You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
97 lines
3.9 KiB
97 lines
3.9 KiB
name: build |
|
|
|
on: [push, pull_request] |
|
|
|
jobs: |
|
build: |
|
runs-on: ${{ matrix.os }} |
|
strategy: |
|
matrix: |
|
include: |
|
- os: ubuntu-latest |
|
cc: gcc |
|
cxx: g++ |
|
- os: ubuntu-latest |
|
cc: clang |
|
cxx: clang++ |
|
- os: windows-2016 |
|
cc: cl |
|
cxx: cl |
|
env: |
|
CC: ${{ matrix.cc }} |
|
CXX: ${{ matrix.cxx }} |
|
steps: |
|
- name: Checkout |
|
uses: actions/checkout@v2 |
|
|
|
- name: Checkout steam-runtime |
|
if: startsWith(matrix.os, 'ubuntu') |
|
uses: actions/checkout@v2 |
|
with: |
|
repository: ValveSoftware/steam-runtime |
|
path: steam-runtime |
|
- name: Cache steam-runtime |
|
if: startsWith(matrix.os, 'ubuntu') |
|
id: cache-steam-runtime |
|
uses: actions/cache@v2 |
|
with: |
|
path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz |
|
key: ${{ runner.os }}-steam-runtime |
|
- name: Download steam-runtime |
|
if: startsWith(matrix.os, 'ubuntu') && steps.cache-steam-runtime.outputs.cache-hit != 'true' |
|
run: wget --no-verbose https://repo.steampowered.com/steamrt-images-scout/snapshots/0.20210610.0/com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz |
|
- name: Install steam runtime |
|
if: startsWith(matrix.os, 'ubuntu') |
|
run: | |
|
./steam-runtime/setup_chroot.sh --i386 --tarball ./com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz |
|
sudo sed -i 's/groups=sudo/groups=adm/g' /etc/schroot/chroot.d/steamrt_scout_i386.conf |
|
|
|
- name: Build with xash3d-fwgs input |
|
if: startsWith(matrix.os, 'ubuntu') |
|
run: | |
|
schroot --chroot steamrt_scout_i386 -- cmake -B build-fwgs -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" |
|
schroot --chroot steamrt_scout_i386 -- cmake --build build-fwgs --target all |
|
- name: Build with goldsource input |
|
if: startsWith(matrix.os, 'ubuntu') |
|
run: | |
|
schroot --chroot steamrt_scout_i386 -- cmake -B build -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" -DGOLDSOURCE_SUPPORT=ON -DCMAKE_INSTALL_PREFIX="$PWD/dist" |
|
schroot --chroot steamrt_scout_i386 -- cmake --build build --target all |
|
schroot --chroot steamrt_scout_i386 -- cmake --build build --target install |
|
|
|
- name: Build with mingw |
|
if: startsWith(matrix.os, 'ubuntu') && startsWith(matrix.cc, 'gcc') |
|
run: | |
|
sudo apt-get install -y mingw-w64-i686-dev binutils-mingw-w64-i686 gcc-mingw-w64-i686 g++-mingw-w64-i686 |
|
cmake -B build-mingw -S . -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ |
|
cmake --build build-mingw --target all |
|
|
|
- name: Add msbuild to PATH |
|
if: startsWith(matrix.os, 'windows') |
|
uses: microsoft/setup-msbuild@v1.0.2 |
|
- name: Build with msvc |
|
if: startsWith(matrix.os, 'windows') |
|
run: | |
|
cmake -G "Visual Studio 15 2017" -B build -DGOLDSOURCE_SUPPORT=ON -DCMAKE_INSTALL_PREFIX="dist" |
|
msbuild -verbosity:normal /property:Configuration=Release build/INSTALL.vcxproj |
|
|
|
- name: Extract branch name |
|
shell: bash |
|
run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')" |
|
id: extract_branch |
|
- name: Extract gamedir |
|
shell: bash |
|
run: echo "##[set-output name=gamedir;]$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)" |
|
id: extract_gamedir |
|
- name: Upload linux artifact |
|
if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc' |
|
uses: actions/upload-artifact@v2 |
|
with: |
|
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux |
|
path: dist/${{ steps.extract_gamedir.outputs.gamedir }} |
|
- name: Upload windows artifact |
|
if: startsWith(matrix.os, 'windows') |
|
uses: actions/upload-artifact@v2 |
|
with: |
|
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows |
|
path: dist/${{ steps.extract_gamedir.outputs.gamedir }} |
|
|
|
|