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46 lines
1.0 KiB
46 lines
1.0 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#ifndef PIPEBOMBGRENADE_H |
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#define PIPEBOMBGRENADE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CPipeBombGrenade : public CGrenade |
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{ |
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public: |
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void Spawn(void); |
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void Precache(void); |
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void BounceSound(void); |
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void EXPORT BombSlide(CBaseEntity *pOther); |
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void EXPORT BombThink(void); |
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void EXPORT PickupTouch(CBaseEntity* pOther); |
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virtual int Save(CSave &save); |
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virtual int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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EHANDLE m_hOwner; |
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public: |
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void Deactivate(void); |
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}; |
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#endif // PIPEBOMBGRENADE_H
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