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247 lines
5.6 KiB
247 lines
5.6 KiB
//========================================================= |
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// Opposing Forces Monster Shocktrooper\Shockrifle blast |
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// |
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// Made by Demiurge |
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// |
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//========================================================= |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "weapons.h" |
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#include "soundent.h" |
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#include "shock.h" |
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#include "gamerules.h" |
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#include "customentity.h" |
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#include "decals.h" |
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LINK_ENTITY_TO_CLASS( shock, CShock ); |
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CShock *CShock::ShockCreate( void ) |
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{ |
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// Create a new entity with CShock private data |
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CShock *pShock = GetClassPtr( (CShock *)NULL ); |
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pShock->pev->classname = MAKE_STRING("shock"); |
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pShock->Spawn(); |
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return pShock; |
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} |
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void CShock::Spawn( ) |
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{ |
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Precache( ); |
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pev->movetype = MOVETYPE_FLY; |
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pev->solid = SOLID_BBOX; |
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pev->takedamage = DAMAGE_YES; |
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pev->flags |= FL_MONSTER; |
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pev->health = 1;// weak! |
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SET_MODEL(ENT(pev), "models/shock_effect.mdl"); |
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// UTIL_SetOrigin( pev, pev->origin ); |
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UTIL_SetSize(pev, Vector(0, 0, 0), Vector(0, 0, 0)); |
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BlastOn(); |
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SetTouch( &CShock::ShockTouch ); |
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if ( !FNullEnt(pev->owner) && (pev->owner->v.flags & FL_CLIENT) ) |
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{ |
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if ( g_pGameRules->IsMultiplayer() ) |
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{ |
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pev->dmg = gSkillData.plrDmgShockm; |
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} |
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else |
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{ |
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pev->dmg = gSkillData.plrDmgShocks; |
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} |
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} |
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else |
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{ |
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// no real owner, or owner isn't a client. |
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pev->dmg = gSkillData.monDmgShock; |
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} |
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UTIL_MakeAimVectors( pev->angles ); |
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m_vecForward = gpGlobals->v_forward; |
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pev->gravity = 0.5; |
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pev->nextthink = gpGlobals->time + 0.1f; |
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} |
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void CShock::Precache( ) |
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{ |
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PRECACHE_MODEL("models/shock_effect.mdl"); |
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PRECACHE_SOUND( "weapons/shock_fire.wav" ); |
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PRECACHE_SOUND( "weapons/shock_impact.wav" ); |
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PRECACHE_MODEL( "sprites/plasma.spr" ); |
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PRECACHE_MODEL( "sprites/glow02.spr" ); |
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} |
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int CShock :: Classify ( void ) |
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{ |
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if ( pev->owner && pev->owner->v.flags & FL_CLIENT) |
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{ |
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return CLASS_PLAYER_BIOWEAPON; |
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} |
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return CLASS_ALIEN_BIOWEAPON; |
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} |
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void CShock::ShockTouch( CBaseEntity *pOther ) |
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{ |
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SetTouch( NULL ); |
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SetThink( NULL ); |
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if (pOther->pev->takedamage) |
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{ |
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TraceResult tr = UTIL_GetGlobalTrace( ); |
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entvars_t *pevOwner; |
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pevOwner = VARS( pev->owner ); |
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// UNDONE: this needs to call TraceAttack instead |
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ClearMultiDamage( ); |
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pOther->TraceAttack(pevOwner, gSkillData.monDmgShock, pev->velocity.Normalize(), &tr, DMG_BULLET | DMG_NEVERGIB ); |
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ApplyMultiDamage( pev, pevOwner ); |
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// pev->velocity = Vector( 0, 0, 0 ); |
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// play body "thwack" sound |
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EMIT_SOUND(ENT(pev), CHAN_BODY, "weapons/shock_impact.wav", 1, ATTN_NORM); |
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} |
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UTIL_Sparks( pev->origin ); |
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ExplodeThink(); |
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} |
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void CShock::ExplodeThink( void ) |
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{ |
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int iContents = UTIL_PointContents ( pev->origin ); |
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int iScale; |
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BlastOff(); |
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iScale = 10; |
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EMIT_SOUND(ENT(pev), CHAN_BODY, "weapons/shock_impact.wav", 1, ATTN_NORM); |
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MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, pev->origin ); |
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WRITE_BYTE(TE_DLIGHT); |
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WRITE_COORD(pev->origin.x); // X |
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WRITE_COORD(pev->origin.y); // Y |
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WRITE_COORD(pev->origin.z); // Z |
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WRITE_BYTE( 108 ); // radius * 0.1 |
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WRITE_BYTE( 201 ); // r |
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WRITE_BYTE( 236 ); // g |
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WRITE_BYTE( 255 ); // b |
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WRITE_BYTE( 1 ); // time * 10 |
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WRITE_BYTE( 0 ); // decay * 0.1 |
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MESSAGE_END( ); |
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entvars_t *pevOwner; |
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if ( pev->owner ) |
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pevOwner = VARS( pev->owner ); |
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else |
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pevOwner = NULL; |
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pev->owner = NULL; // can't traceline attack owner if this is set |
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::RadiusDamage( pev->origin, pev, pevOwner, pev->dmg, 16, CLASS_ALIEN_BIOWEAPON, DMG_BLAST | DMG_ALWAYSGIB ); |
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TraceResult tr; |
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UTIL_TraceLine( pev->origin, pev->origin + pev->velocity * 10, dont_ignore_monsters, ENT( pev ), &tr ); |
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UTIL_DecalTrace(&tr, DECAL_SMALLSCORCH1 + RANDOM_LONG(0,2)); |
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UTIL_Remove(this); |
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} |
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void CShock::BlastOff ( void ) |
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{ |
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// UTIL_Remove( m_pBeam ); |
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// m_pBeam = NULL; |
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// if ( m_pBeam ) |
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// { |
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UTIL_Remove( m_pBeam ); |
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m_pBeam = NULL; |
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// } |
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// if ( m_pNoise ) |
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// { |
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UTIL_Remove( m_pNoise ); |
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m_pNoise = NULL; |
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// } |
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/* if ( m_pSprite ) |
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{ |
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UTIL_Remove( m_pSprite ); |
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m_pSprite = NULL; |
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}*/ |
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} |
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void CShock::BlastOn ( void ) |
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{ |
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Vector posGun, angleGun; |
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TraceResult trace; |
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UTIL_MakeVectors( pev->angles ); |
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m_pBeam = CBeam::BeamCreate( "sprites/plasma.spr", 30 ); |
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GetAttachment( 1, posGun, angleGun ); |
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GetAttachment( 2, posGun, angleGun ); |
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Vector vecEnd = (gpGlobals->v_forward * 40) + posGun; |
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UTIL_TraceLine( posGun, vecEnd, dont_ignore_monsters, edict(), &trace ); |
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m_pBeam->EntsInit( entindex(), entindex() ); |
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m_pBeam->SetStartAttachment( 1 ); |
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m_pBeam->SetEndAttachment( 2 ); |
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m_pBeam->SetBrightness( 190 ); |
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m_pBeam->SetScrollRate( 20 ); |
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m_pBeam->SetNoise( 20 ); |
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m_pBeam->DamageDecal( 1 ); |
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m_pBeam->SetFlags( BEAM_FSHADEOUT ); |
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m_pBeam->SetColor( 35, 214, 177 ); |
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m_pNoise = CBeam::BeamCreate( "sprites/plasma.spr", 30 ); |
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GetAttachment( 1, posGun, angleGun ); |
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GetAttachment( 2, posGun, angleGun ); |
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UTIL_TraceLine( posGun, vecEnd, dont_ignore_monsters, edict(), &trace ); |
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m_pNoise->EntsInit( entindex(), entindex() ); |
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m_pNoise->SetStartAttachment( 1 ); |
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m_pNoise->SetEndAttachment( 2 ); |
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m_pNoise->SetBrightness( 190 ); |
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m_pNoise->SetScrollRate( 20 ); |
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m_pNoise->SetNoise( 65 ); |
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m_pNoise->DamageDecal( 1 ); |
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m_pNoise->SetFlags( BEAM_FSHADEOUT ); |
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m_pNoise->SetColor( 255, 255, 173 ); |
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/* m_pSprite = CSprite::SpriteCreate( "sprites/glow02.spr", pev->origin, FALSE ); |
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m_pSprite->pev->scale = 1.0; |
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m_pSprite->SetTransparency( kRenderGlow, 255, 255, 255, 255, kRenderFxNoDissipation ); |
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m_pSprite->pev->spawnflags |= SF_SPRITE_TEMPORARY; |
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m_pSprite->pev->flags |= FL_SKIPLOCALHOST; |
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// m_pSprite->pev->owner = m_pPlayer->edict();*/ |
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//EXPORT RelinkBeam(); |
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} |
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void CShock::UpdateOnRemove() |
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{ |
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CBaseEntity::UpdateOnRemove(); |
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BlastOff(); |
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}
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