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110 lines
3.1 KiB
110 lines
3.1 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* This source code contains proprietary and confidential information of |
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* Valve LLC and its suppliers. Access to this code is restricted to |
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* persons who have executed a written SDK license with Valve. Any access, |
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* use or distribution of this code by or to any unlicensed person is illegal. |
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* |
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****/ |
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#ifndef SCIENTIST_H |
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#define SCIENTIST_H |
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//======================================================= |
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// Scientist |
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//======================================================= |
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class CScientist : public CTalkMonster |
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{ |
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public: |
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void Spawn( void ); |
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void Precache( void ); |
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void SetYawSpeed( void ); |
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int Classify ( void ); |
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void HandleAnimEvent( MonsterEvent_t *pEvent ); |
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void RunTask( Task_t *pTask ); |
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void StartTask( Task_t *pTask ); |
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int ObjectCaps( void ) { return CTalkMonster :: ObjectCaps() | FCAP_IMPULSE_USE; } |
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int TakeDamage( entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType); |
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virtual int FriendNumber( int arrayNumber ); |
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void SetActivity ( Activity newActivity ); |
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Activity GetStoppedActivity( void ); |
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int ISoundMask( void ); |
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void DeclineFollowing( void ); |
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float CoverRadius( void ) { return 1200; } // Need more room for cover because scientists want to get far away! |
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BOOL DisregardEnemy( CBaseEntity *pEnemy ) { return !pEnemy->IsAlive() || (gpGlobals->time - m_fearTime) > 15; } |
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BOOL CanHeal( void ); |
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void Heal( void ); |
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void Scream( void ); |
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// Override these to set behavior |
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Schedule_t *GetScheduleOfType ( int Type ); |
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Schedule_t *GetSchedule ( void ); |
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MONSTERSTATE GetIdealState ( void ); |
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void DeathSound( void ); |
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void PainSound( void ); |
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void TalkInit( void ); |
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void Killed( entvars_t *pevAttacker, int iGib ); |
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virtual int Save( CSave &save ); |
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virtual int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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CUSTOM_SCHEDULES; |
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private: |
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float m_painTime; |
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float m_healTime; |
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float m_fearTime; |
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}; |
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//========================================================= |
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// Dead Scientist PROP |
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//========================================================= |
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class CDeadScientist : public CBaseMonster |
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{ |
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public: |
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void Spawn(void); |
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int Classify(void) { return CLASS_HUMAN_PASSIVE; } |
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void KeyValue(KeyValueData *pkvd); |
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int m_iPose;// which sequence to display |
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static const char *m_szPoses[7]; |
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}; |
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//========================================================= |
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// Sitting Scientist PROP |
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//========================================================= |
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class CSittingScientist : public CScientist // kdb: changed from public CBaseMonster so he can speak |
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{ |
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public: |
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void Spawn(void); |
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void Precache(void); |
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void EXPORT SittingThink(void); |
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int Classify(void); |
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virtual int Save(CSave &save); |
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virtual int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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virtual void SetAnswerQuestion(CTalkMonster *pSpeaker); |
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int FriendNumber(int arrayNumber); |
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int FIdleSpeak(void); |
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int m_baseSequence; |
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int m_headTurn; |
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float m_flResponseDelay; |
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}; |
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#endif // SCIENTIST_H
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