} |
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void CEinarFlameRocket::Spawn() |
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{ |
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Precache(); |
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pev->movetype = MOVETYPE_FLY; |
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pev->solid = SOLID_BBOX; |
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pev->rendermode = kRenderTransTexture; |
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pev->renderamt = 0; |
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pev->effects |= EF_DIMLIGHT; |
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SET_MODEL( ENT( pev ), "sprites/fthrow.spr" ); |
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UTIL_SetSize( pev, g_vecZero, g_vecZero ); |
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UTIL_SetOrigin( pev, pev->origin ); |
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pev->classname = MAKE_STRING( "einar_flame" ); |
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pev->speed = g_pGameRules->IsMultiplayer() ? 500 : 400; |
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SetTouch( &CEinarFlameRocket::FlameTouch ); |
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SetThink( &CBaseEntity::SUB_Remove ); |
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pev->nextthink = gpGlobals->time + 1.1f; |
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UTIL_MakeVectors( pev->angles ); |
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pev->velocity = gpGlobals->v_forward * pev->speed; |
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pev->gravity = 0; |
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MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY ); |
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WRITE_BYTE( TE_PROJECTILE ); |
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WRITE_COORD( pev->origin.x ); |
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WRITE_COORD( pev->origin.y ); |
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WRITE_COORD( pev->origin.z ); |
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WRITE_COORD( pev->velocity.x ); |
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WRITE_COORD( pev->velocity.y ); |
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WRITE_COORD( pev->velocity.z ); |
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WRITE_SHORT( pev->modelindex ); |
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WRITE_BYTE( 1 ); |
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WRITE_BYTE( 0 ); |
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MESSAGE_END(); |
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} |
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void CEinarFlameRocket::FlameTouch( CBaseEntity *pOther ) |
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{ |
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if( pev->watertype != CONTENT_WATER && pOther->pev->takedamage ) |
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{ |
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TraceResult tr = UTIL_GetGlobalTrace(); |
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entvars_t *pevOwner; |
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if( pev->owner != 0 ) |
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{ |
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pevOwner = &pev->owner->v; |
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} |
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else |
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{ |
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pevOwner = 0; |
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} |
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pev->dmg = g_pGameRules->IsMultiplayer() ? gSkillData.plrDmgEgonWide : ( gSkillData.plrDmgEgonNarrow * 1.5f ); |
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pev->dmg *= 2.0f; |
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ClearMultiDamage(); |
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pOther->TraceAttack(pevOwner, pev->dmg, pev->velocity.Normalize(), &tr, DMG_BURN ); |
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ApplyMultiDamage( pevOwner, pevOwner ); |
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} |
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pev->solid = SOLID_NOT; |
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pev->takedamage = 0; |
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pev->velocity = g_vecZero; |
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pev->deadflag = DEAD_DEAD; |
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UTIL_Remove( this ); |
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} |
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void CEinarFlameRocket::Precache() |
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{ |
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PRECACHE_MODEL( "sprites/fthrow.spr" ); |
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}
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