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64 lines
1.0 KiB
64 lines
1.0 KiB
//++ BulliT |
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#include "hud.h" |
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#include "cl_util.h" |
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#include <string.h> |
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#include <stdio.h> |
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#include <time.h> |
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#include "parsemsg.h" |
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#include "agglobal.h" |
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#include "aghudSuddenDeath.h" |
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DECLARE_MESSAGE(m_SuddenDeath, SuddenDeath ) |
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int AgHudSuddenDeath::Init(void) |
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{ |
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HOOK_MESSAGE( SuddenDeath ); |
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m_bySuddenDeath = 0; |
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m_iFlags = 0; |
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gHUD.AddHudElem(this); |
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return 1; |
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}; |
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int AgHudSuddenDeath::VidInit(void) |
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{ |
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return 1; |
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}; |
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void AgHudSuddenDeath::Reset(void) |
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{ |
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m_iFlags &= ~HUD_ACTIVE; |
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} |
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int AgHudSuddenDeath::Draw(float fTime) |
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{ |
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if (gHUD.m_iIntermission) |
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Reset(); |
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int r, g, b; |
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UnpackRGB(r,g,b, RGB_REDISH); |
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AgDrawHudStringCentered(ScreenWidth / 2, gHUD.m_scrinfo.iCharHeight * 2,ScreenWidth,"Sudden death!",r,g,b); |
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return 0; |
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} |
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int AgHudSuddenDeath::MsgFunc_SuddenDeath(const char *pszName, int iSize, void *pbuf) |
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{ |
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BEGIN_READ( pbuf, iSize ); |
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m_bySuddenDeath = READ_BYTE(); |
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if (m_bySuddenDeath) |
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m_iFlags |= HUD_ACTIVE; |
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else |
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m_iFlags &= ~HUD_ACTIVE; |
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return 1; |
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} |
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//-- Martin Webrant
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