You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
565 lines
13 KiB
565 lines
13 KiB
#ifndef UTLVECTOR_H |
|
#define UTLVECTOR_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "utlmemory.h" |
|
|
|
template<class T> |
|
class CUtlVector |
|
{ |
|
public: |
|
typedef T ElemType_t; |
|
|
|
// constructor, destructor |
|
CUtlVector(int growSize = 0, int initSize = 0); |
|
CUtlVector(T* pMemory, int numElements); |
|
~CUtlVector(); |
|
|
|
// Copy the array. |
|
CUtlVector<T>& operator=(const CUtlVector<T> &other); |
|
|
|
// element access |
|
T& operator[](int i); |
|
T const& operator[](int i) const; |
|
T& Element(int i); |
|
T const& Element(int i) const; |
|
|
|
// Gets the base address (can change when adding elements!) |
|
T* Base(); |
|
T const* Base() const; |
|
|
|
// Returns the number of elements in the vector |
|
// SIZE IS DEPRECATED! |
|
int Count() const; |
|
int Size() const; // don't use me! |
|
|
|
// Is element index valid? |
|
bool IsValidIndex(int i) const; |
|
static int InvalidIndex(void); |
|
|
|
// Adds an element, uses default constructor |
|
int AddToHead(); |
|
int AddToTail(); |
|
int InsertBefore(int elem); |
|
int InsertAfter(int elem); |
|
|
|
// Adds an element, uses copy constructor |
|
int AddToHead(T const& src); |
|
int AddToTail(T const& src); |
|
int InsertBefore(int elem, T const& src); |
|
int InsertAfter(int elem, T const& src); |
|
|
|
// Adds multiple elements, uses default constructor |
|
int AddMultipleToHead(int num); |
|
int AddMultipleToTail(int num, const T *pToCopy=NULL); |
|
int InsertMultipleBefore(int elem, int num, const T *pToCopy=NULL); // If pToCopy is set, then it's an array of length 'num' and |
|
int InsertMultipleAfter(int elem, int num); |
|
|
|
// Calls RemoveAll() then AddMultipleToTail. |
|
void SetSize(int size); |
|
void SetCount(int count); |
|
|
|
// Calls SetSize and copies each element. |
|
void CopyArray(T const *pArray, int size); |
|
|
|
// Add the specified array to the tail. |
|
int AddVectorToTail(CUtlVector<T> const &src); |
|
|
|
// Finds an element (element needs operator== defined) |
|
int Find(T const& src) const; |
|
|
|
bool HasElement(T const& src); |
|
|
|
// Makes sure we have enough memory allocated to store a requested # of elements |
|
void EnsureCapacity(int num); |
|
|
|
// Makes sure we have at least this many elements |
|
void EnsureCount(int num); |
|
|
|
// Element removal |
|
void FastRemove(int elem); // doesn't preserve order |
|
void Remove(int elem); // preserves order, shifts elements |
|
void FindAndRemove(T const& src); // removes first occurrence of src, preserves order, shifts elements |
|
void RemoveMultiple(int elem, int num); // preserves order, shifts elements |
|
void RemoveAll(); // doesn't deallocate memory |
|
|
|
// Memory deallocation |
|
void Purge(); |
|
|
|
// Purges the list and calls delete on each element in it. |
|
void PurgeAndDeleteElements(); |
|
|
|
// Set the size by which it grows when it needs to allocate more memory. |
|
void SetGrowSize(int size); |
|
|
|
protected: |
|
// Can't copy this unless we explicitly do it! |
|
CUtlVector(CUtlVector const& vec) { assert(0); } |
|
|
|
// Grows the vector |
|
void GrowVector(int num = 1); |
|
|
|
// Shifts elements.... |
|
void ShiftElementsRight(int elem, int num = 1); |
|
void ShiftElementsLeft(int elem, int num = 1); |
|
|
|
// For easier access to the elements through the debugger |
|
void ResetDbgInfo(); |
|
|
|
CUtlMemory<T> m_Memory; |
|
int m_Size; |
|
|
|
// For easier access to the elements through the debugger |
|
// it's in release builds so this can be used in libraries correctly |
|
T *m_pElements; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
// For easier access to the elements through the debugger |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline void CUtlVector<T>::ResetDbgInfo() |
|
{ |
|
m_pElements = m_Memory.Base(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// constructor, destructor |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline CUtlVector<T>::CUtlVector(int growSize, int initSize) : |
|
m_Memory(growSize, initSize), m_Size(0) |
|
{ |
|
ResetDbgInfo(); |
|
} |
|
|
|
template< class T > |
|
inline CUtlVector<T>::CUtlVector(T* pMemory, int numElements) : |
|
m_Memory(pMemory, numElements), m_Size(0) |
|
{ |
|
ResetDbgInfo(); |
|
} |
|
|
|
template< class T > |
|
inline CUtlVector<T>::~CUtlVector() |
|
{ |
|
Purge(); |
|
} |
|
|
|
template<class T> |
|
inline CUtlVector<T>& CUtlVector<T>::operator=(const CUtlVector<T> &other) |
|
{ |
|
CopyArray(other.Base(), other.Count()); |
|
return *this; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// element access |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline T& CUtlVector<T>::operator[](int i) |
|
{ |
|
assert(IsValidIndex(i)); |
|
return m_Memory[i]; |
|
} |
|
|
|
template< class T > |
|
inline T const& CUtlVector<T>::operator[](int i) const |
|
{ |
|
assert(IsValidIndex(i)); |
|
return m_Memory[i]; |
|
} |
|
|
|
template< class T > |
|
inline T& CUtlVector<T>::Element(int i) |
|
{ |
|
assert(IsValidIndex(i)); |
|
return m_Memory[i]; |
|
} |
|
|
|
template< class T > |
|
inline T const& CUtlVector<T>::Element(int i) const |
|
{ |
|
assert(IsValidIndex(i)); |
|
return m_Memory[i]; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Gets the base address (can change when adding elements!) |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline T* CUtlVector<T>::Base() |
|
{ |
|
return m_Memory.Base(); |
|
} |
|
|
|
template< class T > |
|
inline T const* CUtlVector<T>::Base() const |
|
{ |
|
return m_Memory.Base(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Count |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::Size() const |
|
{ |
|
return m_Size; |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::Count() const |
|
{ |
|
return m_Size; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Is element index valid? |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline bool CUtlVector<T>::IsValidIndex(int i) const |
|
{ |
|
return (i >= 0) && (i < m_Size); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Returns in invalid index |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
inline int CUtlVector<T>::InvalidIndex(void) |
|
{ |
|
return -1; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Grows the vector |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
void CUtlVector<T>::GrowVector(int num) |
|
{ |
|
if (m_Size + num - 1 >= m_Memory.NumAllocated()) |
|
{ |
|
m_Memory.Grow(m_Size + num - m_Memory.NumAllocated()); |
|
} |
|
|
|
m_Size += num; |
|
ResetDbgInfo(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Makes sure we have enough memory allocated to store a requested # of elements |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
void CUtlVector<T>::EnsureCapacity(int num) |
|
{ |
|
m_Memory.EnsureCapacity(num); |
|
ResetDbgInfo(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Makes sure we have at least this many elements |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
void CUtlVector<T>::EnsureCount(int num) |
|
{ |
|
if (Count() < num) |
|
AddMultipleToTail(num - Count()); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Shifts elements |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
void CUtlVector<T>::ShiftElementsRight(int elem, int num) |
|
{ |
|
assert(IsValidIndex(elem) || (m_Size == 0) || (num == 0)); |
|
int numToMove = m_Size - elem - num; |
|
if ((numToMove > 0) && (num > 0)) |
|
memmove(&Element(elem+num), &Element(elem), numToMove * sizeof(T)); |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::ShiftElementsLeft(int elem, int num) |
|
{ |
|
assert(IsValidIndex(elem) || (m_Size == 0) || (num == 0)); |
|
int numToMove = m_Size - elem - num; |
|
if ((numToMove > 0) && (num > 0)) |
|
{ |
|
memmove(&Element(elem), &Element(elem+num), numToMove * sizeof(T)); |
|
|
|
#ifdef _DEBUG |
|
memset(&Element(m_Size-num), 0xDD, num * sizeof(T)); |
|
#endif |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Adds an element, uses default constructor |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddToHead() |
|
{ |
|
return InsertBefore(0); |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddToTail() |
|
{ |
|
return InsertBefore(m_Size); |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::InsertAfter(int elem) |
|
{ |
|
return InsertBefore(elem + 1); |
|
} |
|
|
|
template< class T > |
|
int CUtlVector<T>::InsertBefore(int elem) |
|
{ |
|
// Can insert at the end |
|
assert((elem == Count()) || IsValidIndex(elem)); |
|
|
|
GrowVector(); |
|
ShiftElementsRight(elem); |
|
Construct(&Element(elem)); |
|
return elem; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Adds an element, uses copy constructor |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddToHead(T const& src) |
|
{ |
|
return InsertBefore(0, src); |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddToTail(T const& src) |
|
{ |
|
return InsertBefore(m_Size, src); |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::InsertAfter(int elem, T const& src) |
|
{ |
|
return InsertBefore(elem + 1, src); |
|
} |
|
|
|
template< class T > |
|
int CUtlVector<T>::InsertBefore(int elem, T const& src) |
|
{ |
|
// Can insert at the end |
|
assert((elem == Count()) || IsValidIndex(elem)); |
|
|
|
GrowVector(); |
|
ShiftElementsRight(elem); |
|
CopyConstruct(&Element(elem), src); |
|
return elem; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Adds multiple elements, uses default constructor |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddMultipleToHead(int num) |
|
{ |
|
return InsertMultipleBefore(0, num); |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::AddMultipleToTail(int num, const T *pToCopy) |
|
{ |
|
return InsertMultipleBefore(m_Size, num, pToCopy); |
|
} |
|
|
|
template< class T > |
|
int CUtlVector<T>::InsertMultipleAfter(int elem, int num) |
|
{ |
|
return InsertMultipleBefore(elem + 1, num); |
|
} |
|
|
|
|
|
template< class T > |
|
void CUtlVector<T>::SetCount(int count) |
|
{ |
|
RemoveAll(); |
|
AddMultipleToTail(count); |
|
} |
|
|
|
template< class T > |
|
inline void CUtlVector<T>::SetSize(int size) |
|
{ |
|
SetCount(size); |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::CopyArray(T const *pArray, int size) |
|
{ |
|
SetSize(size); |
|
for(int i=0; i < size; i++) |
|
(*this)[i] = pArray[i]; |
|
} |
|
|
|
template< class T > |
|
int CUtlVector<T>::AddVectorToTail(CUtlVector const &src) |
|
{ |
|
int base = Count(); |
|
|
|
// Make space. |
|
AddMultipleToTail(src.Count()); |
|
|
|
// Copy the elements. |
|
for (int i=0; i < src.Count(); i++) |
|
(*this)[base + i] = src[i]; |
|
|
|
return base; |
|
} |
|
|
|
template< class T > |
|
inline int CUtlVector<T>::InsertMultipleBefore(int elem, int num, const T *pToInsert) |
|
{ |
|
if(num == 0) |
|
return elem; |
|
|
|
// Can insert at the end |
|
assert((elem == Count()) || IsValidIndex(elem)); |
|
|
|
GrowVector(num); |
|
ShiftElementsRight(elem, num); |
|
|
|
// Invoke default constructors |
|
for (int i = 0; i < num; ++i) |
|
Construct(&Element(elem+i)); |
|
|
|
// Copy stuff in? |
|
if (pToInsert) |
|
{ |
|
for (int i=0; i < num; i++) |
|
{ |
|
Element(elem+i) = pToInsert[i]; |
|
} |
|
} |
|
|
|
return elem; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Finds an element (element needs operator== defined) |
|
//----------------------------------------------------------------------------- |
|
template< class T > |
|
int CUtlVector<T>::Find(T const& src) const |
|
{ |
|
for (int i = 0; i < Count(); ++i) |
|
{ |
|
if (Element(i) == src) |
|
return i; |
|
} |
|
return -1; |
|
} |
|
|
|
template< class T > |
|
bool CUtlVector<T>::HasElement(T const& src) |
|
{ |
|
return (Find(src) >= 0); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Element removal |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
void CUtlVector<T>::FastRemove(int elem) |
|
{ |
|
assert(IsValidIndex(elem)); |
|
|
|
Destruct(&Element(elem)); |
|
if (m_Size > 0) |
|
{ |
|
Q_memcpy(&Element(elem), &Element(m_Size-1), sizeof(T)); |
|
--m_Size; |
|
} |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::Remove(int elem) |
|
{ |
|
Destruct(&Element(elem)); |
|
ShiftElementsLeft(elem); |
|
--m_Size; |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::FindAndRemove(T const& src) |
|
{ |
|
int elem = Find(src); |
|
if (elem != -1) |
|
{ |
|
Remove(elem); |
|
} |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::RemoveMultiple(int elem, int num) |
|
{ |
|
assert(IsValidIndex(elem)); |
|
assert(elem + num <= Count()); |
|
|
|
for (int i = elem + num; --i >= elem;) |
|
Destruct(&Element(i)); |
|
|
|
ShiftElementsLeft(elem, num); |
|
m_Size -= num; |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::RemoveAll() |
|
{ |
|
for (int i = m_Size; --i >= 0;) |
|
Destruct(&Element(i)); |
|
|
|
m_Size = 0; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Memory deallocation |
|
//----------------------------------------------------------------------------- |
|
|
|
template< class T > |
|
void CUtlVector<T>::Purge() |
|
{ |
|
RemoveAll(); |
|
m_Memory.Purge(); |
|
ResetDbgInfo(); |
|
} |
|
|
|
template<class T> |
|
inline void CUtlVector<T>::PurgeAndDeleteElements() |
|
{ |
|
for (int i = 0; i < m_Size; i++) |
|
delete Element(i); |
|
|
|
Purge(); |
|
} |
|
|
|
template< class T > |
|
void CUtlVector<T>::SetGrowSize(int size) |
|
{ |
|
m_Memory.SetGrowSize(size); |
|
} |
|
|
|
#endif // CCVECTOR_H
|
|
|