Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT |
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#if !defined(_AG_LOCATION_) |
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#define _AG_LOCATION_ |
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#include "agglobal.h" |
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#if AG_NO_CLIENT_DLL |
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class AgLocation |
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{ |
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public: |
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AgLocation(); |
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virtual ~AgLocation(); |
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AgString m_sLocation; |
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Vector m_vPosition; |
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}; |
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#endif |
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#endif //_AG_LOCATION_ |
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//-- Martin Webrant
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