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16 lines
492 B
C++
16 lines
492 B
C++
//
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// heavyrain_gamerules.h
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//
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#define JASON 0;
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class CHeavyRainplay : public CHalfLifeMultiplay
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{
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public:
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CHeavyRainplay();
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virtual const char *GetGameDescription( void ) { return "Heavy Rain Mode"; } // this is the game name that gets seen in the server browser
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virtual BOOL IsHeavyRain( void );
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virtual void PlayerSpawn( CBasePlayer *pPlayer );
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virtual void PlayerKilled( CBasePlayer *pVictim, entvars_t *pKiller, entvars_t *pInflictor );
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virtual int JasonsStolen( int jason );
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}; |