Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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#if _MSC_VER >= 1500 // MSVC++ 9.0 (Visual Studio 2008) |
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#pragma push_macro("ARRAYSIZE") |
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#ifdef ARRAYSIZE |
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#undef ARRAYSIZE |
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#endif |
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#define HSPRITE WINDOWS_HSPRITE |
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#endif
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